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Symphony of Power Set #1


ABC Gun

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Look at what I call awesome cards:

 

Green Dragon-Z Power

Level 6

WIND Dragon-Type Effect Monster

ATK/1600 DEF/600

This card is also treated as a Machine-Type monster while face-up on the field. If this card is Special Summoned by the effect of "Symphony of Power", destroy 1 monster on the field for every "Power" monster you control every time your opponent inflicts battle damage to you.

 

Red Tyrannosaurus DZ Power

Level 5

FIRE Dinosaur-Type Effect Monster

ATK/1550 DEF/550

This card is also treated as a Machine-Type monster while face-up on the field. If this card is Special Summoned by the effect of "Symphony of Power", this card can attack 1 monster on both player's fields for every "Power" monster you control every time your opponent activates a Spell or Trap Card.

 

Yellow Saber-Toothed Tiger DZ Power

Level 4

LIGHT Dinosaur-Type Effect Monster

ATK/1400 DEF/400

This card is also treated as a Machine-Type monster while face-up on the field. If this card is Special Summoned by the effect of "Symphony of Power", inflict 400 points of damage to your opponent for every "Power" monster you control every time he/she Summons a monster.

 

Blue Triceratops DZ Power

Level 3

WATER Dinosaur-Type Effect Monster

ATK/1300 DEF/300

This card is also treated as a Machine-Type monster while face-up on the field. If this card is Special Summoned by the effect of "Symphony of Power", decrease the ATK and DEF of 1 monster on the field by 300 for every "Power" monster you control every time your opponent declares an attack.

 

Pink Pterodactyl DZ Power

Level 2

DARK Dinosaur-Type Effect Monster

ATK/1200 DEF/200

This card is also treated as a Machine-Type monster while face-up on the field. If this card is Special Summoned by the effect of "Symphony of Power", increase the ATK and DEF of 1 "Power" monster you control by 200 for every "Power" monster you control every time your opponent changes the Battle Position of 1 monster on the field.

 

Black Mastodon DZ Power

Level 1

EARTH Dinosaur-Type Effect Monster

ATK/1100 DEF/100

This card is also treated as a Machine-Type monster while face-up on the field. If this card is Special Summoned by the effect of "Symphony of Power", your opponent discards 1 card from his/her hand for every "Power" monster you control every time your opponent draws a card from his/her Deck.

 

Dino MZ Power

Level 5

LIGHT Machine-Type Fusion Effect Monster

ATK/2500 DEF/1500

"Red Tyrannosaurus DZ Power" + "Yellow Saber-Toothed Tiger DZ Power" + "Blue Triceratops DZ Power" + "Pink Pterodactyl DZ Power" + "Black Mastodon DZ Power"

This card cannot be Special Summoned except by Fusion Summon. If this card is Special Summoned by the effect of "Symphony of Power", this cards ATK and DEF become 5000 until your next Standby Phase.

 

Green Dragon-Z Power - Fighting Mode

Level 4

WIND Machine-Type Fusion Effect Monster

ATK/2400 DEF/1400

"Green Dragon-Z Power" + "Yellow Saber-Toothed Tiger DZ Power" + "Blue Triceratops DZ Power" + "Black Mastodon DZ Power"

This card cannot be Special Summoned except by Fusion Summon. If this card is Special Summoned by the effect of "Symphony of Power", remove all monsters on your opponents side of the field from play.

 

Mega-Dragon-Z Power

Level 6

WIND Machine-Type Fusion Effect Monster

ATK/2600 DEF/1600

"Dino MZ Power" + "Green Dragon-Z Power"

This card can only be Special Summoned except by Fusion Summon. If this card is Special Summoned by the effect of "Symphony of Power", this card can attack all monsters on your opponent's side of the field. In addition, you can Special Summon 1 "Titan CZ Power" from your Deck instead of drawing 1 card from your Deck during your next Draw Phase.

 

Titan CZ Power

Level 7

LIGHT Dinosaur-Type Effect Monster

ATK/1700 DEF/700

This card is also treated as a Machine-Type monster while face-up on the field. If this card is Special Summoned by the effect of "Symphony of Power", Special Summon 1 "Power" monster from your hand, Deck, or Graveyard for every "Power" monster you control every time your opponent discards a card from your hand to the Graveyard.

 

UZ Power

Level 7

LIGHT Machine-Type Fusion Effect Monster

ATK/2700 DEF/1700

"Mega-Dragon-Z Power" + "Titan CZ Power"

This card cannot be Special Summoned except by Fusion Summon. If this card is Special Summoned by the effect of "Symphony of Power", you can activate 1 of the following:

● Remove 7 cards from your Graveyard from play to increase the ATK and DEF of 1 "Power" monster you control by 7000.

● Remove 6 cards from your Graveyard from play to decrease the ATK and DEF of 1 monster your opponent controls by 6000.

● Remove 5 cards from your Graveyard from play to increase your Life Points by 5000.

● Remove 4 cards from your Graveyard from play to decrease your opponent's Life Points by 4000.

● Remove 3 cards from your Graveyard from play to draw 13 cards from your Deck.

● Remove 2 cards from your Graveyard from play to send the top 12 cards of your opponent's Deck to the Graveyard.

● Remove 1 card from your Graveyard from play to add up to 11 cards from your Graveyard to your hand.

You can only use 1 of these effects once during the current Duel.

 

Symphony of Power

Continuous Spell Card

Pay 500 Life Points during each of your Standby Phases. Special Summon as many "Power" monsters from your hand, Deck or Graveyard as possible during your Main Phase. In addition, you can send any "Power" monsters you control that are listed on a "Power" Fusion Monster to the Graveyard to Special Summon 1 "Power" Fusion Monster from your Fusion Deck.(This Special Summon is treated as a Fusion Summon.) If this card exists in your Graveyard and you have 5 face-up "Power" monsters on your side of the field, destroy all cards on your opponent's side of the field and in his/her hand.

 

Sword of Power

Equip Spell Card

Equip only to "Dino MZ Power". It gains 500 ATK and DEF. When the equipped monster attacks a monster with an ATK that is higher than the DEF of a face-up monster your opponent controls, destroy the monster with this card's effect without applying damage calculation.

 

 

Staff of Green Dragon-Z Power - Fighting Mode

Quick-Play Spell Card

You can only activate this card while there is a face-up "Green Dragon-Z Power - Fighting Mode" on your side of the field. Destroy 1 non "Power" monster on the field for every "Power" monsters in your Graveyard.

 

Coin of Power

Normal Trap Card

Add 1 "Power" monster from your Graveyard to your hand. Also, add 1 more "Power" monster from your Graveyard to your hand for each "Coin of Power" card in your hand.

 

Dagger of Green Dragon-Z Power

Normal Trap Card

Pay 600 Life Points to Special Summon 1 "Green Dragon-Z Power" from your hand, Deck, or Graveyard. "Green Dragon-Z Power" cannot attack during the turn you activate this card.

 

Orchestra of Victory and Defeat

Continuous Trap Card

You can only activate this card when you have at least 1 face-up "Symphony of Power" on your side of the field. Each time you activate the effect of "Symphony of Power", select 1 "Power" Fusion Monster on your side of the field and flip a coin 5 times. Select 1 of the following

● 5 Heads: You win the Duel.

● Less than 5 heads: Destroy all monsters on the field and in both player's hands.

● 1 or more Tails: Your opponent wins the Duel.

 

Please comment these cards.

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