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Create a TF2 Item


TF2_The_Scout

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Raptoran

 

Class: Scout

Description: Scout turns into a velociraptor for a short time, being able to deal massive melee damage while absorbing 99% normal damage. After it wears out, normal stats are lowered until next spawn and weapon cannot be used for the next 5 spawns.

 

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Fraggeddon

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Dlopfocket

 

Class: Soldier

Slot: Primary

Description: I'm not quite sure rockets work that way...

+ Rockets will detonate in mid-air based on proximity to enemies

+ / - Rockets will bounce off terrain at the most two times.

- 90% damage

 

 

That Snow Man

(Make sure to say it fast and acknowledge what it sounds like you're saying)

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inb4 tf2 item maker

 

The Winning Homerun

 

Class: Scout

Slot: Melee

Description: Why play when you can win?

+ Taunt creates a Shockwave that kills/destroys anything in it's path

+ Ball attracted to players

- Health becomes 1

 

Next Item: Cyka Blyat (look it up)

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Cyka Blyat

 

Class: Heavy

Slot: Secondary

 

Description: Portable grape juice, finest from Russia. Press Alt+Fire to give to teammate(small health kit)

 

+Regains Max Health

+If being healed by Medic when activated, user becomes ubercharge for 10 seconds

+10% healing from all health kit sources

-50% Damage decrease on all weapons

-10% Movement decrease

-25% healing rate

 

The American Eagle

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Giftspritze

 

Class: All

Slot: Melee

 

Description: A needle that gives gifts to friends and enemies alike when hit. But too many may be a bad thing.

 

+Gives Smissmas gifts to all that it hits

+20% Faster when weapon is not in use

-For every gift that you have in inventory, your class moves 5% slower

-While in use, you become 5% slower

-Willl require keys to open

 

The Texas Handshake

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The Charger

 

Class: Engineer

Slot: Melee

Description: Why fix your machines when you can make one which fixes it for you?

+/- Doesn't hit, similar in attack to the short circuit

+ Adds a fifth machine you can build, the Fixer.

+ Fixes buildings nearby

- Building has 1 health

- -50% melee damage

 

The Goodbye Mat

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The Headhunter's Blowpipe

 

Class: Demoman, Sniper

Slot: Secondary

 

Description: The only pipe to ever have a positive effect to you health.

 

+ You gain 5 health every second

+ When Pipe meter is full and activated, all hits are mini-crits

+ Crits when an enemy is marked for death

+ Gains 10 health every hit

- 25% Slower movement speed

- 60% Damage penalty on Primary weapons

- When the Pipe bar is full and activated, all normal hits on user are mini-crits

 

Ghastly Wrench

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