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[TCG] The Undying Justice ~ Nekroz


Βyakuya

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x1 Dance Princess of the Nekroz

x1 Glow-Up Bulb

x1 Great Sorcerer of the Nekroz

x3 Manju of the Ten Thousand Hands

x1 Mathematician

x2 Performage Damage Juggler

x1 Performage Hat Tricker

x1 Performage Trick Clown

x3 Senju of the Thousand Hands

x1 Summoner Monk

x1 Nekroz of Brionac

x3 Nekroz of Clausolas

x1 Nekroz of Decisive Armor

x1 Nekroz of Gungnir

x2 Nekroz of Trishula

x1 Nekroz of Unicore

x2 Nekroz of Valkyrus

 

x1 Book of Moon

x1 Foolish

x1 Instant Fusion

x1 Monster Reincarnation

x2 Nekroz Cycle

x2 Nekroz Kaleidoscope

x2 Nekroz Mirror

x1 Preparation of Rites

x1 RotA

 

x1 Vanity's Emptiness

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x2 Norden

 

x2 Arc Light

x1 Quasar

x1 Star Eater

x1 Trishula

 

x1 Abyss Dweller

x1 Cairngorgon

x1 Castel

x1 Emeral

x1 Gagaga Cowboy

x1 Honor ARK

x1 Crazy Box

x1 Perfromage Trapeze Magician

 

 

Been testing this out so far, and it still functions pretty great. It has had great consistency and revival losses with Unicore/Brionac/Shurit hits, but the Mages and Instant Fusions make up for it. They are great fodder for Valkyrus. Math into Glow-Up gets Arc Light, which can be Norden'd for a later search. Norden into Glow makes a great Trish too with a Manju/Senju as well. Monk is in testing, but IMO I don't like him too much since the Mages get called to hand/Grave faster and there are no other viable targets. Monster Reincarn is also in testing; it can net back any monster, which would notably include Math, Dance Princess, Brionac, Unicore, and the rest of the clowns. It might be -1, but knowing the Clown's floatiness, it's something worth testing when I go +s with Valk.

 

I'm trying to find other Spell staples Nekroz can work with, so if anyone has suggestions for some, feel free to post some.

 

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