Jump to content

Lunalights!


shadowsapex

Recommended Posts

Been testing this deck lately, and it is just so much fun! OTKs all over the place. It's awesome

Unfortunately, no one reads Cat Dancer's effect.

 

v8EAc4l.png

 

 

1x Blue Cat

3x Purple Butterfly

3x White Rabbit

3x Black Sheep

2x Crimson Fox

3x Tiger

3x Wolf

3x Fire Fist - Leopard

1x Zephyros

1x Raigeki, Foolish, D.D Burial, Allure

3x Poly

2x Fusion Tag

3x Tenki

3x Twin Twister

1x Lance

2x Reincarnation

 

2x Cat

2x Panther

1x Leo

Castel

Abyss

Emeral

Utopia and UtL

Papilloperative

Cowboy

Break Sword

Leviair

Centaurea

 

Fairly self explanatory. Butterfly at 3 because it makes OTKs. Leopard lends consistency, acting as 3 more Tenki, but does take up your normal summon. So far, that hasn't been a problem. Zephyros to reuse the Pendulum spells and Tenki (unfortunately, Tenki has a once per turn) and make Rank 4s. Fusion Tag at 2 because I love the card.

Link to comment
Share on other sites

Arma, huh? That sounds interesting. It would take up my normal summon though. I'd have to remove some things to fit it in, and with that many level 4s, I'd have no excuse to not run Insta-Fusion, so I'd have to fit that in too. I'll test it.

 

Edit: Fusion Recovery could help. Usually I get enough grave recovery from Black Sheep, though, and a lot of cards prefer to be in the graveyard. Black Sheep searches Poly well enough that I usually don't need it back, but with this I could run fewer Polys. But I think it'd be too slow and it could brick.

Link to comment
Share on other sites

I definitely agree with Recovery; It's a great boon to recover your stuff since, if you combine with sheep, you can add back the Sheep and Poly with Recovery, and Sheep should add back the other Lunalight used as a material, so it's a great boon for Fusion.

 

Purple Butterfly is sheet. Even with the mere 1k boost, you can do without her. Her grave effect is pointless except for that fact that she supports Cat, but other than the power boosts, she doesn't really help the archetype's problems and becomes problematic where it does nothing in some situations. On the other hand, Cat is what you should maximize on. Her floats are very useful, and filters into Fox or Tiger.

 

Leopard seems neat, but it does have the drawback of costing your NS and being a clog. I'd run 1-2 personally. Same with Tag, and I would run 1 Tag.

 

I get Burial for the Wolf plays, but it's not too optimal 90% since you don't have much else worth to recover. You;d be best filtering your Deck with Cats, and fusing the Cats with Wolf to ensure you have space in your Grave. I personally run DAD, which is a fine tech, but I still wouldn't consider running Burial since the deck isn't super consistent on the banish concept.

 

The lone Lance seems awkward. It's not like there are a lot of annoying S/T nowadays except for the Mirror Forces. You got Twin Twisters; I'm sure you'll be fine. Running 2 of those is enough.

 

The Arma engine is very good for you. Arma dumps Zephyr, and I also run Shaddoll Dragon for a free S/T kill. Dragon also synchronizes with Poly to get a Winda, and it fucks them up well if you set her up and gives the opponent an obstacle before tackling your Lunalights. Tiger goes well with Arma as she summons a free Cat or Fox for R4 plays. Genex Ally Birdman is also an amazing card. It bounces back anything Rabbit summons such as Sheep, and bounces back whatever Tiger summons. It's a huge + that can lead into using the Level 5-7 Synchro toolbox. Trishula, Chanbara, and Moonlight Rose are some good options.

 

Dark Eruption is a pretty good card as well. Returns Arma Knight, Sheep, and Rabbit. It's mainly Sheep effect abuse, but I personally prefer 2-3. It's been very useful to me.

 

This deck should be more fit to be a first turn deck, where it sets up first turn and goes ham the following. It will make you run traps like the Solemns and Reincarnation Dance without being awkward in setup. Horn of The Phantom Beast is also a fantastic card that makes the Dancers killing machines and gives them big +s.

Link to comment
Share on other sites

Leopard hasn't been a problem so far, but I am planning on cutting it down if space becomes an issue.

Butterfly's great. +2000 damage off my dancers, if my opponent controls only one monster, and I can special summon a Lunalight from my hand for extra damage. Cat, though? It's slow and opponent-reliant. I'd much prefer to just make my plays on my turn. Not very impressed with the cards it can float into either - Fox is just an 1800 beater on the field and I prefer Tiger in my hand.

Yeah, forget D.D Burial. I never need it.

I'll take out the Lance.

Winda? That sounds cool.

This deck, in its current form, isn't really optimized to go first, or for an extended game. If I wanted to go for first turn setups, I would have to run more traps and handtraps, and that involves cutting a lot of my lineup.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...