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[TCG] Igknight


IQuitDolphin

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Main Deck looks pretty good. Are you considering Ignition Phoenix? It is generally risky leaving an open Chicken Game since it's a +1 for them depending on what turn it is. Abductors seem swell but I think it would be safe if you dimmed it down to 2 unless you rely on consistently opening it or Droll. Ghost Ogre is very good here if you want to rely on a Synchro toolbox, but that can be left to be sided.

 

Gandiva looks like a great tech. :Kappa

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Abductor was mostly for the Droll synergy, which I think is a lot better than drawing randomly. RML has been one of the necessary evils of the Deck, imo, and it's not as good as people make it out to be. I decided to take out RML for Abductor and it has been putting so much more pressure on the opponent. Being a scale is nice as well for difficult situations.

 

Ignition Phoenix is mediocre because it's just an unsearchable pseudo-Igknight that isn't a monster.

 

Chicken Game's downsides are easily mitigated in this build, since Droll is a thing. They want to draw off it? Droll them and then Durendal. GG. They don't want to use it? Even better. They pop it? They just lost 1000LP and did nothing to answer my board. You can even Pleiades it on your End Phase to prevent your opponent from using it if your hand was bad. It's a strong card in this build, moreso than the glass cannon builds.

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Abductor was mostly for the Droll synergy, which I think is a lot better than drawing randomly. RML has been one of the necessary evils of the Deck, imo, and it's not as good as people make it out to be. I decided to take out RML for Abductor and it has been putting so much more pressure on the opponent. Being a scale is nice as well for difficult situations.

 

Ignition Phoenix is mediocre because it's just an unsearchable pseudo-Igknight that isn't a monster.

 

Chicken Game's downsides are easily mitigated in this build, since Droll is a thing. They want to draw off it? Droll them and then Durendal. GG. They don't want to use it? Even better. They pop it? They just lost 1000LP and did nothing to answer my board. You can even Pleiades it on your End Phase to prevent your opponent from using it if your hand was bad. It's a strong card in this build, moreso than the glass cannon builds.

 

I had a feeling you had a way to work with Chicken Game in your favor, but Droll seems to be highlighted here pretty good. Seeing that Chicken Game would be the first thing they'd do, it's perfect bait.

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