Dova Posted April 21, 2016 Report Share Posted April 21, 2016 Hm, forgot the DT. I like those ideas, but what do you think of Terminal Force? Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted April 21, 2016 Report Share Posted April 21, 2016 Yes, they were originally translated like that due to how the word "cloth" is pronounced in Japanese katakana. Anyway, some Main Deck stuff. [spoiler=Yes, I ripped this from my old threads]Espeon the Evolutionary Reflection PsychicLevel 6 | LIGHT | Psychic | Effect2300/1950(1) Once per turn, during either player's turn, if card(s) you control would be destroyed or targeted by your opponent's card effect: You can banish the top 2 cards of your Deck and target card(s) your opponent controls that would be an appropriate target(s); that effect now targets the new target(s).(2) When this card destroys an opponent's monster by battle: Gain LP equal to that monster's Level or Rank x 200 points. Jolteon the Lightning EvolutionaryLevel 6 | LIGHT | Thunder | Effect2100/1950(1) You take no battle damage involving battles with LIGHT monsters your opponent controls.(2) This card can attack all monsters your opponent controls once each this turn.(3) Once per turn, during either player's turn: You can banish 1 LIGHT monster in your Graveyard; negate the effect of a card that targets a monster you control, and if you do, destroy it. Sylveon the Evolutionary FairytaleLevel 6 | LIGHT | Fairy | Effect2100/2300(1) When an opponent's monster targets this card for an attack, that monster cannot attack during its controller's next turn.(2) When this card attacks an opponent's monster: That monster loses 800 ATK/DEF until the end of the Battle Phase. Umbreon the Moonlit EvolutionaryLevel 6 | DARK | Fiend | Effect1650/2300(1) Once per turn, this card is unaffected by card effects your opponent controls.(2) Once per turn, during either player's turn: You can discard 1 card and target 1 monster on the field; switch its ATK/DEF until the End Phase. Glaceon the Fresh Snow EvolutionaryLevel 6 | WATER | Aqua | Effect2300/1950You can only use the (2) effect of "Glaceon the Fresh Snow Evolutionary" once per turn.(1) If you control another WATER monster, this card cannot be targeted for attacks.(2) You can target 1 monster your opponent controls; it cannot declare an attack or activate its effects until the end of your opponent's next turn. Leafeon the Verdant EvolutionaryLevel 6 | EARTH | Plant | Effect2100/2300(1) If you control a FIRE monster, this card cannot be targeted by your opponent's card effects. (2) When this card attacks an opponent's monster with 1900 or less ATK: You can discard 1 card; destroy that monster without applying damage calculation.(3) During your End Phase: Gain 600 LP. Flareon the Flame EvolutionaryLevel 6 | FIRE | Pyro | Effect2300/2100(1) Once per turn, if this card inflicts battle damage to your opponent: You can inflict an additional 800 damage, and if you do, take damage equal to half the new damage inflicted to your opponent.(2) During your End Phase, place 1 Burn counter on a face-up monster your opponent controls. Monsters with a Burn counter have their ATK halved. Vaporeon the Bubble Jet EvolutionaryLevel 6 | WATER | Aqua | Effect2100/1950You can only use each effect of "Vaporeon the Bubble Jet Evolutionary" once per turn.(1) During either player's turn, if you control another WATER monster: You can discard 2 cards; negate the effect of an opponent's card effect that targets this card. (2) You can target 1 card your opponent controls: Return it to the hand, then change the battle position of a monster your opponent controls. You cannot conduct your Battle Phase the turn you activate this effect. Arcanine the Legend KomainuLevel 7 | FIRE | Beast | Effect2600/1700(1) Monsters your opponent controls lose ATK/DEF equal to their Level/Rank x 100 points.(2) When this card destroys an opponent's monster by battle: Your opponent takes 800 damage.(3) This card can attack your opponent directly, but when it uses this effect, any battle damage it inflicts to your opponent is halved. Stuff should be printed verbatim from back then, only with some minor PSCT fixes. Link to comment Share on other sites More sharing options...
Tinkerer Posted April 21, 2016 Report Share Posted April 21, 2016 http://forum.yugiohcardmaker.net/topic/350910-micro-reinforcement-written/ Micro ReinforcementTRAPPay 500 LP; Special Summon 1 level 2 monster from your Deck in face-down defense position. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted April 22, 2016 Report Share Posted April 22, 2016 Let's just say that some of these are the remainder of things that need porting over from the other format in light of certain events. [spoiler=I would appreciate it if people didn't rewrite my PSCT]WingwolfLevel 6 | EARTH | Beast-Warrior | Synchro | Effect2400/20001 Tuner + 1 or more non-Tuner monstersYou can only use each effect of "Wingwolf" once per turn.(1) You can target 1 card you control and 1 card your opponent controls; destroy both targets.(2) If this card is targeted for an attack by an opponent's monster: You can halve that monster's ATK and DEF until the end of the Battle Phase. Hydreigon the Brutal DestroyerLevel 7 | DARK | Dragon | Synchro | Effect2600/21001 Tuner + 1 or more non-Tuner DARK monstersYou can only use the (2) effect of "Hydreigon the Brutal Destroyer" once while it is face-up on the field.(1) If this card destroys a monster by battle, it can make a second attack in a row.(2) During either player's turn, if a monster effect is activated: You can negate the effect of that card. Darkrai the Incarnate of NightLevel 8 | DARK | Fiend | Synchro | Effect2700/18001 DARK Tuner + 1 or more non-Tuner DARK monstersYou can only activate either the (1) or (2) effects of "Darkrai the Incarnate of Night" effect per turn, and only once that turn.(1) During either player's turn: You can discard 1 card; negate the effects of 1 monster on the field whose effects activate when flipped face-up on the field.(2) You can discard 1 card: Target 1 face-up monster your opponent controls; change it to face-down Defense Position.(3) During your opponent's Standby Phase: Inflict 300 damage to your opponent for every face-down monster they control. Latter two should have their original effects (which the 2099 format originally had); you can look them up in my card index. Wingwolf is pretty much the version 2099 currently has now. Link to comment Share on other sites More sharing options...
Draconus297 Posted April 26, 2016 Author Report Share Posted April 26, 2016 Updated, and 3 new Numerix. Link to comment Share on other sites More sharing options...
Draconus297 Posted April 28, 2016 Author Report Share Posted April 28, 2016 New everything, but most importantly new Numerix! Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted April 29, 2016 Report Share Posted April 29, 2016 Just going to deposit some more generics into our project. Giratina the Void Creation DragonLevel 10 | DARK | Dragon | Synchro | Effect2600/34001 Tuner + 2 or more non-Tuner DARK monstersThis card can attack your opponent directly, but when it uses this effect, any battle damage inflicted by this card is halved. Once per turn: You can target 1 monster your opponent controls; shuffle it into the Deck and if you do, your opponent takes 800 damage. If this Attack Position monster you control is targeted for an attack: You can change it to Defense Position. Blazestar DragonLevel 7 | FIRE | Dragon | Synchro | Effect2600/20001 Tuner + 1 or more non-Tuner monstersWhen this card is Special Summoned: You can target 1 monster on the field with equal or higher ATK than this card; destroy it. During either player's turn, if this card would be destroyed by an opponent's card effect: You can target this card; it cannot be destroyed by that card effect. You can only use this effect of "Blazestar Dragon" once per turn. ----For the sake of editing (even though it would save a lot of text in the long run), effects are written with "proper" TCG wording (without the numbering). Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted May 2, 2016 Report Share Posted May 2, 2016 Numerix 87: Merciless Soul EaterLIGHTRank 1Fiend/Xyz/Effect1000/10002 Level 1 monstersCannot be targeted by your opponent's card effects. If this card attacks or is attacked by a Special Summoned monster: This card gains ATK equal to that monster's ATK. Once per turn: You can detach 1 Xyz Material from this card to target 1 card on the field; destroy it. Because, let's face it; Rank 1 doesn't have a foot to stand on. Link to comment Share on other sites More sharing options...
Draconus297 Posted May 3, 2016 Author Report Share Posted May 3, 2016 Maybe make one of those first two effects be exclusive to when it has Xyz Material? Because, as it is, it's kinda stupid broken for a R1. Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted May 3, 2016 Report Share Posted May 3, 2016 Maybe make one of those first two effects be exclusive to when it has Xyz Material? Because, as it is, it's kinda stupid broken for a R1.Well, Rank 1 hardly has anything to begin with. Besides: How many Decks can use this card? Link to comment Share on other sites More sharing options...
Draconus297 Posted May 3, 2016 Author Report Share Posted May 3, 2016 True. Outside Gold Spears, the AGM can't reliably R1. Alright. Link to comment Share on other sites More sharing options...
Draconus297 Posted May 9, 2016 Author Report Share Posted May 9, 2016 "Numerix-050: Powerload Half" added. Guys? It's been awhile since anyone has contributed. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted May 9, 2016 Report Share Posted May 9, 2016 Well, it's finals season for some of us, so don't blame the lessened activity. (I mentioned this in the AGM itself, haven't I?)But guess you guys can have the cards I made for 27K/28K posts (yes, I actually mark them). [spoiler=WIND Synchros, gogogo] Sakura the Leaf Ninja of Scattering PetalsLevel 8 | WIND | Warrior | Synchro | Effect2700/24001 Tuner + 1 or more non-Tuner monstersYou can only use the (1) effect of "Sakura the Ninja of Scattering Petals" each once per turn.(1) During either player's turn, if a monster you control is targeted by a card effect: You can negate the activation of that effect, and if you do, destroy it.(2) If this card destroys an opponent's monster by battle: You can target 1 face-up card on the field; destroy it. Báofênglán the Tornado DragonLevel 8 | WIND | Dragon | Synchro | Effect1 Tuner + 1 or more non-Tuner monsters(1) Cannot be targeted by your opponent's card effects.(2) Once per turn, if this card destroys an opponent's monster by battle: You can shuffle 1 face-up card on the field into the Deck.2800/2500 Link to comment Share on other sites More sharing options...
Draconus297 Posted May 10, 2016 Author Report Share Posted May 10, 2016 Alright, WIND Synchros and a new little Main Deck guy called "Axis-Diffuse CORE" have been added. We are pretty much made of options now. Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted May 15, 2016 Report Share Posted May 15, 2016 I should add some cards other than "Numerix", too. So... A generic Level 6 option for Synchro Monsters: [spoiler=Show]Mizuki, Harvester of the DeceasedLevel 6DARKFiend/Synchro/EffectLORE:1 Tuner + 1 or more non-Tuner monstersWhen this card is Synchro Summoned: You can pay 1000 Life Points; banish 1 card on the field. Once per turn: You can banish 2 card from either player's Graveyard; this card gains 1000 ATK until your next Standby Phase. Negate all card effects in either player's Graveyard. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted May 15, 2016 Report Share Posted May 15, 2016 I'm not comfortable with this being able to banish from EITHER Graveyard, especially since this is also a Soul Drain in its own right. So yeah, maybe change it to banish 1 card from your Graveyard. (The "negate everything in Graveyard" thing still is unsettling though) Anyway, I'll add one more generic to the pool (I was going to submit this to the other format, but holding back on it right now for reasons) [spoiler=WIND Pokemon] Shaymin the Graceful Sky WarriorLevel 7 | WIND | Beast-Warrior | Synchro2600/18001 Tuner + 1 or more non-Tuner WIND monstersYou can only activate the (3) effect of "Shaymin the Graceful Sky Warrior" once per turn. (1) This card's Type is also always treated as Plant-Type. (2) When this card destroys an opponent's monster: Your opponent takes damage equal to that monster's Level or Rank x 200 points. (3) You can target 1 monster your opponent controls; until the end of your opponent's next turn, it cannot declare an attack. Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted May 15, 2016 Report Share Posted May 15, 2016 I'm not comfortable with this being able to banish from EITHER Graveyard, especially since this is also a Soul Drain in its own right. So yeah, maybe change it to banish 1 card from your Graveyard. (The "negate everything in Graveyard" thing still is unsettling though) Anyway, I'll add one more generic to the pool (I was going to submit this to the other format, but holding back on it right now for reasons) [spoiler=WIND Pokemon] Shaymin the Graceful Sky WarriorLevel 7 | WIND | Beast-Warrior | Synchro2600/18001 Tuner + 1 or more non-Tuner WIND monstersYou can only activate the (3) effect of "Shaymin the Graceful Sky Warrior" once per turn. (1) This card's Type is also always treated as Plant-Type. (2) When this card destroys an opponent's monster: Your opponent takes damage equal to that monster's Level or Rank x 200 points. (3) You can target 1 monster your opponent controls; until the end of your opponent's next turn, it cannot declare an attack. Changed it to only banishing 1 card from your Graveyard. Mizuki, Harvester of the DeceasedLevel 6DARKFiend/Synchro/EffectLORE:1 Tuner + 1 or more non-Tuner monstersWhen this card is Synchro Summoned: You can pay 1000 Life Points; banish 1 card on the field. Once per turn: You can banish 1 card from your Graveyard; this card gains 1000 ATK until your next Standby Phase. Negate all card effects in either player's Graveyard.ATK:2300DEF:2300 Link to comment Share on other sites More sharing options...
Draconus297 Posted May 16, 2016 Author Report Share Posted May 16, 2016 Nyx, since you have shown that you like Level/Rank 1, I'd just like to call attention to "Ichi-Hachi Meido", a card in the Fusion section of the Generics page. You might have fun with it. Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted May 17, 2016 Report Share Posted May 17, 2016 Nyx, since you have shown that you like Level/Rank 1, I'd just like to call attention to "Ichi-Hachi Meido", a card in the Fusion section of the Generics page. You might have fun with it.What do you mean? I found the card, but what about it? Link to comment Share on other sites More sharing options...
Draconus297 Posted May 17, 2016 Author Report Share Posted May 17, 2016 I just figured that given your attention to Level/Rank 1, you might like the card, and possibly try to build a Deck featuring it as a star player. Link to comment Share on other sites More sharing options...
Tinkerer Posted May 17, 2016 Report Share Posted May 17, 2016 I've had these for a while... Slip StrikeTrapTarget 1 monster you control and 1 monster your opponent controls. Conduct battle between those 2 targets. Your opponent takes no damage from this battle. Delinquent AceTrapThis card's activation and effect can only be resolved if the number of cards in you and your opponent's Hands are the same. Pay 1000 LP and look at your opponent's Hand. Send 1 card from their Hand to the Graveyard. You can only activate 1 "Delinquent Ace" per turn. Solomon's PatienceTrapAfter the end of the next Standby Phase, repeat that Standby Phase. Solomon's FinalityTrapAfter the end of the next End Phase, repeat that End Phase. Jumped ParadoxTrapWhen this card's effect resolves, increase the turn count by 1 then both players draw 1 card. Weapon WatchEquip SpellYou can roll a die. Excavate cards from the top of your deck equal to the result and equip any number of Equip Spells to appropriate monsters on the field. Shuffle all other excavated cards back into the Deck. If this face-up card is sent to the Graveyard, add 1 Equip Spell from your Graveyard to your Hand except "Weapon Watch". You can only use each effect of "Weapon Watch" once per turn. Dual OptionContinuous SpellBanish half of your Deck face-down. Whenever you would add a card from your Deck to your Hand, you can add the appropriate face-down banished card to your Hand instead of from your Deck. Once per turn, you can shuffle 1 face-down banished card to your Deck. If this card would leave the field, return all your banished cards to your Deck. Counter MagicianEARTH ****Spellcaster/EffectOnce per turn, during either player's turn, you can place 1 Morph Counter on a card. Once per turn, you can declare a Counter name. All Morph Counters on the field become the name you declared.1900/900 Heralding DollDARK **Fairy/Tuner/EffectOnce per turn, you can reveal 1 card in your Hand; this card's name becomes the same as the revealed card's. If this card is tributed for the Summon of a monster with the same name as this card on the field, you can treat this card as up to 3 tributes.500/300 Link to comment Share on other sites More sharing options...
Draconus297 Posted May 17, 2016 Author Report Share Posted May 17, 2016 Tip for the future, Melon: You don't capitalize "hand". Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted May 28, 2016 Report Share Posted May 28, 2016 More generic Xyz Monsters [spoiler=Show Monster Cards]Blind ConsciousnessLIGHTRank 6Psychic/Xyz/EffectLORE:2 Level 6 monstersThis card is unaffected by your opponent's Effect Monster effects. Once per turn: You can detach 1 Xyz Material from this card to target 1 card on the field; shuffle it into the respective owner's Deck. When this card is destroyed by battle: You can pay 1500 Life Points; take control of the monster that destroyed this card.ATK:2500DEF:2500 [spoiler=Show Monster Cards] Ominous ShrineLIGHTRank 1Fiend/Xyz/EffectLORE:2 Level 1 monstersOnce per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Awakened Soul Token" (Fiend-Type/EARTH/Level 1/0/DEF 0). (When Summoned, its ATK becomes equal to the current ATK of the monster on the field that has the highest ATK. Your choice, if tied.) When this card is removed from the field: You can Special Summon 1 LIGHT or DARK monster that is banished or in your GraveyardATK:0DEF:0 Link to comment Share on other sites More sharing options...
Tinkerer Posted May 28, 2016 Report Share Posted May 28, 2016 Captain GagagigoWATER 8*Warrior/Fusion/Effect1 WATER monster + 1 Warrior-type monsterYou can also Fusion Summon this card by sending the above materials you control to the Graveyard. Once per turn, during your Main Phase 1, you can Special Summon 1 level 4 or lower monster from your Hand. If you do, you cannot conduct your Battle Phase this turn.2950/2950 Moonlit ReaperLIGHT ****Fiend/Fusion/Effect1 Fiend-type monster + 1 or more LIGHT monstersWhen this card is Fusion Summoned using the above Fusion Materials, you can target 1 monster your opponent controls; take control of that monster until the End Phase. If this card battles a monster while this card is equipped with an equip card; you can decrease the ATK of all other monsters on the field by 1000.1400/1800 Link to comment Share on other sites More sharing options...
cardgameking Posted May 28, 2016 Report Share Posted May 28, 2016 Even though i do nothing in AGM (I've about 5 archetypes that I keep meaning to work on, but it never works out), so have some of my generics!http://forum.yugiohcardmaker.net/topic/348799-gemini-support/http://forum.yugiohcardmaker.net/topic/349214-generic-lvl-11-synchros/ Encroaching AbyssContinuous Spell CardAll Spell/trap cards that would be removed from the field are banished instead. Neither player can banish monster from their own graveyard. If this card is destroyed by an opponent's Spell/Trap effect, add 1 Continuous Spell card, except "Encroaching Abyss", from your deck to hand. Encroaching DestructionContinuous Spell CardOnce per turn, during either player's turn, when a card leaves the field you can activate this effect: The card that left the field is treated as if it left the field by battle or card effect. If this card is destroyed by an opponent's Spell/Trap effect, add 1 Continuous Spell card, except "Encroaching Destruction", from your deck to hand. Encroaching WatersNeither player can Special Summon monster's from the banished zone. All monsters that are banished are banished face-down. If this card is destroyed by an opponent's Spell/Trap effect, add 1 Continuous Spell card, except "Encroaching Waters", from your deck to hand. Umbral Horror GrimDARK - R4 - Fiend/Xyz/Effect - 2400 ATK 0 DEF2 Level 4 Fiend-type monstersIf this is Xyz summoned: You can Special Summon 1 Lvl 4 or lower DARK Fiend-type monster from your graveyard or deck. As long as this card has Xyz material, neither player can Normal Lvl 3 or higher monsters. You can detach 1 Xyz material from this card; Special Summon 2 Fiend-type monsters with the same name from your hand. They cannot attack. Link to comment Share on other sites More sharing options...
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