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Jackpot7-PRIO-EN-SP-1E.png

 

When this card is activated: Shuffle this card from the field into the Deck. When this card in your possession is sent to the Graveyard by an opponent's card effect: Banish this card. If 3 of your "Jackpot 7" are currently banished, and were all banished by this effect, you win the Duel.

 

I love mind games. So basically Twin Twister is a b****, arguably more damaging than even Harpie's Feather Duster. And if you live in Asia, you got to deal with both. You could just cut down on traps. But there is another option. Mind games. 

 

Set Jack Pot 7. Opponent Twin Twisters, shame, there goes your Notice...but wait, Jackpot 7 as well? Hmm, Next turn. You set 2 more card. Hell it could be anything, clash, pull an infernity and set monster cards

 

Would you risk a duster or a twin twister? Especially when considering a deck like Pepe/pedra has pot of greed every turn with Lizard-Turtle

 

Most YGO player's don't know statistics well enough to risk this is a point too. Good thing about having half our population be dimwits

 

like I said, mind games

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>Run less than 3

>Watch your opponent sweat over the possibility of hitting the final one, when in actuality you don't have it

>Get rekt when your opponent either wises up to your game or was too dumb to fool from the get-go

 

Alternatively:

 

>Main 2 side 1

>Watch your opponent sweat when they trigger the first 2

>Game 1 ends without Jackpot wincon triggering

>Opponent wises up and may be more indiscriminate with backrow removal

>Side in 3rd copy

>Opponent walks into the wincon

>Or you get rekt when your opponent was too dumb to fool from the get-go

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That would defeat the point of teching it though 

yes, but i was talking about literally building a deck around it, not teching.

 

which raises a question, a dark deal, if you used it on a pendulum like lizard, turtle, or monkeyboard, would it matter?

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yes, but i was talking about literally building a deck around it, not teching.

 

which raises a question, a dark deal, if you used it on a pendulum like lizard, turtle, or monkeyboard, would it matter?

 

You can't use Dark Deal on a Pendulum, because Dark Deal specifically says a "Normal Spell". Pendulums being activated as Spells are not classified. They're just Spells. Not Normal Spells, not Continuous Spells, etc.

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You can't use Dark Deal on a Pendulum, because Dark Deal specifically says a "Normal Spell". Pendulums being activated as Spells are not classified. They're just Spells. Not Normal Spells, not Continuous Spells, etc.

thanks. glad i didn't try running it then. on another note, after testing on DN ok, i know that invlaidates the discovery if you build a traptrix deck and throw in two of these, you literally can win from your opponent being too afraid to pop anything. they want to remove the backrow, but the odds of hitting the third one are too high. and in the case of ignister, they have to summon it first, and as you all know, traptrix's specialty is killing things upon summon. (you will still die 90% of the time, but the wins man, the wins will season tables worth of food.)

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This is just including 3 blanks that immediately loses to ignister. There's no mind game involved since most of the time playing around Wavering plays around this.

you're right. I was thinking more in a sense where you set a couple of good backrow and occasionally throw in a pot....forget it though, I was wrong, if they know the slightest amount of statistics, like Nai said, you'll get funked

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