ENMaker Posted February 17, 2016 Report Share Posted February 17, 2016 2 Oblivion King2 Judgement King2 Rebel King1 Berfomet1 Lilith2 Copernicus1 Fiendish Rhino Warrior1 TGU2 Night Howling2 Swirlal Slime1 GUB3 Keplar1 Raigeki3 Upstart2 TwiTwi3 Hellgate3 Swamp King2 Laundering1 Human Resources3 Valkyrie 1 Wave Oblivion King Caesar Ragnarok1 Beowulf2 D'Arc1 Ghengis1 Siegfried1 Alexander1 CWSD1 Kali Yuga1 Big Eye1 King Tell1 Wave King Caesar1 Castel1 Cowboy1 Dante I can only imagine there's a multitude of errors with this, I don't really know why GUB is in there and Human Resources isn't great but at 1 it's a semi-decent recycle/search. Tear my scrubbish D/D/Ds apart. Link to comment Share on other sites More sharing options...
Dragulas Posted February 17, 2016 Report Share Posted February 17, 2016 One for one is needed in the deck, it gets kepler faster and GUB too, if you dont feel GUB is good try lamia (which one you feel it works better)Abyss Ragnarock is best at 3 (instead of 1 armageddon maybe)If you keep tour guide, levair the sea dragon does a better job than dante, it can bring back your banished suff -1 Swamp and -1 Witch (dont know what you can put its up to you, maybe burial from a dif dimension though it can be dead some times) How do you summon clear wing? i can see some ways they are too gimmicky for a deck like d/ds Link to comment Share on other sites More sharing options...
ENMaker Posted February 17, 2016 Author Report Share Posted February 17, 2016 One for one is needed in the deck, it gets kepler faster and GUB too, if you dont feel GUB is good try lamia (which one you feel it works better)Abyss Ragnarock is best at 3 (instead of 1 armageddon maybe)If you keep tour guide, levair the sea dragon does a better job than dante, it can bring back your banished suff -1 Swamp and -1 Witch (dont know what you can put its up to you, maybe burial from a dif dimension though it can be dead some times) How do you summon clear wing? i can see some ways they are too gimmicky for a deck like d/ds Jesus Christ, I don't know how I forgot 141, added that immediately and just dropped GUB altogether, I never even saw it in the games it was in the deck and there are only 3 synchros anyway so it's just not worthwhile for a dead draw that can't really be milled. TGU into Dante is insane, you use Fiendish Rhino and mill 3 then Rhino effect to mill Necro/Swirlal and then use them to bring out either a fusion or some other D/D monster, it's like 5k damage in one card. Levair is a different thing altogether, not changing that. Burial is something I had been considering given just how much banishing goes on, but there's enough potential for bricking or generally dead hands without throwing that in there I feel. As for summoning Clear Wing, I'm not really sure, I just know I've done it a times. If I can get out Ghengis and then summon Alexander they between them can just recycle the same mats to go into it, and that's the only way I've brought him out so far. It's the best generic 7 and since that's the easiest level to make given my tuner's a 3 I thought I'd just throw it in. Link to comment Share on other sites More sharing options...
Dragulas Posted February 17, 2016 Report Share Posted February 17, 2016 Night howl restricts you to summon fiends only, to summon clear wing you will have to make impractical moves now that you said bulb was dropped You can try armades but only if you run 3 greem slimes, cause the dont last that much in grave Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.