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[TCG] Goodswarm Deck


Astro Dude

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Hey there, ever have a problem with Evilswarm monsters? Well I have a deck that might be right up your alley: I call it Goodswarm. Here is the recipe for this deck:
 
Monsters:

  • Amazoness Swordswoman x3
  • Big Eye x2
  • Big Shield Gardna
  • Black Horn of Heaven
  • Black Luster Soldier - Envoy of the Beginning (Unless banned)
  • Blackwing - Blizzard the North
  • Blackwing - Bora the Spear
  • Blackwing -Elphin the Raven x2
  • Blackwing - Gale the Whirlwind (Unless banned)
  • Blackwing - Kalut the Moon Shadow
  • Blackwing - Shura the Blue Flame
  • Blackwing - Sirocco the Dawn
  • Blackwing - Vayu the Emblem of Honor
  • Blackwing - Zephyros the Elite
  • Blade Knight
  • Blast Sphere x3
  • Blizzard Dragon
  • Blue-Eyes White Dragon x2
  • Dunames Dark Witch x2
  • Effect Veiler
  • Fairy's Gift ( I have it cause it's cute. You can pick another Light attribute monster for a substitute)
  • Marshmallon x3
  • Morphing Jar #2
  • Needle Worm
  • Neo-Spacian Grand Mole
  • Psi-Blocker
  • Reflect Bounder x3
  • Tsukuyomi (Unless it's banned)

Spell:

  • Amulet of Ambition
  • Space Cyclone
  • Swords of Revealing Light x2

Traps:

  • Begone, Knave!
  • Dust Tornado x2
  • Fiendish Chain x3
  • Magic Cylinder x2
  • Michizure
  • Mirror Force x2 (Unless banned or limited)
  • Negate Attack
  • Shadow Imprisoning Mirror x2
  • Solemn Wishes

Extra Deck:

  • Blackwing Armor Master
  • Blackwing Armed Wing
  • Blackwing - Silverwind the Ascendant

This deck heled me out and can ruin anyone's game.

 

The purpose is to stop your opponent from attacking you with Evilswarm monsters. Amazoness Swordswoman and Reflect Bounder can send damage back to the opponent, Blue Eyes and Black Luster are heavy hitters, But the keys are cards like Shadow Imprisoning Mirror and Black Horn of Heaven. Marshmallon, Swords and Negate can only go so far.
 
[spoiler=ravage]
A good combo is to use Begone Knave when your opponent has no monsters and you have a face down Needle worm. Flip, attack and replace if you did not summon a monster already. The fact of Needle Worm's flip effect can be used by this will cost your opponent some good cards.


 
If you think this deck needs some fine tuning, do not hesitate to say so, as long as it is not hate.

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First point: Never organize your cards alphabetically. At least separate the Monster/Spells/Traps so we clearly see the ratio between them and what cards you put in. And it would help if we knew how many cards you are running.

 

Second, this is literally a bunch of garbage thrown together. There are so many things going all over the place that I can't even see the true focus of the deck. You run mostly Blackwings, yet you throw in Blue Eyes, Amazoness Swordswoman, Solemn Wishes, and other random stuff in the same deck. You think they are good techs, but in reality you're creating chaos and disorder.

 

Third, this deck is very outdated. What I mean by that is that you run a lot of old cards, and you cater against Evilswarms, a rogue anti-meta that hasn't been relevant for several years(also, Tsukuyomi was Unlimited for a while).

 

There are far worse decks out there and I cannot see how this deck can face off against anything, let alone call it a "Goodswarm" deck, because I see nothing "good" about this deck being possibly "swarmed" to the field at all. Try again when you actually make a deck that makes sense, is strict to one or two themes,  as updated cards, and actually has results against current decks being faced.

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The deck must be traditional; it has Morphing Jar #2.

Furthermore, I agree with Komaeda, organising it alphabetically makes it a mess as we have no idea about ratios, and with 60 cards and too many themes, the deck will dead draw quite a bit.

 

I suggest you build the deck around BWs specifically, in which case you'd cut Elphin, Vayu and bump up some of the better BWs as well as adding Bora.

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First point: Never organize your cards alphabetically. At least separate the Monster/Spells/Traps so we clearly see the ratio between them and what cards you put in. And it would help if we knew how many cards you are running.

 

Second, this is literally a bunch of garbage thrown together. There are so many things going all over the place that I can't even see the true focus of the deck. You run mostly Blackwings, yet you throw in Blue Eyes, Amazoness Swordswoman, Solemn Wishes, and other random stuff in the same deck. You think they are good techs, but in reality you're creating chaos and disorder.

 

Third, this deck is very outdated. What I mean by that is that you run a lot of old cards, and you cater against Evilswarms, a rogue anti-meta that hasn't been relevant for several years(also, Tsukuyomi was Unlimited for a while).

 

There are far worse decks out there and I cannot see how this deck can face off against anything, let alone call it a "Goodswarm" deck, because I see nothing "good" about this deck being possibly "swarmed" to the field at all. Try again when you actually make a deck that makes sense, is strict to one or two themes,  as updated cards, and actually has results against current decks being faced.

Honest, harsh, but honest. With a deck like mine one can manage to win by luck. But I have a better, more creative idea.

The deck must be traditional; it has Morphing Jar #2.

Furthermore, I agree with Komaeda, organising it alphabetically makes it a mess as we have no idea about ratios, and with 60 cards and too many themes, the deck will dead draw quite a bit.

 

I suggest you build the deck around BWs specifically, in which case you'd cut Elphin, Vayu and bump up some of the better BWs as well as adding Bora.

Already fixed that. Organized by monster, spell and trap. The purpose is to counter the Evilswarm monsters. Hence why I call it goodswarm. It does not swarm. It counters it and it is the opposite of evil. A solid mix of Dark and Light Monsters. Besides, it is so satisfying because one card benefits from Evilswarm: Dark Armed Dragon. Hence why I put Needle Worm in. If your opponent is unlucky enough to have DAD as one of the top five cards on his deck, advantage, Lost! But I would agree. 60 cards is overkill. But come on, Fiendish Chain, Negate... Oh yeah, forgot about Infestation Pandemic. But the effect only lasts one turn, after that. I know this sounds like I'm not listening but try your own version of this deck and try to tweak the recipe. Though I will replace one of my Dunames Dark Witches with Bora.

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The deck must be traditional; it has Morphing Jar #2.

Furthermore, I agree with Komaeda, organising it alphabetically makes it a mess as we have no idea about ratios, and with 60 cards and too many themes, the deck will dead draw quite a bit.

 

I suggest you build the deck around BWs specifically, in which case you'd cut Elphin, Vayu and bump up some of the better BWs as well as adding Bora.

Could be OCG,

 

Wouldn't r4nk be the easiest Verz counter? Might as well just play force Trix and soul shave for CDI in pure BW

 

Bora, kris, Gale should be maximized for starters, play the double allure, depending on how fast you can get to CDI you might play more solemns than IA.

 

Dark Strike is still pretty solid in Wings. Consider the new assault BW also

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You try dueling against a deck like this:

 

Normal Monsters:

Evilswarm Heliotrope x3

 

Effect Monsters:

Dark Armed Dragon

Evilswarm Castor x3

Evilswarm Kerykeion x3

Evilswarm Mandragora x3

Evilswarm O'lantern

Evilswarm Salamandra

Evilswarm Thunderbird x3

Rescue Rabbit

 

Spells:

 

Dark Hole

Forbidden Dress x2

Infestation Pandemic x3

Mystical Space Typhoon x2

Reinforcement of the Army

 

Traps:

 

Bottomless Trap Hole

Breakthrough Skill x2

Compulsory Evacuation Device

Fiendish Chain x3

Infestation Infection

Safe Zone x2

Solemn Warning

Torrential Tribute

 

Extra Deck:

 

Xyz Monsters

Evilswarm Bahamut x3

Evilswarm Ophion x3

Evilswarm Ouroboros x2

Number 66: Master Key Beetle x2

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You try dueling against a deck like this:Normal Monsters:Evilswarm Heliotrope x3Effect Monsters:Dark Armed DragonEvilswarm Castor x3Evilswarm Kerykeion x3Evilswarm Mandragora x3Evilswarm O'lanternEvilswarm SalamandraEvilswarm Thunderbird x3Rescue RabbitSpells:Dark HoleForbidden Dress x2Infestation Pandemic x3Mystical Space Typhoon x2Reinforcement of the ArmyTraps:Bottomless Trap HoleBreakthrough Skill x2Compulsory Evacuation DeviceFiendish Chain x3Infestation InfectionSafe Zone x2Solemn WarningTorrential TributeExtra Deck:Xyz MonstersEvilswarm Bahamut x3Evilswarm Ophion x3Evilswarm Ouroboros x2Number 66: Master Key Beetle x2

Verz suck monkey balls in TCG, they atleast have multiple allures and bunny in OCG, that being said, play a pure blackwing deck, your Verz matchup will be easy s***

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And, you know, even if they were, Blue-Eyes White Dragon randomly splashed into a kind-of Blackwing Deck with 3 cards in the extra and a string of utterly random tech choices with little to no synergy wouldn't, and even right now as they are doesn't, counter them at all.

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You try dueling against a deck like this:

 

Normal Monsters:

Evilswarm Heliotrope x3

 

Effect Monsters:

Dark Armed Dragon

Evilswarm Castor x3

Evilswarm Kerykeion x3

Evilswarm Mandragora x3

Evilswarm O'lantern

Evilswarm Salamandra

Evilswarm Thunderbird x3

Rescue Rabbit

 

Spells:

 

Dark Hole

Forbidden Dress x2

Infestation Pandemic x3

Mystical Space Typhoon x2

Reinforcement of the Army

 

Traps:

 

Bottomless Trap Hole

Breakthrough Skill x2

Compulsory Evacuation Device

Fiendish Chain x3

Infestation Infection

Safe Zone x2

Solemn Warning

Torrential Tribute

 

Extra Deck:

 

Xyz Monsters

Evilswarm Bahamut x3

Evilswarm Ophion x3

Evilswarm Ouroboros x2

Number 66: Master Key Beetle x2

 

Saitama_OK.jpg

 

..Besides it doesn't look like a good enough Evilswarm deck to be fitted against the metagame. Evilswarms are pretty meh since their only strength is shutting off the summons of Level 5 or higher monsters. Even if Kozmos and Magicians get disrupted by Ophion, they still have loopholes. And Pepe doesn't give a flipping funk what Ophion does. Any other rogue deck or low tier would have variable results as well but Ophion is just so easy to play around because Xyzs are a thing. Evilswarms' general effectiveness depends on the trending metagame, and they might as well fall into where Gravekeepers are.

 

Your deck is still mumbo jumbo. I can let you get away with making a deck specifically to counter this one deck for personal purposes, but at least try to make something that makes sense, something that actually stops Evilswarms. Ironically, Blackwings, BLS, BEWD, and your other Level 5 or highers in your deck get ROFLstomped by Ophion easy. And it appears the only things you claim to be "anti-Evilswarm" is just dependence on situational backrow and Shadow Imprisoning Mirror. Which means you're likely just going to rely on topdeck powers, which is something you should not be focusing on. What you have now is not "Goodswarms". It's just a scrub deck an IRL player with low money and cards can make and call it an "anti" build against a deck they got salty against once.

 

You can agree to restart making this, and we can help you build it in the way you want with legitimate staples and techs. Because you really need to catch up with the metagame and need to be updated on card techs.

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You try dueling against a deck like this:

 

Normal Monsters:

Evilswarm Heliotrope x3

 

Effect Monsters:

Dark Armed Dragon

Evilswarm Castor x3

Evilswarm Kerykeion x3

Evilswarm Mandragora x3

Evilswarm O'lantern

Evilswarm Salamandra

Evilswarm Thunderbird x3

Rescue Rabbit

 

Spells:

 

Dark Hole

Forbidden Dress x2

Infestation Pandemic x3

Mystical Space Typhoon x2

Reinforcement of the Army

 

Traps:

 

Bottomless Trap Hole

Breakthrough Skill x2

Compulsory Evacuation Device

Fiendish Chain x3

Infestation Infection

Safe Zone x2

Solemn Warning

Torrential Tribute

 

Extra Deck:

 

Xyz Monsters

Evilswarm Bahamut x3

Evilswarm Ophion x3

Evilswarm Ouroboros x2

Number 66: Master Key Beetle x2

 

easy

 

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Saitama_OK.jpg

 

..Besides it doesn't look like a good enough Evilswarm deck to be fitted against the metagame. Evilswarms are pretty meh since their only strength is shutting off the summons of Level 5 or higher monsters. Even if Kozmos and Magicians get disrupted by Ophion, they still have loopholes. And Pepe doesn't give a flipping f*** what Ophion does. Any other rogue deck or low tier would have variable results as well but Ophion is just so easy to play around because Xyzs are a thing. Evilswarms' general effectiveness depends on the trending metagame, and they might as well fall into where Gravekeepers are.

 

Your deck is still mumbo jumbo. I can let you get away with making a deck specifically to counter this one deck for personal purposes, but at least try to make something that makes sense, something that actually stops Evilswarms. Ironically, Blackwings, BLS, BEWD, and your other Level 5 or highers in your deck get ROFLstomped by Ophion easy. And it appears the only things you claim to be "anti-Evilswarm" is just dependence on situational backrow and Shadow Imprisoning Mirror. Which means you're likely just going to rely on topdeck powers, which is something you should not be focusing on. What you have now is not "Goodswarms". It's just a scrub deck an IRL player with low money and cards can make and call it an "anti" build against a deck they got salty against once.

 

You can agree to restart making this, and we can help you build it in the way you want with legitimate staples and techs. Because you really need to catch up with the metagame and need to be updated on card techs.

Very well, what would you suggest? After all,I made this deck from a video game card selection. What kind of cards can I use. A good recipe please?

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Very well, what would you suggest? After all,I made this deck from a video game card selection. What kind of cards can I use. A good recipe please?

 

I can only suggest staples and some techs, but only if you stick to a primary engine. Do you want to stick to Blackwings or some other anti-meta engine? I can only give recommendations if you actually have a theme or series of correlated cards you want to run to "counter Evilswarms."

 

easy

 

 

That was more amusing than I expected.

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  • 4 weeks later...

I can only suggest staples and some techs, but only if you stick to a primary engine. Do you want to stick to Blackwings or some other anti-meta engine? I can only give recommendations if you actually have a theme or series of correlated cards you want to run to "counter Evilswarms."

 

 

That was more amusing than I expected.

Anything to counter those annoying EvilSwarms. Those things gave me heck in Millenium Duels. So yeah, Blackwings. Got anything?

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