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Starstruck Magician (Full Art Card Template Test)


Atypical-Abbie

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Testing out a new template I found, this one also has Pendulum Monsters, so I took advantage of that here. As for the card, I tried making it useful, yet not too overpowered for Magicians, which I know are powerful, so don't start on that whole "giving already powerful Decks more power" stuff, judge it without that attitude please.

 

In case you want to use the template:

http://grezar.deviantart.com/art/Full-Art-Card-Template-473362382

 

afycCSh.png

Pendulum Effect:

Unless you have a "Magician" card in your other Pendulum Zone, you cannot activate the  effects of cards in your Pendulum Zones. Once per turn: You can target 1 other face-up card you control and 1 card your opponent controls; destroy them. Your opponent cannot  banish “Magician” cards you control.

 

Monster Effect:

You can discard this card, then target 1 “Magician” Pendulum Monster in your Graveyard, except “Starstruck Magician”; place it in 1 of your Pendulum Zones, but it is destroyed during the End Phase. If this card is Special Summoned: You can Tribute 1 monster; add 1 “Odd-Eyes” monster from your Deck to your hand. You can only use each effect of “Starstruck Magician” once per turn.

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Super fond of that template. Really crisp result.

 

I will post a longer review later, but for now I am curious about the rationale for the anti-banish clause. A response to Spell Strider?

Banishing cards, especially Spell Cards is becoming more of a thing because of Pendulums, so yes it can be said as a response to Spell Strider in some way I suppose.

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The other two that come to mind are kozmojo and caius.

 

Anyway. I am a huge fan of the negation clause you included in the pendulum effect as opposed to the scale changing you see on Monkeyboard and the first few pendulum magicians. It prevents abuse with cards such as luster. Additionally, it prevents it from being a better eccentrick (though it still veers on that in a few different respects).

 

The discard effect is rather interesting, synergizing with using xyz monsters like trapeze (recycling insight with this seems reaaaaally good) as well as the dragonpit/dragonvein duo. Searching odd-eyes monsters is nice, though if playing an odd-eyes variant sky iris is generally better. Should we get one that is better in multiples, or faster to use, this gains a lot of utility.

 

Overall, I really like this. It gives magicians a boost without truly breaking anything.

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The other two that come to mind are kozmojo and caius.

 

Anyway. I am a huge fan of the negation clause you included in the pendulum effect as opposed to the scale changing you see on Monkeyboard and the first few pendulum magicians. It prevents abuse with cards such as luster. Additionally, it prevents it from being a better eccentrick (though it still veers on that in a few different respects).

 

The discard effect is rather interesting, synergizing with using xyz monsters like trapeze (recycling insight with this seems reaaaaally good) as well as the dragonpit/dragonvein duo. Searching odd-eyes monsters is nice, though if playing an odd-eyes variant sky iris is generally better. Should we get one that is better in multiples, or faster to use, this gains a lot of utility.

 

Overall, I really like this. It gives magicians a boost without truly breaking anything.

Which is what I was going for, so I'm glad you think it does so.

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