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Vennominaga the Deity of Poisonous Snakes


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hmm...I wonder how you can even summon it onto the field...

 

just by the effect of "rise of the snake deity"... and that cards requieres that a vennominom on your field is destroyed... see? not even playable...

 

so this card was made for no reason at all? ^^

 

EDIT: ok, I found out how u can summon this card onto the field: http://yugioh.wikia.com/wiki/Card_Tips:Vennominaga_the_Deity_of_Poisonous_Snakes

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The only thing that makes it half-decent is it's invulnerability.

That sure made sense :/

 

 

This card would be awesomely overpowered if not for the fact that:

A. Not many good Reptiles.

B. It requires a specific Trap to summon it.

C. Requires a specific level 8 monster to be destroyed.

D. It's not too easy to fill up the grave enough to make this card invincible.

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The only thing that makes it half-decent is it's invulnerability.

That sure made sense :/

 

 

This card would be awesomely overpowered if not for the fact that:

A. Not many good Reptiles.

B. It requires a specific Trap to summon it.

C. Requires a specific level 8 monster to be destroyed.

D. It's not too easy to fill up the grave enough to make this card invincible.

 

 

NOTE: my next comment is NOT a fundament to avail the use of reptile decks... just an opinion, i won't, and repeat I WON'T use a venom deck or i think reptile decks are good... just more decent than e-hero fusion decks...

 

 

about A: you don't need good reptiles, just grave fodder, you can use des feral imp, ballon lizard, the venoms, cobra jar, even bitelon, and it's just grave fodder...

 

about B: correct, even 3 copies of this is a fail...

 

about C: a lv8 monster that can be easily summoned by mystic tomato, damage = reptile, searchable by sangan and a good winner on the reasoning resolution...

 

about D: the venomminaga deck is based on filling the grave fast, using venom shot and snake rain by 3 each, also can be added 2 foolish burial and some discarding cards as a cost or effect... hand destruction could be a good addition only if this deck were not so situational...

 

 

even with this advices... vennominaga is still unplayable and reptile decks sucks...

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The only thing that makes it half-decent is it's invulnerability.

That sure made sense :/

 

 

This card would be awesomely overpowered if not for the fact that:

A. Not many good Reptiles.

B. It requires a specific Trap to summon it.

C. Requires a specific level 8 monster to be destroyed.

D. It's not too easy to fill up the grave enough to make this card invincible.

 

 

NOTE: my next comment is NOT a fundament to avail the use of reptile decks... just an opinion' date=' i won't, and repeat I WON'T use a venom deck or i think reptile decks are good... just more decent than e-hero fusion decks...

 

 

about A: you don't need good reptiles, just grave fodder, you can use des feral imp, ballon lizard, the venoms, cobra jar, even bitelon, and it's just grave fodder...

 

about B: correct, even 3 copies of this is a fail...

 

about C: a lv8 monster that can be easily summoned by mystic tomato, damage = reptile, searchable by sangan and a good winner on the reasoning resolution...

 

about D: the venomminaga deck is based on filling the grave fast, using venom shot and snake rain by 3 each, also can be added 2 foolish burial and some discarding cards as a cost or effect... hand destruction could be a good addition only if this deck were not so situational...

 

 

even with this advices... vennominaga is still unplayable and reptile decks sucks...

[/quote']

To to A: Having good Reptiles creates a more playable deck. You can't rely on a single way of winning, as Crab has explained before.

 

To to B: They're also EXTREMELY dead draws early game.

 

To to C: Read its effect. Can't be summoned by another monster's effect. Tomato's out. Then you have Damage = Reptile, which is a Continuous TRAP. And you'll have to take Battle Damage to use it anyway.

 

To to D: I made a deck based around this monster. Much better than a lot of the ones I've seen before. And you know what? It sucked. I even used all of the cards you mentioned, save for Venom Shot. I even used others you didn't mention like Skreech. And the times I was able to summon any strong monsters like the King and Deity were way too low for me to have bothered.

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A: It's important that your graveyard fodder be made of decent cards. For example, my deck of Machines uses Jinzo, Cydra, Cyber Phoenix, Card Trooper, and Android - Psycho Lord as graveyard fodder. Also, Venominaga is impossible to get out consistently.

 

B: This is one of the reasons why this card is so unplayable.

 

C: He's referring to Vennominion. And yes, Damage = Reptile is the best way to get out Vennominion.

 

D: Graveyard filling is too slow and inconsistent.

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hmm...I wonder how you can even summon it onto the field...

 

just by the effect of "rise of the snake deity"... and that cards requieres that a vennominom on your field is destroyed... see? not even playable...

 

or by its own effect:when this card is destroyed in battle,special summon it by removing 1 reptile in your grave

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hmm...I wonder how you can even summon it onto the field...

 

just by the effect of "rise of the snake deity"... and that cards requieres that a vennominom on your field is destroyed... see? not even playable...

 

or by its own effect:when this card is destroyed in battle' date='special summon it by removing 1 reptile in your grave

[/quote']

 

Stop arguing semantics. To use that effect, it needs to have been put on the field first, so you'll still need to have used RotSD.

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Guest JoshIcy

ive faced a deck built around this card, and the time it takes to play it... even with a great deck is extremely fast.... but if even 1 card in that deck was out of place, it would have been unplayable...

 

so im gonna go half and half.... and maybe 1 day ill see that duelist and post the deck so yall can know what i mean...

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