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[DNCG] Zombles


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[spoiler=Version1]

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[spoiler= Version2]

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Decklist:

3x Drifting Ghost & Winter Blossom

3x Goblin Zombie

3x Mezuki

2x Shiranui Smith

2x Shiranui Spiritmaster

3x Unizombie

2x Zombie Master

 

3x Book of life

1x Foolish burial

3x Instant fusion

3x Twin twister

2x Upstart Goblin

 

3x Shiranui style swallow's slash

3x Solemn Strike/Notice

1x Solemn Warning

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What is the full decklist? I don't know quite a few of these cards. Also, why 3 Instant Fusions with only 2 monsters to summon with it?

 

The goal is not to make Instant Fusion always live. You rarely resolve more than 2 Instant Fusions in one game, so the third copy is run so you can see it as much as possible. Adding a Norden to the Extra Deck is a waste of a slot for an uncommon situation where you have used 2 Instant Fusions and need a third.

 

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Might I suggest cutting Book of Life? Most decks don't use the Graveyard much (aside from New Kozmo), so it won't be live as often as you would like.

 

Soul Charge is pretty important.

 

Goblin Zombie feels mediocre as a searcher and feels slow.

 

Effect Veiler? It's pretty good nowadays.

 

You run Blossom but no Ignister, etc. Why run it then?

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Soul Charge is pretty important.

 

Goblin Zombie feels mediocre as a searcher and feels slow.

 

Effect Veiler? It's pretty good nowadays.

 

You run Blossom but no Ignister, etc. Why run it then?

Soul charge is pretty ok, but you really need some kind of BP....

Idgi, how is the search slow. Turn 1 Goblin zombie set Shiranui sword style, or aslong as you somehow get it in grave (through zombie master etc etc) you can easily use A Uni-Zombie and mezuki combo to revive it, synchro and search more combo pieces, it's tested really good so far.

Blossom gets rid of dante and norden, im gonna make a side deck for the other big ones, so far she's also been really good, discarding her on opps turn so Zomb master is active on your 1st turn if going second.

Also having another level 3 zomb tuner is just really good.

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Soul Charge is meant for turn 1 plays above anything, and it really helps you rocket in card advantage.

 

I mean, setting Goblin Zombie and Sword Style feels slow, but I'm not one to condone it since I am talking strictly in theory. It does net good advantage though.

 

Never mind Goblin Zombie sucks with Sword Style since Sword Style's two effects (destroying and banishing) do not happen simultaneously, meaning Goblin Zombie would miss timing as it is a "When" effect.

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Soul Charge is meant for turn 1 plays above anything, and it really helps you rocket in card advantage.

 

I mean, setting Goblin Zombie and Sword Style feels slow, but I'm not one to condone it since I am talking strictly in theory. It does net good advantage though.

idk i feel like Instant fusion is just better than soul charge.

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Dolphin, Goblin Zombie doesn't miss the timing with Swallow Sword or if used for a Synchro Summon as its effect is compulsory. Also why would Ignister work? It requires a Pendulum monster.

 

I would cut Dante down to at least 1 and remove Beatrice. Your deck doesn't look like it summons Rank 3 very well as Uni-Zombie is far more likely to be a Level 4, and Beatrice is basically un-summonable, 1 Dante might be worth keeping though as you can still summon it and it allows you to to cripple BA with Drifting Ghost. That should give you 2 or 3 spare Extra Deck slots. Some things you might want to include are: Void Ogre Dragon, Scarlight Red Dragon Archfiend and Dark Strike Fighter.

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Dolphin, Goblin Zombie doesn't miss the timing with Swallow Sword or if used for a Synchro Summon as its effect is compulsory. Also why would Ignister work? It requires a Pendulum monster.

 

I would cut Dante down to at least 1 and remove Beatrice. Your deck doesn't look like it summons Rank 3 very well as Uni-Zombie is far more likely to be a Level 4, and Beatrice is basically un-summonable, 1 Dante might be worth keeping though as you can still summon it and it allows you to to cripple BA with Drifting Ghost. That should give you 2 or 3 spare Extra Deck slots. Some things you might want to include are: Void Ogre Dragon, Scarlight Red Dragon Archfiend and Dark Strike Fighter.

He means ignister so you can banish it with ghost btw
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I feel you should be running 3 copies of Shiranui Spiritmaster, since it's the Shiranui that gives you the most value with the Shiranui Trap and thus you may want to ensure having enough copies in the Deck; plus it doubles as an archetype Wolfbark.

 

I see Beatrice in there, but at the moment I don't get what's its purpose in the Deck: You don't have enough Level 6s (including Synchros) to Xyz Summon it, nor BAs in the main Deck to overlay it over Dante with its Xyz-Evolution summoning condition. If it's for Winter Blossom plays... in my opinion stripping BAs from their Dantes should be enough to harm them.

Never mind, it was already pointed out.

 

Void Ogre Dragon and Scarlight do look like better options than, let's say, the Beelze you have in there.

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I feel you should be running 3 copies of Shiranui Spiritmaster, since it's the Shiranui that gives you the most value with the Shiranui Trap and thus you may want to ensure having enough copies in the Deck; plus it doubles as an archetype Wolfbark.

 

I see Beatrice in there, but at the moment I don't get what's its purpose in the Deck: You don't have enough Level 6s (including Synchros) to Xyz Summon it, nor BAs in the main Deck to overlay it over Dante with its Xyz-Evolution summoning condition. If it's for Winter Blossom plays... in my opinion stripping BAs from their Dantes should be enough to harm them.

Never mind, it was already pointed out.

 

Void Ogre Dragon and Scarlight do look like better options than, let's say, the Beelze you have in there.

2 spirit master has been fine and drawing it is really bad so i dont think 3 spiritmaster is necessary. 

 

 

 

 

Reasoning feels mediocre to me. How has it been testing?

 

It's been testing great, even if you dont get a monster (you usually do) it acts as a semi foolish burial which is really good.

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I've always been of the firm belief that anything less than 3 Upstart is space better filled with something else.  I suggest 2 Astral Force in the MD, as well as Minerva + Beatrice in the Extra.  It may not really be as optimal as Lavalval Chain, but it's honestly the next best thing in Zombies.

 

Other things I would suggest is Allure of Darkness, Burial from a Different Dimention and/or Miracle Dig, or other staples like Raigeki, etc.

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I've always been of the firm belief that anything less than 3 Upstart is space better filled with something else.  I suggest 2 Astral Force in the MD, as well as Minerva + Beatrice in the Extra.  It may not really be as optimal as Lavalval Chain, but it's honestly the next best thing in Zombies.

 

Other things I would suggest is Allure of Darkness, Burial from a Different Dimention and/or Miracle Dig, or other staples like Raigeki, etc.

Nah, this is a synchro deck really, plus not a fan of minerva cus it's not a good IRL application

Raigeki sounds fine i guess

How would Peten the Dark clown work in this deck? I dont know if it gets it's effects off of twin twister, Master etc

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