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Number 38: Hope Harbinger Dragon Titanic Galaxy


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Number38HopeHarbingerDragonTitanicGalaxy

2 Level 8 monsters
Once per turn, during either player's turn, when a Spell effect on the field is activated: You can negate that effect, and if you do, attach that card on the field to this card as an Xyz Material. When an opponent's monster declares an attack: You can detach 1 Xyz Material from this card; change the attack target to this card and perform damage calculation. If a face-up Xyz Monster(s) you control is destroyed by battle or card effect: You can target 1 Xyz Monster you control; that target gains ATK equal to 1 of those destroyed monsters' original ATK.

 

I AM SO funking SALTY

 

Huh? No, not because I lose to it.

 

Every time I go to summon this card, one of two things happen:

1. I win, anyways, so I just push and win.

2. my opponent scoops before i summon it, even t1

 

Like really, I've been trying for ages, and every time it would hit the board, my opp quits before I successfully summon it. spvugjwe

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Like really, I've been trying for ages, and every time it would hit the board, my opp quits before I successfully summon it. spvugjwe

....Why would playing a card that forces your opponent to leave, make you upset?

 

Honestly, I wouldn't think much of it anyway, since it's just the days of Cyber Dragon Infinity all over again; People are going to rage for the first few days/weeks/months, but then they get over it.

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Could you be using Blue-Eyes? Cause that deck is the first thing I think of when I see this.

 

This card however does too much insane things. It can Honor ARK a Spell during either player's turn (including Pendulum scales), can scare off attacks on your weaker monster, and gives a bonus to itself if another Xyz is popped. Even though it isn't a direct float eff to itself, it's still insane since it could rival Prime Photon in terms of usefulness and power.

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....Why would playing a card that forces your opponent to leave, make you upset?

 

Honestly, I wouldn't think much of it anyway, since it's just the days of Cyber Dragon Infinity all over again; People are going to rage for the first few days/weeks/months, but then they get over it.

the issue is that i never summon it. So they don't even neccesarily KNOW it's coming.

 

And T1 quitters are no fun.

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Honestly, I wouldn't think much of it anyway, since it's just the days of Cyber Dragon Infinity all over again; People are going to rage for the first few days/weeks/months, but then they get over it.

Not even, the only people who are salty are the kids that need Twin Twister or Duster to win. CDI created salt cause it was piss easy to make in R4nk decks and had mean bedfellows in Dark Law, Shock Master and Winda. Harbinger is a pretty fair card when you consider that OCG made it to for the OCG format with the power 9 legal there

 

 

Could you be using Blue-Eyes? Cause that deck is the first thing I think of when I see this.

 

BEWD, Felgrand, Monarchs, Dracopals, BA, it's going in everything so far lol

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Could you be using Blue-Eyes? Cause that deck is the first thing I think of when I see this.

 

This card however does too much insane things. It can Honor ARK a Spell during either player's turn (including Pendulum scales), can scare off attacks on your weaker monster, and gives a bonus to itself if another Xyz is popped. Even though it isn't a direct float eff to itself, it's still insane since it could rival Prime Photon in terms of usefulness and power.

Winter mentioned it ,but no. Think back to when I dueled you with Ppal during the Halloween event.

 

For example, 5 card board (Fairly regular, though not the cheapest or most common way, just a really efficient way):

1 Luster Pendulum

3 Level 4 Pendulums

1 Level X Pendulum

 

Luster + 4 = Ignister.

Get Master Pendulum from the deck.

Master + 4 = Majester, eff.

Majester second eff, detach Master, get back Luster from ED.

Fuse Luster + Level X = Dinoster.

Dinoster revives Master.

Dinoster + Ignister = Titanic Galaxy.

Overlay spare 4 and Master to make Rafflesia.

EP, search a dude.

 

Can also be done with Majester as your first summon, provided you have a Luster in ED and make Majester with Luster/Master. 

 

Simple version is just

Luster Pendulum

Level 4 Pendulum

Level X Pendulum

 

Luster + 4 = Ignister

Ignister finds Master/Luster

M/L + X = Dinoster

Dinoster + Ignister = Titanic Galaxy.

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Not even, the only people who are salty are the kids that need Twin Twister or Duster to win. CDI created salt cause it was piss easy to make in R4nk decks and had mean bedfellows in Dark Law, Shock Master and Winda. Harbinger is a pretty fair card when you consider that OCG made it to for the OCG format with the power 9 legal there

 

 
 

BEWD, Felgrand, Monarchs, Dracopals, BA, it's going in everything so far lol

 

BEWD is pretty obvious since it's starting to gain a lot of leverage. I have no clue how Felgrand will work out though. Dracopals can do it if they have 2 Ignister/Dinoster, but that 1 Extra Deck slot could be used for something else better. Monarchs might use it, but I think relying on Dominion is still very important in this point in time so having anything else in the Extra is debatable. And BA and all other decks that can use Xyz Universe might as well have fun with this.

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Clash+Rescue rabbit is a two card Harbinger 

 

Rabbit->2 Master

 

Clash->Luster, sync into Ignister, summon the a slayer, Dinoster

 

Opening Bunny, Clash/Luster, Ariadne is the best opening for Dracopals atm

 

 

BEWD is pretty obvious since it's starting to gain a lot of leverage. I have no clue how Felgrand will work out though. Dracopals can do it if they have 2 Ignister/Dinoster, but that 1 Extra Deck slot could be used for something else better. Monarchs might use it, but I think relying on Dominion is still very important in this point in time so having anything else in the Extra is debatable. And BA and all other decks that can use Xyz Universe might as well have fun with this.

 

Feglrand have LaDD off Paladin

 

Dracopals do it with bunny usually. And actully no. With Shock gone, investing in Chain just for the Bulb play is generally seen as poor deckbuilding, so you go 1-2 Dino 2-3 Ignister, so it's quite easy to do.

 

Dominion lock is fragile as funk, the Zaborg build really is better in everyway. Dominion is good for the -2, so you can play beatrice and m7 in the deck as well. Throw in teleports and Monarchs might finally become good

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Winter mentioned it ,but no. Think back to when I dueled you with Ppal during the Halloween event.

 

For example, 5 card board (Fairly regular, though not the cheapest or most common way, just a really efficient way):

1 Luster Pendulum

3 Level 4 Pendulums

1 Level X Pendulum

 

Luster + 4 = Ignister.

Get Master Pendulum from the deck.

Master + 4 = Majester, eff.

Majester second eff, detach Master, get back Luster from ED.

Fuse Luster + Level X = Dinoster.

Dinoster revives Master.

Dinoster + Ignister = Titanic Galaxy.

Overlay spare 4 and Master to make Rafflesia.

EP, search a dude.

 

Can also be done with Majester as your first summon, provided you have a Luster in ED and make Majester with Luster/Master. 

 

Simple version is just

Luster Pendulum

Level 4 Pendulum

Level X Pendulum

 

Luster + 4 = Ignister

Ignister finds Master/Luster

M/L + X = Dinoster

Dinoster + Ignister = Titanic Galaxy.

 

I had jut realized when Winter brought it up. It' a neat combo indeed, But a bit iffy to me personally since you get rid of 2 strong presence monsters. But then again, Ignister is vulnerable past the turn it is summoned, and Hope Harbinger can work off of other Xyzs  you summon since you can spam others like Rafflesia easy in Pepe/Dracopals.

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I had jut realized when Winter brought it up. It' a neat combo indeed, But a bit iffy to me personally since you get rid of 2 strong presence monsters. But then again, Ignister is vulnerable past the turn it is summoned, and Hope Harbinger can work off of other Xyzs  you summon since you can spam others like Rafflesia easy in Pepe/Dracopals.

Strong presence monster don't matter. The idea fields are:

 

Rafflesia Dweller

 

Rafflesia/Dweller Beast set 3

 

Harbinger set 3

 

Harbinger Set 3 tends to be the best cause the prop of opening multiple TT or Duster is small and a drain on the hand. Getting more than 2 of the pieces on field is beyond the scope of 2 card combos. Otherwise yeah, Dweller, Raff, Beast is the best opening

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the issue is that i never summon it. So they don't even neccesarily KNOW it's coming.

There's plenty of impressive cards that I've never gotten the chance to play(Quasar for example).

Thing is, just don't stress over it. It's pointless to do so, since they just want to be the bad players that they are.

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Can I just mention how much I love this interaction?

 

do the play to end with Raff/Majester/Titanic Galaxy

 

Opp's turn/your turn if they're passive, ditch Treacherous Trap Hole, pop their single monster/one monster if you for some reason need to avoid popping both, and Majester (hopefully after it used both effects)

 

Titanic Galaxy gives +1850 to either itself or Raff. Making a 4850/2500 or 2150/2500.

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Oh so it's like infinity except it isn't straight "you can't play". It also seems more geared to hitting spell oriented decks. People shouldn't complain too much over the spell absorption since it's just baiting it like usual.

 

I'd be more worried about that attack gaining lol. Kinda scary

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