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[DNTCG/OCG] Kill the Light


Forest Fire

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Not exactly competitive, just a weird idea a bit ago that I decided to work on. It's pretty fun and the combos can be pretty sweet. The original premise was to get the most value of Magical Merchant by milling and getting a butt ton of effects, but then it had to get more efficient, so this was born.


List:


Monsters: (28)


Scarm x 3


Farfa x 2


Cir x 2


TGU


Graff


Alich x 1


Lilith x 1


Nehemoth x 1


Attondel x 2


Seits x 2


Piramas x 2


Patr x 3


Harm x 2


Antra x 2


Lyla x 1


Raiden x 2


 


Spells: (8)


Reasoning x 3


Charge of the Light Brigade


Monster Gate


Burial faDD


Foolish


 


Traps: (6)


Fire Lake x 1


Solemn Strike x 2


Bonds x 2


TT


 


Extra:


Dante x 3


ForTune x 1


Alucard x 1


Break Sword x 1


Granpulse x 1


Minerva x 1


Castel x 1


DRXD x 1


Emeral x 1


101 x 1


11 x 1


Dracossack x 1


Felgrand x 1

 


 


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Edits: Lightsworn stuff to the side, Metaion and some disruptive traps to the main.


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