Blake Posted March 20, 2016 Report Share Posted March 20, 2016 I'd defo play this in Shiranui. Banish 10 (FD), Draw 2. If I found a monk/Sage, that's pretty much GG, because now I've had the opportunity to find my sword/other Mezukis even faster, and once you make Omega, you can make MORE Omegas. not in pendulum or monarch tho Link to comment Share on other sites More sharing options...
ihop Posted March 20, 2016 Report Share Posted March 20, 2016 Why would this be good in Shiranui? If my knowledge of face-down banishing the cards banished will neither trigger or be targetable. Link to comment Share on other sites More sharing options...
Althemia Posted March 20, 2016 Report Share Posted March 20, 2016 Why would this be good in Shiranui? If my knowledge of face-down banishing the cards banished will neither trigger or be targetable. Omega can return face-down banished cards to the Grave still. The deck thrives off of making double/triple Omega really quickly, which this enables them to do while creating huge incentives to keep using Omega for huge grave set-up. Link to comment Share on other sites More sharing options...
(GigaDrillBreaker) Posted March 20, 2016 Report Share Posted March 20, 2016 Just gonna say this, and it sounds strange, but this doesn't thin the deck. Also, the necroface point is nothing but an upside. It is totally playable without it. Link to comment Share on other sites More sharing options...
VCR_CAT Posted March 20, 2016 Report Share Posted March 20, 2016 Why would this be good in Shiranui? If my knowledge of face-down banishing the cards banished will neither trigger or be targetable. You're half right on your knowledge of face-down banished cards, but I need to direct you to my explanation of Face-Down Banished cards: http://forum.yugiohcardmaker.net/topic/349372-pot-of-cupidity-909/?p=6830268 Because way too many people get the wrong idea of what a card being banished face-down means. Where the heck did people get the idea it means they can't be targeted?! Link to comment Share on other sites More sharing options...
ihop Posted March 20, 2016 Report Share Posted March 20, 2016 Oh, I'm underestimating how easily the deck can make Omega then. edit: Thanks VCR, didn't read that in depth before. I was right in my understanding though, I did know this worked with Omega. Link to comment Share on other sites More sharing options...
VCR_CAT Posted March 20, 2016 Report Share Posted March 20, 2016 Just gonna say this, and it sounds strange, but this doesn't thin the deck. Also, the necroface point is nothing but an upside. It is totally playable without it. Playable, sure. Good? Not in a competitive format. You're overvaluing a random +1 way too much. Phil was spot-on when he said it: This is never really an issue Yugioh players have ever had to consider but I'm of the opinion that having all your necessary cards available is more valuable than having card advantage. There's so much searching and synergy in Yugioh that it's quite likely that your deck will get significantly worse if you lose 10 cards out of it, and just getting an extra card doesn't seem to justify it for me. I don't really know what's good these days but if you take Satellarknight as an example I wouldn't be happy losing an Altair in exchange for an extra card, and it gets even worse when you mill every copy of a certain card or a single important searchable card. It might be usable in some deck with almosy no synergy and no key cards, but not otherwise. Omega is a drop in the ocean too, it doesn't justify playing this. The risk of this card is nowhere close to outweighing its small reward. Shiranui's can run it, I do not doubt that, but in most decks using this card is essentially risking your entire game just for a random +1. It's just not worth it. Link to comment Share on other sites More sharing options...
Blake Posted March 20, 2016 Report Share Posted March 20, 2016 Oh, I'm underestimating how easily the deck can make Omega then. edit: Thanks VCR, didn't read that in depth before. I was right in my understanding though, I did know this worked with Omega.The deck has 1-card Omegas out the ass, thanks to Sage, and it can do it every turn or more after the first one, sooo Link to comment Share on other sites More sharing options...
(GigaDrillBreaker) Posted March 20, 2016 Report Share Posted March 20, 2016 To throw out a number, the activation of this, assuming none were activated previously, has about a 30-50% chance of banishing any specific card in deck. Unless your strategy hinges on using a hell of a lot of specific cards that you don't run very many of, implying this is some huge risk is a fallacy. I mean, if you don't want to bother with the risk at all, that is totally fine, and I understand that mentality, but it isn't a massive of a risk as many of you seem to perceive it to be. Link to comment Share on other sites More sharing options...
ihop Posted March 20, 2016 Report Share Posted March 20, 2016 It doesn't need to be a "massive" risk to make it not worth playing just to draw two cards. There'll always be a very real chance of losing the game thanks to playing it and 2 cards isn't sufficient reward to justify the risk. That's not to mention the myriad possibilities of milling any given one or two important cards. Link to comment Share on other sites More sharing options...
(GigaDrillBreaker) Posted March 20, 2016 Report Share Posted March 20, 2016 In decks that have received list attention, such as pendulum, this card really does present a legitimate risk. The same goes for things like volcanic, where you need 3 copies of a specific card. Otherwise, the risk is negligible. If a card will give me 2 more at no significant cost, I am ok with losing to it 1/20 games. Link to comment Share on other sites More sharing options...
VCR_CAT Posted March 20, 2016 Report Share Posted March 20, 2016 To throw out a number, the activation of this, assuming none were activated previously, has about a 30-50% chance of banishing any specific card in deck. Unless your strategy hinges on using a hell of a lot of specific cards that you don't run very many of, implying this is some huge risk is a fallacy. I mean, if you don't want to bother with the risk at all, that is totally fine, and I understand that mentality, but it isn't a massive of a risk as many of you seem to perceive it to be. Weigh that against said specific card actually ending up in your hand as opposed to being banished or not drawn and let me know how it works out; because 30-50% is pretty crazy for a card to be put somewhere I don't want it. Link to comment Share on other sites More sharing options...
(GigaDrillBreaker) Posted March 20, 2016 Report Share Posted March 20, 2016 Weigh that against said specific card actually ending up in your hand as opposed to being banished or not drawn and let me know how it works out; because 30-50% is pretty crazy for a card to be put somewhere I don't want it.You don't use it to get a specific card, you just use it to get cards in general. And keep in mind the majority of cards you would lose if you didn't have access to will be run at 3, meaning you are working with 12.5% chance (one in 8 games) of banishing all 3, and that is activating it with only 20 cards left in deck, and having already accessed none of said crucial card. Link to comment Share on other sites More sharing options...
VCR_CAT Posted March 20, 2016 Report Share Posted March 20, 2016 You don't use it to get a specific card, you just use it to get cards in general. And keep in mind the majority of cards you would lose if you didn't have access to will be run at 3, meaning you are working with 12.5% chance (one in 8 games) of banishing all 3, and that is activating it with only 20 cards left in deck, and having already accessed none of said crucial card. It's not a matter of banishing all 3, it could be even just 2 cards that you don't want being banished getting the outs, or something similar. Frick, if I played this in SQPK and ended up banishing even 2 out of 4 of my PK traps, both my Blue Layers, or any number of my consistency cards; I've severely crippled my deck for a random +1. Most decks have access to draw power or search power that gives equal or greater plusses without the added risk. Not only is this card an inferior choice due to the added risk of banishing a quarter of your deck for a simple +1, it's an inferior option to other consistency cards that a given deck is able to run. In casual, sure knock your socks off; but in competitive situations this won't see play. It's way too much of a dice roll for way too little of a gain. You're overvaluing a draw 2 WAY too much, Giga. Link to comment Share on other sites More sharing options...
Toffee. Posted March 20, 2016 Report Share Posted March 20, 2016 What will make or break This card is if they print it as a Rare or Secret Rare.Rare, and people won't hype it as much and just think of this card as goofy pack filler.Secret Rare, and people will hype the ever living funk out of This card, and rush to maindeck like 5 copies of This card. It will literally be Duality all over again. Link to comment Share on other sites More sharing options...
Blake Posted March 20, 2016 Report Share Posted March 20, 2016 Testing Shiranui so far, this thing is funking insane. The game ends before the loss of resources comes into play, and it taks some extremely bad luck to hit all 3 of sage and/or Mezuki, so it puts you really far ahead. Stuff like GobZom or Zombie Master being banished is also good, because it means that you can Omega them back once you're set up. And I am fairly consistently getting 3x Omega by my second turn. The deck tends to kill you on T5. Omega putting 3 things back then knocking /3/ out of hand is a lot. Link to comment Share on other sites More sharing options...
Tinkerer Posted March 20, 2016 Report Share Posted March 20, 2016 Also on the point of Omega, keep in mind that YOU can look at your face-down banished cards, like any other set card. Meaning you can cherrypick which goes back to the bin and which is a useless spell/trap. This is actually the first time I'm hearing this... So... are we saying that this card is good for toolboxy decks and pretty bad for combo-reliant decks? That's fine by me. Time to add 2 of these to my Power Spells deck. Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted March 20, 2016 Report Share Posted March 20, 2016 If my theory is correct that Omega would return them face up to the grave then the card is broken. If it returns them "face down" to the grave, then the card has potential. If Omega doesn't work, we're all gonna be waiting in a line to finger bang Necroface Link to comment Share on other sites More sharing options...
VCR_CAT Posted March 20, 2016 Report Share Posted March 20, 2016 If my theory is correct that Omega would return them face up to the grave then the card is broken. If it returns them "face down" to the grave, then the card has potential. If Omega doesn't work, we're all gonna be waiting in a line to finger bang Necroface Omega would return them face-up to the grave, and does work on face-down cards. Again, refer to my post re: Face-Down Banished Cards. Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted March 20, 2016 Report Share Posted March 20, 2016 Omega would return them face-up to the grave, and does work on face-down cards. Again, refer to my post re: Face-Down Banished Cards.It's just broken then. A deck like Shiranui can make multiple Omega and as my good friend Black pointed out, game may not know which cards are which, but you sure as funk do Heroes ARE doing quite well in OCG again, wonder if DDT might make a come back from this Link to comment Share on other sites More sharing options...
Forest Fire Posted March 20, 2016 Report Share Posted March 20, 2016 This really does feel like it could be some kind of lethal joke card. Like, play Soul Absorption then this, gaining 5000 LP which you spend on Ancient Leaf. Dumb of course, but with no technical restrictions on it, I do kinda agree that something may come of this eventually.idk if someones said this already or what, cause i'm on the second page, but soul absorption says "card(s)" so since this would be one mass banish, you would only gain 500. Link to comment Share on other sites More sharing options...
Blake Posted March 20, 2016 Report Share Posted March 20, 2016 Yeah, you can flip stuff face-up when transferring banish to grave. That's why it helps you find sword sooner, and sword wins games by enabling extra Omega drops/extra T2 damage pushes before you use Uni-Zombie. shame the deck is just modern madolche Link to comment Share on other sites More sharing options...
VCR_CAT Posted March 20, 2016 Report Share Posted March 20, 2016 It's just broken then. A deck like Shiranui can make multiple Omega and as my good friend Black pointed out, game may not know which cards are which, but you sure as f*** do Heroes ARE doing quite well in OCG again, wonder if DDT might make a come back from this For decks that are able to run Omega and really want stuff in the grave. Please don't overhype this more than some already are. idk if someones said this already or what, cause i'm on the second page, but soul absorption says "card(s)" so since this would be one mass banish, you would only gain 500. Absorption also says "For each". It's still not a good card to run just for this, though. Cloggy and inconsistent just for an LP gain. Yeah, you can flip stuff face-up when transferring banish to grave. That's why it helps you find sword sooner, and sword wins games by enabling extra Omega drops/extra T2 damage pushes before you use Uni-Zombie. shame the deck is just modern madolche Just quoting this so I'm 3 for 3 Link to comment Share on other sites More sharing options...
Expelsword Posted March 20, 2016 Report Share Posted March 20, 2016 idk if someones said this already or what, cause i'm on the second page, but soul absorption says "card(s)" so since this would be one mass banish, you would only gain 500. Uh... Anyway, so far it's looking like Necroface and Shiranui are the only ones that can use this "safely" Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted March 20, 2016 Report Share Posted March 20, 2016 funk...this is the bastard love child between good Sarc and pot of free in Shiranui then For decks that are able to run Omega and really want stuff in the grave. Please don't overhype this more than some already are. Absorption also says "For each". It's still not a good card to run just for this, though. Cloggy and inconsistent just for an LP gain. Just quoting this so I'm 3 for 3Said it was broken, not good. There's a difference. Ie. I see potential, not sure on results Link to comment Share on other sites More sharing options...
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