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Leeching the Light


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LeechingtheLightTSHD-EN-C-1E.png

 

Select 1 face-up LIGHT monster your opponent controls. All face-up Attack Position monsters you control gain ATK equal to the ATK of the selected monster, until the End Phase.

 

 

Saw this when looking at OCG decklists, and it's a very interesting card to side against the BEWD match-up. Basically put, allows you to out-muscle a BEWD field pratically regardless of what you're running. Not a guaranteed blowout like a Raigeki or some equivalent, but definitely could give you some mad gains.

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thinking about it, it helps kill a ton of annoying things right now, utopia the lightning, blue-eyes. infinity, and i think dante and beatrice are light types as well.

 

too bad it's not a quickplay though. on one hand, being a quickplay might probably make it a bit too good, like a reverse honest.

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Milling doesnt really have anything to do with it, there's no difference between this card's location whether its in the top 3 cards of your deck or in the grave (ie its not available in your hand when you need to break Azure Eyes which is usually when going second)

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Phantom Abyss would likely mill it

OCG Blue Eyes players tend to be careful to Azure lock before throwing out monsters willy nilly

Milling doesnt really have anything to do with it, there's no difference between this card's location whether its in the top 3 cards of your deck or in the grave (ie its not available in your hand when you need to break Azure Eyes which is usually when going second)

Deja Vu
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That's a fair point, since it only helps during situations where they are sitting on a White Spirit + another White Ka Dragon and choose not to tribute it during your SP/DP. Once you enter M1, you can immediately play this card before White Spirit can respond to you targeting White Ka, but in that case Raigeki and Dark Hole still function better in that scenario since Azure Eyes starts a chain.

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That's a fair point, since it only helps during situations where they are sitting on a White Spirit + another White Ka Dragon and choose not to tribute it during your SP/DP. Once you enter M1, you can immediately play this card before White Spirit can respond to you targeting White Ka, but in that case Raigeki and Dark Hole still function better in that scenario since Azure Eyes starts a chain.

This card's usability at that point is literally hinging on the fact that OCG has but 1 Dark Hole and 0 Raigkei. I guess it could work, pop'ing enough breakswords could put 8K on board by itself 

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