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Meliae of the Trees


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MeliaeoftheTrees-MP14-EN-ScR-1E.png

2 Level 3 EARTH monsters
Once per turn: You can detach 1 Xyz Material from this card, then activate 1 of these effects.
● Send 1 Plant-Type monster from your Deck to the Graveyard.
● Target 1 Plant-Type monster in your Graveyard; Special Summon that target in face-up Defense Position.
 
As our glorious new leader pointed out to me:
PerformapalFriendonkey-MP15-EN-C-1E.png + PerformapalLizardraw-CROS-EN-C-1E.png -> GlowUpBulb-PGL2-EN-GUR-1E.png + PerformapalPendulumSorcerer-BOSH-EN-ScR-/PerformapalSecondonkey-DOCS-EN-R-1E.png/PerformageHatTricker-CORE-EN-C-1E.png -> NaturiaBeast-PGL2-EN-GUR-1E.png
 
Not as easy as Lavalval Chain, but it gets the job done. Friendonkey is definitely better here than the OCG, not that it's bad anywhere, and I don't get why no one plays it.
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Why not play 141?

 

If Glow-up is legit your only target for it, why bother going -1 to do it? When you can send it on demand, instead of waiting for a spell card?

 

Getting Donkey + Lizarddraw turn 1 is actually fairly common anyway, because of how much searching the deck does. And it fully wins the mirror. Just gotta hope you don't draw the glow-up.

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If Glow-up is legit your only target for it, why bother going -1 to do it? When you can send it on demand, instead of waiting for a spell card?

 

Getting Donkey + Lizarddraw turn 1 is actually fairly common anyway, because of how much searching the deck does. And it fully wins the mirror. Just gotta hope you don't draw the glow-up.

Well you should likely run veiler too. 141 can + off the clowns too

 

Trish'll prolly be better in TCG than OCG cause of Dank Destroyer

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If you can put out Lizardraw + sorc + Luster (or have luster in ED, which means this one can be a Level 4 Pendulum) + 2 more 4s, you can go:

 

1. PS those 5, destroy scales, find Donkey + w/e (Monkey, probably).

2a. Luster + L4 Pendulum = Ignister. Ignister finds a slayer.

2b. Sorc + L4 Pendulum = Majester, get Luster back from the ED, detaching Sorc.

3a. Found Slayer + Sorc = Majester, majester gets back the first Luster by detaching sorc.

3b. Ignister finds a Slayer.

4. Make Dinoster.

5. Dinoster + Ignister = Titanic Galaxy/Felgrand/etc. Titanic is good against cards like Toy Vendor, if/when those pop up.

6. NS Donkey, revive Sorc.

7. Donkey + Lizard = Meliae. Meliae sends Glow-Up.

8. Glow-Up revives itself, sending oen from top, then Sorc + Glow-Up = Naturia Beast.

 

End Field: 

Meliae, Naturia Beast, R8, Majester

 

Hand should include Monkeyboard, a draw from Lizardraw, and a search from Majester, at least. More is possible depending on cards used to achieve this, such as Wavering Eyes and Draco Face-Off.

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Titanic Galaxy and Nat Beast together are redundant black. This is why the rafflesia\ariadne\bunny build is superior.

 

Your field dies to Kozmo (TCG)/BA(OCG) so easily

not entirely, as i pointed out with toy vendor and cards of that ilk, which may or may not pop up. Amorphous Persona is another such example. Or Ariadne.

 

Even then, I said Rank 8. Titanic isn't in TCG for another 2 months, at that.

 

the field doesn't die to Kozmo, wtf, Kozmo isn't even good, so hardly a point

 

Monarch is a better point (here in 2-3 weeks), and Felgrand + Nat Beast answers that.

 

and who says you can't run raff, too ._.

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for the record, i was talking about toy vendor as a general idea, because I had kicked the sheet out of fluffals earlier

 

oh, and fluffal wing is legitimately broken, j/s

 

Anyway, my poitn was moreso "S/T that go off when they get destroyed/hit the grave." Kozmotown is only Field Spell Zone -> Grave, so Nat Beast gives no fucks.

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not entirely, as i pointed out with toy vendor and cards of that ilk, which may or may not pop up. Amorphous Persona is another such example. Or Ariadne.

 

Even then, I said Rank 8. Titanic isn't in TCG for another 2 months, at that.

 

the field doesn't die to Kozmo, wtf, Kozmo isn't even good, so hardly a point

 

Monarch is a better point (here in 2-3 weeks), and Felgrand + Nat Beast answers that.

 

and who says you can't run raff, too ._.

That's fair, but also minor problems which the correct application of Ariadne will solve. 

 

My error on that part, I was thinking OCG, where the major rank 8 is Titanic Galaxy, those exceptions aside, it's largely redundant to summon Titanic+Beast, not can I think of any rank 8 that works well with beast, seeing felgrand would stop the spell neg

 

Dank Destroyer, beating over it, there are many options for Kozmo esp if TCG keeps delinearizing it with something like Reasoning

 

Monachs are fair, but the Quantum Build needs teleport and the standard build needs to resolve idea, a veiler+beast would make their day harder

 

You can run Raff and Ariadne, but it seems inefficient to me to run lv 3 pals in just to get bulb when feral imps can already get a good enough tuner for beast or you could start running 141. There are advantages, I'm not denying that. I just feel it's jumping though hoops

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I mean Fluffal's only issue currently is seeing and successfully resolving a poly because their individual monsters are awful

 

idgi "post rafflesia" when the deck has a high enough ceiling to push past a time space (you still need to solve tiger's pop) especially post Wings toypot

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