The Warden Posted September 15, 2016 Report Share Posted September 15, 2016 That's 35 foot 9 inches. Link to comment Share on other sites More sharing options...
ÆƵ– Posted September 15, 2016 Report Share Posted September 15, 2016 That's 35 foot 9 inches.that would be 35' 9" Link to comment Share on other sites More sharing options...
The Warden Posted September 15, 2016 Report Share Posted September 15, 2016 Whatever. The point is is that it's damn tall. Link to comment Share on other sites More sharing options...
Sixty Posted September 15, 2016 Report Share Posted September 15, 2016 i feel like expansion was a cooler name than absorbtion tbh Link to comment Share on other sites More sharing options...
Astro Dude Posted September 15, 2016 Report Share Posted September 15, 2016 Well, UB02 in does does have a mosquito nose and bulging muscles. Link to comment Share on other sites More sharing options...
~British Soul~ Posted September 15, 2016 Report Share Posted September 15, 2016 i feel like expansion was a cooler name than absorbtion tbhI agree. Absorbtion is ok, Expansion is better. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted September 15, 2016 Report Share Posted September 15, 2016 I mean even if Day Form gets accelrock by leveling up, you'd be able to just breed it to a rockruff and evolve that rockruff to the Night Form. I don't think it'd be really exclusive. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted September 15, 2016 Report Share Posted September 15, 2016 We'd probably have to see the egg moves if Day form can pass on Accelrock to Rockruff that'll evolve into the Night one. Think you probably can, but may be wrong about it.As for UB-02. I liked Expansion better too. Not bothered by Alolan Exeggcutor being 35' 9'' (or around 10.9 meters if using metric makes it easier). Link to comment Share on other sites More sharing options...
Pchi Posted September 15, 2016 Report Share Posted September 15, 2016 Remember a mon can only inherit a Level Up move from its parents if that move is included in its own movepool - meaning, if Lugarugan Midday is able to learn Accelrock via Level Up, but Rockruff itself isn't, it won't be born already learning it. Unless that was changed last gen and I missed the memo. Link to comment Share on other sites More sharing options...
The Warden Posted September 15, 2016 Report Share Posted September 15, 2016 It could be added as a natural part of its egg moves regardless, in order to account for nightwolf not getting it. Link to comment Share on other sites More sharing options...
Agro Posted September 15, 2016 Report Share Posted September 15, 2016 The priority move is exclusive to day form.whoops. Someone was saying that they thought Day form would be Rock/Normal, so I think that's where I got that. Either way, as long as it's fast and hits hard enough, it won't matter that it's doubly weak to fighting since you'll switch it out if an opponent puts out anything that will clearly have a fighting move. Link to comment Share on other sites More sharing options...
(GigaDrillBreaker) Posted September 16, 2016 Report Share Posted September 16, 2016 I mean even if Day Form gets accelrock by leveling up, you'd be able to just breed it to a rockruff and evolve that rockruff to the Night Form. I don't think it'd be really exclusive.It... you... huh. Considering how much time I spend with in-game breeding I am a bit frustrated that had never occurred to me. Link to comment Share on other sites More sharing options...
Agro Posted September 17, 2016 Report Share Posted September 17, 2016 Do you know what Key Item they should add? Auto Repel. Works like Exp. All. Turn it on, and it works like a Repel without a step limit. Turn it off, and everything works like normal. Except in caves, because funk THE PLAYER Link to comment Share on other sites More sharing options...
Fusion X. Denver Posted September 17, 2016 Report Share Posted September 17, 2016 Do you know what Key Item they should add? Auto Repel. Works like Exp. All. Turn it on, and it works like a Repel without a step limit. Turn it off, and everything works like normal. Except in caves, because funk THE PLAYERMaybe they could get rid of random encounters and just have Pokémon appear in the overworld like in ORAS. Link to comment Share on other sites More sharing options...
LordCowCowCowCowCowCowCowCow Posted September 17, 2016 Report Share Posted September 17, 2016 Maybe they could get rid of random encounters and just have Pokémon appear in the overworld like in ORAS. I would hate this. It'd basically mean Nuzlockes are ruined.Plus that means what you'd have a few on screen and then have to leave and come back to get new ones? Link to comment Share on other sites More sharing options...
Flame Dragon Posted September 17, 2016 Report Share Posted September 17, 2016 People hate on random encounters too much. They pulled WAY back on them in Gen 6, so if they keep it at the amount we have now its all good imo. Link to comment Share on other sites More sharing options...
Agro Posted September 17, 2016 Report Share Posted September 17, 2016 Yeah I'm against making the game more like Ni No Kuni. The random encounters are part of Pokémon and I don't want them replaced, just capable of being avoided unless they overpower you. As much as I hate random encounters, I hated the desert route in XY about as much. Link to comment Share on other sites More sharing options...
Agro Posted September 18, 2016 Report Share Posted September 18, 2016 GameXplain noted something I didn't really think about. Every single one of the trial captains is shown making the pose for their respective Z-Move. They suggest, rightly, in my opinion, that this might mean that the trial captains will teach you the Z-moves for their specific types. Considering there are 18 types, that would suggest that there could be 18 trial captains, which... feels like waaaaayy too many, so I'm not sure what to make of that. It's really interesting to think about, though. Link to comment Share on other sites More sharing options...
Snatch Steal Posted September 18, 2016 Report Share Posted September 18, 2016 My assumption is that the trial captains will give you one Z-move each while you find the rest. Something like Mega Stones, probably. Link to comment Share on other sites More sharing options...
Darj Posted September 18, 2016 Report Share Posted September 18, 2016 GameXplain noted something I didn't really think about. Every single one of the trial captains is shown making the pose for their respective Z-Move. They suggest, rightly, in my opinion, that this might mean that the trial captains will teach you the Z-moves for their specific types. Considering there are 18 types, that would suggest that there could be 18 trial captains, which... feels like waaaaayy too many, so I'm not sure what to make of that. It's really interesting to think about, though. Yeah, that's interesting,and it doesn't sound too far-fetched if there will be 4 captains for each island. Link to comment Share on other sites More sharing options...
Toffee. Posted September 19, 2016 Report Share Posted September 19, 2016 Hey.... Hey guys... Mega Type: Null It takes its mask off :^) Link to comment Share on other sites More sharing options...
Thomas★Zero Posted September 19, 2016 Report Share Posted September 19, 2016 Hey.... Hey guys... Mega Type: Null It takes its mask off :^) If Sun and Moon reveal mega evolution coming back and Type: Null is the first of the new Mega's that would make sense. Link to comment Share on other sites More sharing options...
Toffee. Posted September 19, 2016 Report Share Posted September 19, 2016 If Sun and Moon reveal mega evolution coming back and Type: Null is the first of the new Mega's that would make sense.Realistically, Sun/Moon wont have Megas. However, Pokemon that are hiding/being limited by/etc usually have some means of undoing this and revealing there true selves. So with Type: Null, it's just a matter of time. .... Or watch, that "mission" it was created for, is fighting the Ultra Beasts. Link to comment Share on other sites More sharing options...
Agro Posted September 20, 2016 Report Share Posted September 20, 2016 People hate on random encounters too much. They pulled WAY back on them in Gen 6, so if they keep it at the amount we have now its all good imo.i want more water tho i just want it not to suck balls 7.3/10 too much Link to comment Share on other sites More sharing options...
Jord200 Posted September 20, 2016 Report Share Posted September 20, 2016 Link to comment Share on other sites More sharing options...
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