ChampionZero Posted August 6, 2016 Report Share Posted August 6, 2016 Archetype Generator Meta Numerix-105: Infinity Gear ArchfiendRank 4 ~ DARK ~ Fiend/Xyz/Effect5 Level 4 MonstersWhen your opponent activates a Spell Card or effect: you can detach one Xyz Material from this monster; change that Spell Card's effect to one of the following: - Target "Infinity Gear" monster your opponent controls gains Spell Counters equal to it's Level/Rank. - Take damage equal to the number of Spell Cards in both player's graveyards x100 - Shuffle 5 Spell cards from each player's Graveyard into their respective decks, at random. - Discard your entire hand. - Special Summon one face-up "Infinity Gear" monster from your opponent's Graveyard or Extra Deck to their side of the field in face-up Attack Position. ATK: 3000DEF: 3000 Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted August 7, 2016 Report Share Posted August 7, 2016 New Numerix: Numerix 71: Numerix 71: Rabbit House NymphLIGHT - Rank 2 - Fairy/Xyz/Effect - 1400/1800LORE:2 Level 2 monsters2 Level 2 monstersCannot be destroyed or banished by your opponent's card effects. Once per turn: You can detach 1 Xyz Material from this card to target 1 monster in either player's Graveyard; this card gains ATK equal to that target's ATK. Link to comment Share on other sites More sharing options...
towitori Posted August 8, 2016 Report Share Posted August 8, 2016 Uhhh Numerix-066: MarchosiasFIRE - Rank 6 - Beast/Xyz/Effect - 2000/2002 Level 6 monstersAny Battle Damage this card inflicts to your opponent is doubled. During the Damage Step, when this card you control battles: You can detach 1 Xyz Material from this card; the ATK of the opponent's monster it is battling becomes 0, until the end of this turn. You can only use this effect of "Numerix-066: Marchosias" once per turn. Link to comment Share on other sites More sharing options...
Dova Posted August 8, 2016 Report Share Posted August 8, 2016 Numerix-065: Velocity ControllerWIND - Rank 4 - Machine/Xyz/Effect - 2400/12002 Level 4 monstersYour opponent cannot Special Summon on their turn more times than you did on the previous turn while this card has Xyz Material. When any player's monster with more ATK than this card declares an attack: You can detach 1 Xyz Material from this card; Negate that attack. Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted August 8, 2016 Report Share Posted August 8, 2016 A dragon Numerix! Hope you like it, Draconus297. Numerix-076: Dragon of the Idea of EvilLIGHT - Rank 11 - Dragon/Xyz/Effect - 3300/31002 Level 11 monstersYou can also Xyz Summon this card by using a Rank 7 or higher Dragon-Type Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Cannot be banished or destroyed by your opponent's card effects. During either player's turn, if this card would be targeted by a card effect: You can detach 1 Xyz Material from this card; negate the effect, and if you do, banish that card. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted August 8, 2016 Report Share Posted August 8, 2016 Numerix-061: Vengeful MageRank 4 | DARK | Spellcaster | Xyz | Effect2200/12002 Level 4 monsters(1) You can detach 1 Xyz Material from this card, then send up to 2 cards from the top of your Deck to the Graveyard; target an equal number of cards on the field, and if you do, banish them. (2) When this card leaves the field: Your opponent cannot activate cards or effects until the end of this turn. Spiritbreaker KitsuneLevel 5 | FIRE | Beast-Warrior | EffectScale 62100/1400PE: ① Once per turn, if a monster you control destroys a monster by battle: You can target 1 card on the field; banish it.ME: ① If this card destroys a monster by battle: You can target up to 2 cards in either player's Graveyard; banish them. This card gains 200 ATK and DEF for every card banished by this effect. Expert KitsuneLevel 7 | FIRE | Beast-Warrior | EffectScale 22500/2300PE: (1) Once per turn, if a monster you control battles an opponent's monster: You can have it gain ATK equal to the ATK of the opponent's monster it is battling until the end of the Damage Step.ME: (1) Cannot be targeted by your opponent's card effects. (2) When this card destroys an opponent's monster by battle: Your opponent takes damage equal to its ATK. Last two are technically a series, although I didn't really intend for them to be as such. Yes, they're intended to be fox girls. ----Personal Numerix will be around later. Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted August 9, 2016 Report Share Posted August 9, 2016 Something for WIND monsters to use (because we don't have a lot of those): Spellbound OwlNumerix-080: LIGHT - Rank 4 - Winged Beast/Xyz/Effect - 2400/10002 Level 4 WIND monstersThis card gains 100 ATK for each Spell/Trap Card on your opponent's side of the field. Once per turn: You can detach 1 Xyz Material from this card; discard 1 random card from your opponent's hand. If this card leaves the field: You can banish 1 card on the field. You can only activate this effect of "Numerix 80: Spellbound Owl" once per turn. Link to comment Share on other sites More sharing options...
Draconus297 Posted August 10, 2016 Author Report Share Posted August 10, 2016 Unintentional "Spellbound" support, but okay. Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted August 10, 2016 Report Share Posted August 10, 2016 Unintentional "Spellbound" support, but okay.Wait. Really? What archetype was that one? Also: Might I suggest something? For High Priest, maybe making it's materials generic and bringing it down to 2 as opposed to 3 Level 2? Link to comment Share on other sites More sharing options...
Draconus297 Posted August 10, 2016 Author Report Share Posted August 10, 2016 Spellbound has ridiculous amounts of SS support because they combo with the "Mellaxis" archetype (which can freely SS any "Spellbound" from the Graveyard on most of them), as well as all manner of boosting and protection for each other if they were Summoned by a Mellaxis. I'll look it over. Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted August 10, 2016 Report Share Posted August 10, 2016 Spellbound has ridiculous amounts of SS support because they combo with the "Mellaxis" archetype (which can freely SS any "Spellbound" from the Graveyard on most of them), as well as all manner of boosting and protection for each other if they were Summoned by a Mellaxis. I'll look it over.But do they have WIND monsters, or is this card's relation about as related to Spellbound as Flamvell Magician is to Ally of Justice? Link to comment Share on other sites More sharing options...
Draconus297 Posted August 10, 2016 Author Report Share Posted August 10, 2016 Every Attribute, every Type, as well as Level modulation. And, at worst, any relationship with them would be like an old card suddenly being given a dozen and one ways to be revived with no effort. Link to comment Share on other sites More sharing options...
Tinkerer Posted August 10, 2016 Report Share Posted August 10, 2016 Divine Protection of the AverageTrapActivate if you control a non-effect monster. Until the End Phase, negate the effects of all effect monsters on the field and non-effect monsters on the field cannot be destroyed (by battle or by card effect).JumpstartSpellIf you control no monsters, Special Summon 1 level 4 or lower Thunder-type monster from your Deck. Destroy it during the End Phase. You can only activate 1 "Jumpstart" per turn. Link to comment Share on other sites More sharing options...
Draconus297 Posted August 10, 2016 Author Report Share Posted August 10, 2016 I've removed the LIGHT restriction on Numerix-079. Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted August 10, 2016 Report Share Posted August 10, 2016 Numerix-090: Mother HarlotDARK - Rank 6 - Fiend/Xyz/Effect - 2600/26002 Level 6 monstersThis card is unaffected by your opponent's Trap effects. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; take control of 1 monster your opponent controls until your next Standby Phase.I've removed the LIGHT restriction on Numerix-079.Fair enough. It's because the effect didn't seem to warrant such specific materials. Thank you. Link to comment Share on other sites More sharing options...
Dova Posted August 28, 2016 Report Share Posted August 28, 2016 Numerix-086: Sacred Ash Astraea FIRE - Rank 6 - Pyro/Xyz/Effect - 3000/1000 2 Level 6 FIRE monsters During either player's turn, if your opponent controls more cards than you do: You can detach 1 Xyz Material from this card; destroy all cards on the field, except for FIRE monsters, also your opponent takes no damage for the rest of this turn. If this card is tributed: You can return it to your Extra Deck; Draw 1 card. You can only use 1 effect of "Numerix-086: Sacred Ash Astraea" per turn, and only once that turn. Link to comment Share on other sites More sharing options...
Draconus297 Posted August 28, 2016 Author Report Share Posted August 28, 2016 96/100 regular Numerix! 4 more and I will unveil the effect and Summoning conditions of "Numerix-108: Dual-Blade Dragoon"! Link to comment Share on other sites More sharing options...
Dova Posted August 28, 2016 Report Share Posted August 28, 2016 Are there any Xyz AGM archetypes without Numerix? Link to comment Share on other sites More sharing options...
Draconus297 Posted August 28, 2016 Author Report Share Posted August 28, 2016 Off the top of my head, here's all our Xyz archetypes, and their status regarding Numerix:Des-Draco: Numerix-064: Des-Draconus Dracena Malicious Empire: 2 different Numerix Aeon: Numerix-083: Aeon Magus Fungal Serpents: Numerix-026: Muscaria, Usurper of the Fungal Serpents Sacred Ash: Numerix-086: Sacred Ash Astrea Dandao: Moltanic Dandao (don't remember it's number by heart) Fatedge: Nope Flarem: Nope Blossom Dragons: Sakura is planning one Tojite: Nope Steel Dragons: Nope Gold Spear: Gold Spear Datryofes Gold-Eyes: Nope D-Order: Nope Serpent Night: No GameChild: Nyet Link to comment Share on other sites More sharing options...
Dova Posted August 28, 2016 Report Share Posted August 28, 2016 [spoiler=Numerix-068:]Numerix-068: Hive Harvester - Chaotic ServantEARTH - Rank 3 - Insect/Pendulum/Xyz/Effect - 2100/1400 - 4/4Pendulum Effect:Once per turn: You can target 1 Insect-Type Pendulum Monster in your Graveyard; Special Summon it.Monster Effect:2 Level 3 Insect-Type MonstersOnce per turn: You can detach 1 Xyz Material from this card, then your opponent targets 1 monster on each side the field; tribute them. If this card is Tributed or destroyed: You can destroy 1 card in your Pendulum Zone; regardless, you can activate this card in one of your free Pendulum Zones. Might work on one of the other missing ones. Link to comment Share on other sites More sharing options...
ChampionZero Posted August 28, 2016 Report Share Posted August 28, 2016 [spoiler=Vicious Reload]Vicious ReloadNormal SpellReveal this card and any other copies of "Vicious Reload" you have in your hand, shuffle them and this card into the Deck and draw cards equal to the number of cards shuffled into the deck this way +2. If you draw this card with the effect of "Vicious Reload," you take 1000 points of damage.Just a thought, I wanted something that was high-stakes high-reward. I might make a "Vicious" archetype, since this gimmick seems cool. Link to comment Share on other sites More sharing options...
ChampionZero Posted August 28, 2016 Report Share Posted August 28, 2016 Numerix-063: Vicious SwordsmanRank 4 ~ DARK ~ Warrior/Xyz/Effect3 Level 4 DARK monstersOnce per turn, you can detach 2 Xyz Materials from this card; destroy all other cards on the field. If a card you control is destroyed by this effect, take 1000 points of damage. Once per turn, you can detach 1 Xyz Material: This monster gains 1000 ATK.1500/2000 Link to comment Share on other sites More sharing options...
Tojin Posted August 30, 2016 Report Share Posted August 30, 2016 Alright, got my personal Numerix all finished! Numerix-104: Double Helix CannonRank 10WINDMachine/Xyz/Effect3300/18002 Level 10 Machine-type monstersWhile this card has Xyz Material, when a monster you control inflicts battle damage to your opponent, inflict 600 damage to your opponent. Once per turn, during either player’s turn, you can detach 1 Xyz Material from this card: Destroy cards your opponent controls, up to the number of attack position Machine-type monsters you control. When this card is removed from the field: Increase the ATK of all Machine-type monsters on the field by 500 and decrease the ATK of all non-Machine-type monsters on the field by 500. YCM is being dumb and not letting me use the image I generated on the cardmaker in this post, so here is the picture I intended to use with it. Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted August 30, 2016 Report Share Posted August 30, 2016 New Synchro Monster to add into the mix: Arashi KagemoriWIND - Level 8 - Beast/Synchro/Effect - 2559/1500 LORE:1 Tuner + 1 or more non-Tuner monstersCannot be targeted by your opponent's card effects. Once per turn: You can pay up to 500 Life Points; this card gains ATK equal to the amount paid until your next Standby Phase. When this card is removed from the field: You can discard 1 card to target 1 Spell/Trap Card on the field; destroy it. Link to comment Share on other sites More sharing options...
ChampionZero Posted August 30, 2016 Report Share Posted August 30, 2016 Tojin, your monster's Rank and requirements don't match up. Was that intended, or...? Link to comment Share on other sites More sharing options...
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