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Neo Blue-Eyes Ultimate Dragon [Unconfirmed]


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Just hoping for a this card is treated as BEUD clause TBH...also it completely replaced the original guy. Not ok with that

 

>:7

Nope.

 

You can't summon shinning off the new guy, therefore OG is still useful :Kappa:  It all makes sense

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What i wanted the card to have:

  • Name change while on the field and grave
  • Some type of protection
  • Multiple attacks
  • And the most important thing, flexible materials (3 blue eyes monsters)

Right now all blue eyes monsters are high level anyway, so unless they release low lvl blue eyes the monster wont be that easy to summon, and even then just restrict the levels of the materials and done.

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What i wanted the card to have:

  • Name change while on the field and grave
  • Some type of protection
  • Multiple attacks
  • And the most important thing, flexible materials (3 blue eyes monsters)

Right now all blue eyes monsters are high level anyway, so unless they release low lvl blue eyes the monster wont be that easy to summon, and even then just restrict the levels of the materials and done.

http://yugioh.wikia.com/wiki/The_White_Stone_of_Antiquity

 

 

Once per turn, during the End Phase, if this card is in the Graveyardbecause it was sent there this turn: You can Special Summon 1 "Blue-Eyes" monster from your Deck. You can banish this card from your Graveyard, then target 1 "Blue-Eyes" monster in your Graveyard; add it to your hand. You can only use this effect of "The White Stone of Antiquity" once per turn.

 

They already did

I was expecting -

 

1) 3 BEWD mats

2) MP1: Send 1 Blue-Eyes Fusion monster, attack 3 times.

3) If leaves field: SS 1 BE, ignoring conditions.

4) Hard OPT.

 

am disappointed.

Look at it this way, Dragon mirror is a pretty easy OTK now

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YUERxpp.jpg?resize=169%2C300&ssl=1&utm_s

Neo Blue-Eyes Ultimate Dragon
Level 12 LIGHT Dragon-Type Fusion Effect Monster
ATK 4500
DEF 3800
“Blue-Eyes White Dragon” + “Blue-Eyes White Dragon” + “Blue-Eyes White Dragon”
You can only use the (1) effect of “Neo Blue-Eyes Ultimate Dragon” up to twice per turn.
(1) At the end of the Damage Step, if this Fusion Summoned card attacked and this is the only face-up card you control: You can send 1 “Blue-Eyes” Fusion Monster from your Extra Deck to the Graveyard; this card can attack again.
(2) During either player’s turn, when a card or effect is activated that targets a “Blue-Eyes” monster(s) you control: You can banish this card from your Graveyard; negate the activation, and if you do, destroy that card.

 

Confirmed now.

 

I personally like it, it can pretty easily create OTKs if you get it out, plus we now have cards that treat themselves as Blue-Eyes White Dragon, so it's a bit more easy to actually get all 3 monsters, and of course you can always use Prisma and such as well, and searching Poly is pretty easy these days.

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http://yugioh.wikia.com/wiki/The_White_Stone_of_Antiquity

 

 

Once per turn, during the End Phase, if this card is in the Graveyardbecause it was sent there this turn: You can Special Summon 1 "Blue-Eyes" monster from your Deck. You can banish this card from your Graveyard, then target 1 "Blue-Eyes" monster in your Graveyard; add it to your hand. You can only use this effect of "The White Stone of Antiquity" once per turn.

 

They already did

The white stone is not a blue eyes monster, it supports them i was refering to the dragons

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I mean we've got  The White Stone of Legend, Melody of Awakening Dragon, Trade-In, Dragon Shrine, Light Shrine, Priestess, Maiden, Sage, Summoner's Art, Fusion Conscription, etc all as ways to get a Blue-Eyes onto/into the field/hand/grave for fusing with Poly (already stupidly searchable itself) and Dragon's Mirror so it's not like it requires any real work whatsoever to gather 3 Blue-Eyes for fusing. It seems like it'd be pretty easy to drop this after some kind of nuke in a deck built around an OTK with this. I actually get the only face-up card restriction when you think about how it really shouldn't be THAT hard to drop this ever. 

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Extra Deck space could be an issue, you will have to run multiples if you want to optimize its effects

it's blue-eyes, the ED isn';t that tight

 

furthermore, you're running extra BE fusions anyways, so what was your point again?

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I mean we've got  The White Stone of Legend, Melody of Awakening Dragon, Trade-In, Dragon Shrine, Light Shrine, Priestess, Maiden, Sage, Summoner's Art, Fusion Conscription, etc all as ways to get a Blue-Eyes onto/into the field/hand/grave for fusing with Poly (already stupidly searchable itself) and Dragon's Mirror so it's not like it requires any real work whatsoever to gather 3 Blue-Eyes for fusing. It seems like it'd be pretty easy to drop this after some kind of nuke in a deck built around an OTK with this. I actually get the only face-up card restriction when you think about how it really shouldn't be THAT hard to drop this ever. 

Yeah, OCG's DMD Chaos Emp build. Between Emp Burn and DMD's BD, this really shouldn't be hard to drop. Throw in the added bonus of Arkbraves and top deck DMirrors and it's not hard to see why people think BEWD will be OCG's top deck of the format

it's blue-eyes, the ED isn';t that tight

 

furthermore, you're running extra BE fusions anyways, so what was your point again?

Ehh, Idk on that black. 2 Spirits, 3-4 other White cards. Dark Matter engine (min 3 xyz), Harbinger, Felgrand

 

/w Rejuv at 2, not running Overlord is dumb

 

3 spots? It's tight

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it's blue-eyes, the ED isn';t that tight

 

furthermore, you're running extra BE fusions anyways, so what was your point again?

As winter stated it is tight, unless of course you want to run a turbo version of the ultimate dragon, that being said if 3 spots (in a standar build) is all you have is more than enough though.

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As winter stated it is tight, unless of course you want to run a turbo version of the ultimate dragon, that being said if 3 spots (in a standar build) is all you have is more than enough though.

so what is your point

 

Your point seemed to be that you can't afford to run multiple copies of this over other BE Fusions, but this is a card you will ONLY RUN in multiple copies given the synergy with itself.

 

Don't piggyback off of a point that has nothing to do with your own. Otherwise, you were stating the obvious and being equally questionable.

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so what is your point

 

Your point seemed to be that you can't afford to run multiple copies of this over other BE Fusions, but this is a card you will ONLY RUN in multiple copies given the synergy with itself.

 

Don't piggyback off of a point that has nothing to do with your own. Otherwise, you were stating the obvious and being equally questionable.

12472338_1040692429330689_39200682855693

 

 

Under the April list, dubious lack of the third Shrine and Rejuvs aside, they really don't seem to have room for cuteness like the fusions

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12472338_1040692429330689_39200682855693

 

 

Under the April list, dubious lack of the third Shrine and Rejuvs aside, they really don't seem to have room for cuteness like the fusions

 

...There's plenty of room, especially considering that, IMO, that ED line-up looks kinda meh.

 

- Stardust Spark just isn't that good anymore, and not really worth spending the Spirit on. You could easily take out Spark, one of the Moonlight, and Dragluon as well as probably Prime Photon as well (really not needed). I mean, in all honesty, the quality of that build in general is a little dubious and not something I would take to heart as "This is why Fusions are bad in the deck".

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...There's plenty of room, especially considering that, IMO, that ED line-up looks kinda meh.

 

- Stardust Spark just isn't that good anymore, and not really worth spending the Spirit on. You could easily take out Spark, one of the Moonlight, and Dragluon as well as probably Prime Photon as well (really not needed). I mean, in all honesty, the quality of that build in general is a little dubious and not something I would take to heart as "This is why Fusions are bad in the deck".

Missing half the picture, how are you going to fit poly/mirror in the main when even mass consistency cards like Rejuv and Shrine can't make the cut

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Missing half the picture, how are you going to fit poly/mirror in the main when even mass consistency cards like Rejuv and Shrine can't make the cut

 

For one, that CotH is super cute and could easily be dropped for a mirror. GUB is also one of those techs I'm looking at thinking "That's going to come into play how many times with this deck?" It's honestly not something you need to run too many of; 2 Dragon's Mirrors would be plenty with a deck like this, and considering how fast BEWD gets out 3 of those suckers, it's not a stretch to run 2 Mirrors with little risk. A one-card 4500 beatstick that pushes for big damage and also sets up protection seems faster, more consistent, and more worth it than CotH or GUB.

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For one, that CotH is super cute and could easily be dropped for a mirror. GUB is also one of those techs I'm looking at thinking "That's going to come into play how many times with this deck?" It's honestly not something you need to run too many of; 2 Dragon's Mirrors would be plenty with a deck like this, and considering how fast BEWD gets out 3 of those suckers, it's not a stretch to run 2 Mirrors with little risk. A one-card 4500 beatstick that pushes for big damage and also sets up protection seems faster, more consistent, and more worth it than CotH or GUB.

GUB makes the synchro game a lot easier since it can pay for stuff like Twin Twister and at the end of the day conserves atleast 1 normal summon.

 

Neo Blue has too many restrictions for it to be used. NO face up cards? Even if you cut CoTH, you're better off fitting in Rejuv or Shrine. Even if you run mirror, you're better off playing Twin over Neo Ultimate

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Neo Blue has too many restrictions for it to be used. NO face up cards?

 

That's one restriction, and it's not that bad. It's no stretch to have an empty field, slap this down, do battlephase stuff and it works out, sweet you just pushed for a lot of damage and can commit more to the field if you like. If it didn't, well you definitely baited some backrow with minimal losses. You act like an empty field never happens with a deck that typically runs no backrow or continuous's. Yeah sure, the field spell is a thing, but Twin Twisters is as well, as is the fact that especially in the OCG it's only at 1, and in the TCG I'd much sooner eschue the Ravine entirely in favor of just having Shrines, since BEWD has often proven time and time again how hard it is on hand resources.

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So riddle me this, why go for something that detracts from consistency instead of the 3rd Shrine and Rejuv?

 

Honestly, if only you can listen to yourself right now.

 

[spoiler=I slapped this together in 5 minutes]

60d6b7257b.jpg

- New banlist hasn't been updated yet

- Assume BEUD is NBEUD

 

 

 

It's honestly not hard to make a passable BEWD deck that runs the fusion cards and the BEUD necessary to make it; taking out ONE Ravine isn't the end of the world for the deck; one where the S/T line-up is already pretty strongly consistent. The way you've argued against this sounds way too strongly like you looked at a few decks off DR and assumed that said decks are 100% optimal and that there's absolutely no room for added techs or additions to make this card work and doing so is going to be bad instead of actually taking the time to build the deck and see how it played out and worked out. Frick, that build I just posted is by no means a be-all-end-all for anything and definitely has room to be improved on; but if you're going to just look at a few decklists and shut your ears to other possibilities; maybe don't.

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