Slinky Posted February 7, 2016 Report Share Posted February 7, 2016 2 Ghost Ogre & Snow Rabbit2 Dark Destroyer1 Dark Eclipser1 Delta Shuttle1 TIE Fighter1 Female Anakin2 Millenium Falcons1 Goodwitch2 X-Wings2 Stormtroopers1 Strawman3 R2-D22 Darth Maul 3 Emergency Teleport3 Kozmotown2 Reasoning2 Twin Twisters 3 Call of the Haunted2 Kozmojo2 Oasis of Dragon Souls2 Solemn Strike 1 Odd-Eyes Vortex Dragon1 Black Rose Dragon1 Clear Wing Synchro Dragon1 HTS Psyhemuth1 Red Wyvern1 Scarlight Red Dragon Archfiend1 Abyss Dweller1 Castel, the Skyblaster Musketeer1 Cyber Dragon Infinity1 Cyber Dragon Nova1 Dante, Traveler of the Burning Abyss1 Leviair the Sea Dragon1 Raidraptor - Force Strix1 Super Quantum Mecha Beast Granpulse1 The Phantom Knights of Break Sword ...Am I doing it right? Also, Dark Destroyer needs to stop being 140 dollars. Link to comment Share on other sites More sharing options...
~~~~ Posted February 7, 2016 Report Share Posted February 7, 2016 Where's the moo? Link to comment Share on other sites More sharing options...
Forest Fire Posted February 7, 2016 Report Share Posted February 7, 2016 suggested edits: DOG fighter and Delta Shuttle are s*** tier, replace with another Dark Destroyer and bae Witch, and replace a copy of Tincan with a Farmgirl.cut oasis, run Instant Fusion at 2. cut a CotH and a trash Witch, replace with 2 Maxx "C".Extra is then:NordenPanzerRed WyvernDark Strike FighterAncient Fairy DragonChaofengPSY OmegaTrishLeviairCastelPleiadesInfinity.exeDracossackFelgrand ta da. might wanna consider switching Eclipser with BLSfor the side consider Lancea, Scythe, Kaiser Colosseum, Quaking Mirror Force Link to comment Share on other sites More sharing options...
~~~~ Posted February 8, 2016 Report Share Posted February 8, 2016 Ok, so regardless of whether there are any cows in this deck or not: I would remove Dark Eclipser from the Main Deck. A surprisingly large amount of decks do not run any traps, and if they do, then they are often Solemns, which Eclipser obviously can't respond to. The Side Deck could be a nice place for Eclipser, but there are probably better Side cards.I would move Dark Destroyer up to 3, but it seems from "Also, Dark Destroyer needs to stop being 140 dollars" that this is an IRL deck and you can't afford 3 Dark Destroyer. I would also suggest at least one of either Escape from the Dark Dimension or Brain Hazard. Both cards fill similar roles in your deck to the CotH/OoDS, but for banished Kozmos, which are far for prevalent than grave Kozmos, except for those milled by Tin Can. The pros of each (relative to each other) are as follows:Dark Dimension can bring back Dark Destroyer, and so can be rather useful in the late game.Brain Hazard can bring back Farmgirl, Tincan and Strawman, allowing you to either search more or revive some more, making it useful throughout the game. It also just destroys rather than destroy and banish as Dark Dimension does. This means you can summon that card again with CotH&co. It also allows you to return a used HTS. If you wanted to take the deck in an entirely new direction though, you could try Soartroopers FTK. All you need is 3 Overdrive Teleporter, 1-3 Brain Research Lab + some Terraforming, 1 Amazoness Archer and an M-X-Saber Invoker. You can easily side these out for duels 2 and 3, mitigating the weakness that most FTK decks have. This is more viable in metagames where Performage Damage Juggler is banned, such as the OCG or TCG tournaments once that Alternative List thingy kicks in. It might not be up your street, but hey, I'm only making a suggestion. If you want me to explain the FTK, then I can. I hope you enjoy playing Kozmos and that they're not too hard on your piggy bank. :P Link to comment Share on other sites More sharing options...
Slinky Posted February 8, 2016 Author Report Share Posted February 8, 2016 suggested edits: DOG fighter and Delta Shuttle are s*** tier, replace with another Dark Destroyer and bae Witch, and replace a copy of Tincan with a Farmgirl.cut oasis, run Instant Fusion at 2. cut a CotH and a trash Witch, replace with 2 Maxx "C".Extra is then:NordenPanzerRed WyvernDark Strike FighterAncient Fairy DragonChaofengPSY OmegaTrishLeviairCastelPleiadesInfinity.exeDracossackFelgrand ta da. might wanna consider switching Eclipser with BLSfor the side consider Lancea, Scythe, Kaiser Colosseum, Quaking Mirror Force I'm not going to lie. That extra deck looks really really bad. Getting 2 Forerunners/Destroyers on the field just isn't going to happen to warrant running Dracossack and Felgrand, and even if they do happen, its a very bad idea to sacrfice both of them for an Xyz like that. Chaofeng literally doesn't do /anything/ here. Trish is completely unreliable due to needing 3 materials.DSF is just bad, and Noden is a huge maybe whereas Panzer is a flat out no. Omega literally doesn't help at all, and Scarlight can at least clear fields to help with OTKing. I considered Ancient Fairy, but the only field spell worth hitting is Domain, and I can't summon AFD in the first place with that out. As for the main deck suggestions, I can take out Delta Shuttle, I don't like it anyway. But Dog Fighter is surprisingly good at its job, generating more damage on the board as needed, so that's staying in as a one-of. I can swap out Goodwitch for a third Wickedwitch. Although the Maxx "C"s could help, I prefer Oasis here, because I'm trying to maximize Tincan potential here. But I can definitely lower the Tincan to 2 though.Ok, so regardless of whether there are any cows in this deck or not: I would remove Dark Eclipser from the Main Deck. A surprisingly large amount of decks do not run any traps, and if they do, then they are often Solemns, which Eclipser obviously can't respond to. The Side Deck could be a nice place for Eclipser, but there are probably better Side cards.I would move Dark Destroyer up to 3, but it seems from "Also, Dark Destroyer needs to stop being 140 dollars" that this is an IRL deck and you can't afford 3 Dark Destroyer. I would also suggest at least one of either Escape from the Dark Dimension or Brain Hazard. Both cards fill similar roles in your deck to the CotH/OoDS, but for banished Kozmos, which are far for prevalent than grave Kozmos, except for those milled by Tin Can. The pros of each (relative to each other) are as follows:Dark Dimension can bring back Dark Destroyer, and so can be rather useful in the late game.Brain Hazard can bring back Farmgirl, Tincan and Strawman, allowing you to either search more or revive some more, making it useful throughout the game. It also just destroys rather than destroy and banish as Dark Dimension does. This means you can summon that card again with CotH&co. It also allows you to return a used HTS. If you wanted to take the deck in an entirely new direction though, you could try Soartroopers FTK. All you need is 3 Overdrive Teleporter, 1-3 Brain Research Lab + some Terraforming, 1 Amazoness Archer and an M-X-Saber Invoker. You can easily side these out for duels 2 and 3, mitigating the weakness that most FTK decks have. This is more viable in metagames where Performage Damage Juggler is banned, such as the OCG or TCG tournaments once that Alternative List thingy kicks in. It might not be up your street, but hey, I'm only making a suggestion. If you want me to explain the FTK, then I can. I hope you enjoy playing Kozmos and that they're not too hard on your piggy bank. :P Nah, it isn't irl. I was just making a comment on how retardedly expensive Destroyer was. Although I can certainly have a third one over Eclipser. Link to comment Share on other sites More sharing options...
IQuitDolphin Posted February 8, 2016 Report Share Posted February 8, 2016 Eclipser is actually really good, not as an anti-backrow card, but to use with Strawman to put a ship IN YOUR HAND, which can be much better than simply summoning it onto the field. Link to comment Share on other sites More sharing options...
Slinky Posted February 8, 2016 Author Report Share Posted February 8, 2016 As for the Maxx "C"s, as useful as they might be, it sounds like it'll just be trouble because I run Reasoning too, and summoning a Maxx "C" off a reasoning, sucks ass. Link to comment Share on other sites More sharing options...
ENMaker Posted February 8, 2016 Report Share Posted February 8, 2016 I cannot for the life of me fathom what purpose Force Strix serves. Link to comment Share on other sites More sharing options...
IQuitDolphin Posted February 8, 2016 Report Share Posted February 8, 2016 Drifting Ghost for Raidraptor matchup. Link to comment Share on other sites More sharing options...
~~~~ Posted February 8, 2016 Report Share Posted February 8, 2016 I cannot for the life of me fathom what purpose Force Strix serves.Look at the side deck. It's for the Raidraptor matchup so you can banish the card they rely on most. Also for duels 2 and 3, you can side in a Chimeratech Fortress Dragon to hit one of the more likely sides against Kozmo. Link to comment Share on other sites More sharing options...
Slinky Posted February 8, 2016 Author Report Share Posted February 8, 2016 I have 42 this time because I'm now debating between Dark Dimension and DDR, ones faster but has a cost, and can also grab the pilots, Sliprider, and Forerunner. Changes: -1 Kozmojo-1 Delta Shuttle-1 Tincan-1 Goodwitch-2 Oasis +1 Dark Destroyer+1 Wickedwitch+1 BLS+1 Bottomless+2 DDR OR Dark Dimension (still debating) Didn't take the lancea suggestion for the Side deck, because although Lancea stops banishing, it still can't out ships. EDIT: Side Deck is pretty much capped out now. Extra backrow hate is to out sided IIWs, MAsk of restrict is for monarchs/Majespecter magcians, ASF is for pendulums, Cyber Dragon is for the mirror match, and Drifting is for RR/BA/Odd-Eyes Match-ups EDIT #2: Also debating if Maxx "C"s are more important than Reasonings. As they do conflict as I mentioned earlier. EDIT #3: As fo the extra deck, Abyss Dweller is for BA, Psyhemuth is for the mirror match, or anything else that can't be targeted by my ships. Dante is for Drifting, and also to actually make on ocassion for extra CotH plays if needed. Break Sword is basically Kozmojo on legs, Granpulse is just another backrow hater, Scarlight is a field clearer Link to comment Share on other sites More sharing options...
Slinky Posted February 8, 2016 Author Report Share Posted February 8, 2016 ' Changes: -1 BLS-1 Wickedwitch-2 D.D.R-1 Kozmojo -1 Abyss Dweller-1 Clear Wing Synchro Dragon-1 Cyber Dragon Nova-1 Cyber Dragon Infinity +1 Farmgirl+1 Raigeki+1 Dark Hole+1 Leo, the Keeper of the Sacred Tree+1 Star Eater+1 Constellar Pleiades+1 Chimeratech Fortress Dragon (Moved from the side) As for the side: -2 Mystical Space Typhoon-1 Chimeratech Fortress Dragon (moved to Extra Deck) +1 Cyber Dragon+2 Quaking Mirror Force From testing, I have found that Escape works better for me, as I tend to not have things to discard often for D.D.R, and Twin Twister is already a discard outlet if needed. In addition, I have also added more field clearing in the form of Raigeki and a single Dark Hole. I also swapped out a Wickedwitch for a Farmgirl so I can take advantage of Soartroopers at least a little more for more R3 plays as needed, as well as to take advantaged of the additional field clearing I had added. Kozmojo was just too slow, so it got the axe. Leo and Star Eater may seem like subpar choices, but they are basically designed for the mirror match. Leo is a pretty solid wall that Destroyer just cannot get over outside of MP2, and Star Eater is pretty much there for its power, and now looking back, idk why I added Star Eater, I guess it was to tune with Destroyer then just revive with CotH or something? For the side deck, Quaking deals with Monarchs, and other pesky things, and the third Cyber Dragon adds more Ship outing consistency. Link to comment Share on other sites More sharing options...
(GigaDrillBreaker) Posted February 8, 2016 Report Share Posted February 8, 2016 I considered Ancient Fairy, but the only field spell worth hitting is Domain, and I can't summon AFD in the first place with that out.The draw for AFD isn't in removing opponent's fields, it is plussing for crazy with Kozmotown. Link to comment Share on other sites More sharing options...
ihop Posted February 8, 2016 Report Share Posted February 8, 2016 Of all the successful Kozmo decks I've seen 3 Tincan 2 Farmgirl seems like the golden ratio. Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted February 8, 2016 Report Share Posted February 8, 2016 Why exactly was BLS cut? Also have you considered monster gate with dogfighter? Link to comment Share on other sites More sharing options...
Slinky Posted February 8, 2016 Author Report Share Posted February 8, 2016 BLS was cut because I was never able to summon it when I drew it. It was effectively dead weight all of the time. Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted February 8, 2016 Report Share Posted February 8, 2016 Huhn, going phils 3:2 ratio, have you considered powerwell? Or is that really not worth the effort? Link to comment Share on other sites More sharing options...
Slinky Posted February 8, 2016 Author Report Share Posted February 8, 2016 Not worth it. Only targets are Tin Can/Strawman anyway. Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted February 8, 2016 Report Share Posted February 8, 2016 Not worth it. Only targets are Tin Can/Strawman anyway.It seemed like a good idea if you can resolve multiple cans or recover from something like Notice without waiting a turn Link to comment Share on other sites More sharing options...
Slinky Posted February 8, 2016 Author Report Share Posted February 8, 2016 Can is hard opt.You can't resolve more than 1 Wrong effect. Nevermind, Link to comment Share on other sites More sharing options...
IQuitDolphin Posted February 8, 2016 Report Share Posted February 8, 2016 It seemed like a good idea if you can resolve multiple cans or recover from something like Notice without waiting a turn Problem is, the interaction is really narrow and doesn't really advance you that much; getting 1-2 more pilots mean nothing without ships to back them up. Having multiple Tincans on the field is even worse since you can only shiptrap one of them, and it is more often than not a brick card that is suboptimal. In addition, you almost never Tincan if you go second, and your opponent can't set traps when you go first. 3 Tincan 2 Farmgirl is actually a really good ratio, as, to keep it simple, 3 Tincans maximize your chances of opening it turn 1, while 2 Farmgirl guarantee the OTK if you go second and can break their board. I would consider a Gameciel or 2, though, as Monarchs w/ Majesty's Fiend under March can be a pain to deal with. DOG Fighter is a cool card, but it's really mediocre; being a Level 6 doesn't improve it's status that much, as it does nothing in the ship crash wars, and can't help make Infinity. The token generation clogs up your board with 2K beaters, which is mediocre and most likely can't run over anything. Link to comment Share on other sites More sharing options...
Slinky Posted February 9, 2016 Author Report Share Posted February 9, 2016 Whoo, lot of changes again. Stole some ideas from Dolphy. Sorry. MAIN DECK: -1 Ghost Ogre & Snow Rabbit-1 Dark Hole-2 Reasoning-1 Twin Twisters-2 Solemn Strike (moved to side) +1 Kozmo Goodwitch (upon remembering that each Kozmo pilot banish is hard opt zzzzzz, so needed another level 4 name)+1 Kozmo Sliprider+1 Kozmo Tincan+2 Mystical Space Typhoon+1 Instant Fusion+1 Terraforming EXTRA DECK: -1 Star Eater-1 Chimeratech Fortress Dragon-1 Odd-Eyes Vortex Dragon-1 Constellar Pleiades-1 HTS Psyhemuth-1 Super Quantum Mecha Beast Granpulse +1 Elder Entity Norden+1 Panzer Dragon+1 Cyber Dragon Nova+1 Cyber Dragon Infinity+1 Scrap Dragon+1 Abyss Dweller SIDE DECK: -3 Cyber Dragon (No longer needed as I have Gamaciel)-3 Anti-Spell Fragrance-2 Quaking Mirror Force-1 Twin Twister +3 Effect Veiler+3 Gamaciel, the Sea Turtle Kaiju (yay, forgot about Kaijus until I saw Dolphy's deck. In addition to outing big ships, it'll out monarchs, and in 3 days it'll out Quantum.towers too, and soon it will out Ultimate Falcon as well)+3 Solemn Strike (2 from Main) (Decided to reserve it completely for pendulum match-ups, or those that really love the extra deck) Link to comment Share on other sites More sharing options...
Dova Posted February 10, 2016 Report Share Posted February 10, 2016 Is Maxx C viable? Link to comment Share on other sites More sharing options...
~~~~ Posted February 10, 2016 Report Share Posted February 10, 2016 What about Fog King instead of Mask of Restrict? It's not vulnerable to Twin Twisters. Link to comment Share on other sites More sharing options...
Slinky Posted February 10, 2016 Author Report Share Posted February 10, 2016 Kozmos are too reliable on their normal summon to make Fog King worth it, so i'd be ridic easy to get over it. In order for it to even be good, you'd have to E-Tele a Farmgirl, and tribute summon, and that isn't consistent enough. Link to comment Share on other sites More sharing options...
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