alexhatcher Posted June 28, 2007 Report Share Posted June 28, 2007 rules 1.make a set of minium of 3 and a max of 5 cards2.must focus on defensive tactics3. form the BEST defensive team(can be magic trap , monster)4. you must at least have 1 monster 1 magic and 1 trap the other 2 if you want to have 5 you may do with how you like------------------------------------------------- winner recieves 1 rep if its good i'll add on 5 points ends when 3 poeple have entered NO RESEARVING Link to comment Share on other sites More sharing options...
JerryFreelance Posted June 29, 2007 Report Share Posted June 29, 2007 Are you sure? Because I would otherwise reserve an entry. Just because no one posts in what? 6 hours? doesn't mean you end the contest. It's SUMMER BREAK. People are hanging with friends all day. Just wait and someone is bound to enter. If you want this closed, consider it done. Otherwise, entry reserved. Link to comment Share on other sites More sharing options...
TAG Posted June 29, 2007 Report Share Posted June 29, 2007 ooh..can i enter my friend's sad excuse for yugioh cards? Link to comment Share on other sites More sharing options...
Weather Duelist Posted June 29, 2007 Report Share Posted June 29, 2007 If it will make you feel better.. here is my entry: A nearly perfect defense, with a minute weakpoint for b alance purposes. Link to comment Share on other sites More sharing options...
Quagmire_jr Posted June 29, 2007 Report Share Posted June 29, 2007 Based on a real strategy, but enchanced!!! If card 1, 3, and 4 are used together, your opponent cant attack at all... card 2 is just incard your opponent somehow destroys your counters... Link to comment Share on other sites More sharing options...
Weather Duelist Posted June 29, 2007 Report Share Posted June 29, 2007 Cards 3 and 4 are overpowered, althought extremely cool. Just sacrificing 500 point to negate all battle damage for the rest of the duel (since your other cards prevent your Traps from being destroyed). I would add a continuous requirement, something simple like a discard a card or tribute a monster... something that would give a downfall for the user. The other one is just broken. Think about all the high level monster that are already a challenged to defeat. Now add this card, and your only defense has become uneffective. Look at it from the opponent's perspective. I know its hard, but balance comes fom thinking like your opponent and figuring out how to beat your own card. If you can do that, and still be able to keep up a duel, then your card is fine. Right now, get a medium level monster, like 2000, and suddenly its given they have 4 turns to figure it out. Other than that, your cards are cool. Link to comment Share on other sites More sharing options...
Quagmire_jr Posted June 29, 2007 Report Share Posted June 29, 2007 card 3 is almost exactly the same as a few real cards... ever heard of spirit barrior or clock tower prision? the only difference is you need to pay 500 instead of waiting 2 turns or having a monster out... card four is the equivelent of astryl barrier... They have the exact same effect!!! i just worded it differently!!! This is a real strategy... i just remade it!!! u were right about the 4th... i just worded it wrong... forgot to put "attack against ur monsters"... i fixed it... and there are real cards that can protect trap cards... (example: fake trap) It isnt any more overpowered than using a card which protects fieldspells when you have clocktower prision out... and it is possible to beat... destroy all counters. destroy monster. destroy either trap. (counter removal card and 2 rejeki break. not bad) Link to comment Share on other sites More sharing options...
Weather Duelist Posted June 29, 2007 Report Share Posted June 29, 2007 Ok, I have to apologize about card 4.. the way it was worded did seem like you were allowing any of your own monsters to attack directly. Now that I know what you meant, it makes perfect sense. You protect your own monsters by taking the attack, however with the 3rd card in play... any and all damage is zero. Nice one. Link to comment Share on other sites More sharing options...
Kurtis Posted June 29, 2007 Report Share Posted June 29, 2007 Im making my cards now. Link to comment Share on other sites More sharing options...
alexhatcher Posted June 29, 2007 Author Report Share Posted June 29, 2007 ok thread will stay open i guess oh and only 3 poeple remember 2 have entered i hope your fast enough...... so far i like Quagmire_jr's unless the third person that enters is better he wins.... Link to comment Share on other sites More sharing options...
Kurtis Posted June 29, 2007 Report Share Posted June 29, 2007 Heres my cards: Link to comment Share on other sites More sharing options...
alexhatcher Posted June 29, 2007 Author Report Share Posted June 29, 2007 sweet kurtis nice combo and great job weather duelist but sorry you guys came a long way but Quagmire_jr won +1 rep no 5 points only resion he won was he was allmost unhittable Link to comment Share on other sites More sharing options...
Kurtis Posted June 29, 2007 Report Share Posted June 29, 2007 Who came in second? Link to comment Share on other sites More sharing options...
alexhatcher Posted June 29, 2007 Author Report Share Posted June 29, 2007 i would have to say you would Link to comment Share on other sites More sharing options...
Weather Duelist Posted June 30, 2007 Report Share Posted June 30, 2007 Well, it didn't matter to me if I won or not, basically I've been using the contest to format my newest deck. Hope you liked them. Link to comment Share on other sites More sharing options...
Quagmire_jr Posted June 30, 2007 Report Share Posted June 30, 2007 cool... Glad i actually won... and id recomend trying the real combo in ur real deck... (and fyi.... people appreciate it when u pm them after they win a contest) Link to comment Share on other sites More sharing options...
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