Ryusei the Morning Star Posted December 29, 2015 Report Share Posted December 29, 2015 Heavy Storm creates ugly plays with Floodgates and Pendulums Duster while not having those downsides....has no downsides Trunande is f***ing broken and would break pendulums a thousand times more than heavy which leaves us with the last of this series of unfortunate events Cold Wave This card can only be activated at the start of Main Phase 1. Until your next turn, you and your opponent cannot play or Set any Spell or Trap Cards. Why is this card the fairest of the four in my opinion. Well for one, you have to activate at the start of your MP1, it affects both players and does unduly give you a + over the opponent like Duster. Neither player can set pendulum scales. I don't see it otk the opponent anymore than Duster would. Won't be as much a staple as duster or heavy. With Twin Twister coming out, OCG (and TCG) should have no more need for mass removal. The best play would be Cold Wave Exciton due to Wave making any set s/t blanks for Nuke Roach. The combination is 1) Not Legal in TCG 2) would only serve to punish over-extension in OCG The other problem would of course be, Kozmo. But it's not too different from say Twin Twister or Duster in that situation. The power of this card largely erodes from it's T1 play, where it would in effect double as weak pot of greed. ie. You make your plays with your monsters. End. Opponent can't make any s/t plays, makes half-formed monster play. Ends. You draw 1, games states roughly equal, but with you maintaining hand advantage while your opponent cannot advance his position significantly. Looks terrible, but that's only true of certain decks who are very S/T reliant Thank being said, thought on this being unbanned? It's literally a more strict Denko that's fairly balanced unlike the Sekka Link to comment Share on other sites More sharing options...
(GigaDrillBreaker) Posted December 29, 2015 Report Share Posted December 29, 2015 Denko aside, I am happy with this where it is. That said, I wouldn't really be opposed to it popping up for a format, and hell, if things work out, I would be fine with it staying. Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted December 29, 2015 Author Report Share Posted December 29, 2015 Denko aside, I am happy with this where it is. That said, I wouldn't really be opposed to it popping up for a format, and hell, if things work out, I would be fine with it staying.In context of TCG, I think it would allow for some of the other backrow to move up, With Rafflesia legal, it's not even like it shuts outs S/T anymore. It has had the effect of rapidly increasing the power of Raff, Nuke Roach (dun worry), and Blackrose in certain decks, but that's the same end result of basically Duster. In context of OCG, it hurts pendulum decks and the meta much much more than Duster could. SP/DP chain Twin Twisty/MST/Typhoon MP1 freeze a cracked scale is very potent to the meta decks as far as I can see. It's the healthiest solution to the Trap problem Link to comment Share on other sites More sharing options...
The Warden Posted December 29, 2015 Report Share Posted December 29, 2015 I'm trying to figure out if play means "activate in general", or "activate from the hand". I mean, you can still Pendulum Summon, since it's a card function and not an effect. So either way, Pendulums can still make huge plays unopposed with this, since odds are you have your scales already set. Sure you can't use the likes of Scout, but you can still make the summon, and that's what's kinda important here when making a huge play unopposed. But yeah, we have Denko Sekka, so we don't need this natural disaster back. Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted December 29, 2015 Author Report Share Posted December 29, 2015 I'm trying to figure out if play means "activate in general", or "activate from the hand". I mean, you can still Pendulum Summon, since it's a card function and not an effect. So either way, Pendulums can still make huge plays unopposed with this, since odds are you have your scales already set. Sure you can't use the likes of Scout, but you can still make the summon, and that's what's kinda important here when making a huge play unopposed. But yeah, we have Denko Sekka, so we don't need this natural disaster back.Play =Activate I assume Denko doesn't ever stop pendulums, this does fairly often if you can couple it with something. It's never more deadly than duster outside of a T1 play Link to comment Share on other sites More sharing options...
The Warden Posted December 29, 2015 Report Share Posted December 29, 2015 Well, against unused backrow sure, but this thing can't do jack to the likes of active floodgates like Vanity's or Skill Drain, where Duster would be the preferred choice. Really this thing only screws Pendulums if you get T1, otherwise they'll get set-up and you are screwed. This does flip a massive bird to Majespecters though, which is pretty god damn hilarious. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted December 29, 2015 Report Share Posted December 29, 2015 It's a pretty cool card, I give you that. Kinda want to see it back, but it's pretty much strictly a Kozmo card, TCG-wise. Also as far as i'm aware this stops you from setting scales. Link to comment Share on other sites More sharing options...
(GigaDrillBreaker) Posted December 29, 2015 Report Share Posted December 29, 2015 Broken, your mistake is in assuming that pendulum scales are good when they stay in place. Link to comment Share on other sites More sharing options...
The Warden Posted December 29, 2015 Report Share Posted December 29, 2015 That only applies to PePe and Towers Turbo before it got nerfed to oblivion, you ARE aware of that right? There are some Pendulum decks that happen to enjoy their scales staying where they are, like Magicians and Majespecters. Not every deck that uses Pendulums happens to spam Luster Pendulum and Wavering eyes. Link to comment Share on other sites More sharing options...
(GigaDrillBreaker) Posted December 29, 2015 Report Share Posted December 29, 2015 The best ones do. Link to comment Share on other sites More sharing options...
The Warden Posted December 29, 2015 Report Share Posted December 29, 2015 Would the best ones even need to use Cold Wave to win? Link to comment Share on other sites More sharing options...
Aman Indra Posted December 29, 2015 Report Share Posted December 29, 2015 Would the best ones even need to use Cold Wave to win?The best answer to this would be a word starting from Y and ending with S Link to comment Share on other sites More sharing options...
The Warden Posted December 29, 2015 Report Share Posted December 29, 2015 Sweetie darling sweetie, it was a rhetorical question. Cold Wave is winmoar, and pretty much seals a win. The answer isn't "yes" insomuch that it's more of a "no, but they'd still use it anyways". Link to comment Share on other sites More sharing options...
Aman Indra Posted December 29, 2015 Report Share Posted December 29, 2015 Great card regardless, just this or duster at 1 in TCG and i'll be happy. Link to comment Share on other sites More sharing options...
SirReal Posted December 29, 2015 Report Share Posted December 29, 2015 One thing I like about this over Danko in terms of fairness is that unlike when Danko is summoned, you can chain cards in response to Cold Wave's activation. If you have that floodgate you wanted to play, it becomes a "play it now or never" rather than "funk you". It also allows chainable traps to go off and for you to flip up continuous traps that have chainable effects a la Dark Contract with the Witch. One thing that Denko has over this is while Denko is up, your opponent can still activate spells, whereas Cold Wave can see use on turn 1 in game 2 and 3 because you know your opponent plays a spell and trap heavy deck or simply as a "funk your pendulums" play that pendulum decks can't use (which isn't the worst thing) Link to comment Share on other sites More sharing options...
(GigaDrillBreaker) Posted December 29, 2015 Report Share Posted December 29, 2015 Would the best ones even need to use Cold Wave to win?Running cold wave in these decks makes like no sense. It will just kill your own plays with its timing restriction. Link to comment Share on other sites More sharing options...
GarlandChaos Posted December 29, 2015 Report Share Posted December 29, 2015 I want this thing back. So. funking. Much. Why? Backrow can go rot in HELL for all I care. The last thing I want is me setting up a giant field and attacking head on just to get Mirror Forced. There's a reason why I don't like cards such as Trap Stun and Royal Decree, and that reason is because they're trap cards themselves. I HATE having to wait a turn for something big with no risk, and I don't care if this makes me sound like an impatient twat. I want, no, NEED Cold Wave back to AT LEAST 1. I don't care if I don't get to use any other S/Ts that turn. Two turns of no S/Ts is all I ever want. Link to comment Share on other sites More sharing options...
玄魔の王 Posted December 29, 2015 Report Share Posted December 29, 2015 If Konami didn't want people to use backrow, they wouldn't make it. Link to comment Share on other sites More sharing options...
Toffee. Posted December 29, 2015 Report Share Posted December 29, 2015 On one hand, this card makes Pendulum/backrow/etc decks cry because This shuts them down. On the other hand, this card makes players cry when they can't topdeck it on turn 1. .... idgi Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted December 30, 2015 Author Report Share Posted December 30, 2015 Would the best ones even need to use Cold Wave to win?The best answer to this would be a word starting from Y and ending with SThe answer is No. Cold Wave would not nearly be as much of a staple as Duster or Heavy would be. For example, look at a deck like Shaddolls? Or Nekroz, Cold Wave is not Denko, it could not be run easily. Try BA, you're locking yourself out of half your game. Pretty sure the OCG would have no true staples if this were swapped with Duster. It's an extraordinarily healthy card to have in the game One thing that Denko has over this is while Denko is up, your opponent can still activate spells, whereas Cold Wave can see use on turn 1 in game 2 and 3 because you know your opponent plays a spell and trap heavy deck or simply as a "f*** your pendulums" play that pendulum decks can't use (which isn't the worst thing)Why is that a +? Denko is far more one sided than wave in that you can still make all the aggression (spell) plays you want while shutting off the defense (Traps) your opponent may have. The only way Denko is more fair than Wave is that it's a monster and thus easier to stop I want this thing back. So. f***ing. Much. Why? Backrow can go rot in HELL for all I care. The last thing I want is me setting up a giant field and attacking head on just to get Mirror Forced. There's a reason why I don't like cards such as Trap Stun and Royal Decree, and that reason is because they're trap cards themselves. I HATE having to wait a turn for something big with no risk, and I don't care if this makes me sound like an impatient twat. I want, no, NEED Cold Wave back to AT LEAST 1. I don't care if I don't get to use any other S/Ts that turn. Two turns of no S/Ts is all I ever want.Backrow won't go to hell necessarily, Cold Wave does not prevent "set 5 pass". "Set 5" is quite healthy to have in the game, what it does do it give you a turn of work around which with a fair bit of planning can pay off quite well If Konami didn't want people to use backrow, they wouldn't make it.If they wanted us to play it, Duster wouldn't be legal and Twin Twister wouldnt exist On one hand, this card makes Pendulum/backrow/etc decks cry because This shuts them down. On the other hand, this card makes players cry when they can't topdeck it on turn 1. .... idgiAgain it would't shut them down, but they have to have a contingency plan and can't just always rely on their backrow or pendulum summoning to play. Like imagine this in a nekroz world, you would need plays, it could be as simple as brio into valk, summon a jew, but wave de-liniarizes decks Well, against unused backrow sure, but this thing can't do jack to the likes of active floodgates like Vanity's or Skill Drain, where Duster would be the preferred choice. Really this thing only screws Pendulums if you get T1, otherwise they'll get set-up and you are screwed. This does flip a massive bird to Majespecters though, which is pretty god damn hilarious.The idea is that Twin Twister and Harpie's Feather Duster hurt backrow too much. The idea behind those cards were to be a way to get a gift per say to make more than the standard wade through traps play a limited number of times a duel. What wave does it 1) Allow you that 2) Not damage your opponent's advantage in the process 3) Allow chaining, the idea is not to remove floodgates, but to be able to make a play through something like set 3 notice. Pendulums are a cancer to this game, and Duster doesn't even hurt them much due to think like Ariadne, and Pendulum Call It's a pretty cool card, I give you that. Kinda want to see it back, but it's pretty much strictly a Kozmo card, TCG-wise. Also as far as i'm aware this stops you from setting scales. I'm 110% for it replacing Duster in the OCG, and think it would be the best way to let TCG move up on traps too. It's strictly inferior to duster and heavy in Kozmo in that the opponent can say chain IIW and you're stuck looking stupid Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted January 2, 2016 Author Report Share Posted January 2, 2016 One of my friends brought up an interesting point with this card. Chaos Emperor Dragon + Wave is superior to Emperor+Duster for the simple fact you can burn more. It's minor and I don't think that's a deciding factor, but with CED at three in OCG and likely 1 in TCG soon it's something to consider Link to comment Share on other sites More sharing options...
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