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Just a few curiosities since I want to build Yosens IRL;

Is Necrovalley basically just to stop Kozmos Alongside Daibak and 2 of the Booster?

No Shinchu L?

Upstart I found was a bit excessive With 3 Duality, Kama 3, and Training Grounds. Any reason why you kept it over more stun options?

Is Fiendish > Mirror Force? (I assume Mirror is bad 'cause of Kozmos, but I'm not sure on how good Chain is.)

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Just a few curiosities since I want to build Yosens IRL;

Is Necrovalley basically just to stop Kozmos Alongside Daibak and 2 of the Booster?

No Shinchu L?

Upstart I found was a bit excessive With 3 Duality, Kama 3, and Training Grounds. Any reason why you kept it over more stun options?

Is Fiendish > Mirror Force? (I assume Mirror is bad 'cause of Kozmos, but I'm not sure on how good Chain is.)

Necrovalley also makes the Infernoid matchup better.

 

What would be the point of Shinchu L tho?

Upstart is ok i think. If you dont like it though. fair enough.

Chain is pretty good i thought.

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RE: Shinchu L

Helps protect your monsters from stuff when you don't have the counter, let's you activate counter on the opponents turn more often, and it's searchable from training grounds unlike the counter.

Yeah, daibak took it's spot is what i meant.

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Yeah, daibak took it's spot is what i meant.

Daibak only really functions the same as a Counter enabler. Shinchu still lets you protect things without having the counter, and if you have daibak and shinchu you actually can Pendulum, probably for the other shinchu.

I feel testing 1 or 2 would be fortuitous, at least.

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Daibak only really functions the same as a Counter enabler. Shinchu still lets you protect things without having the counter, and if you have daibak and shinchu you actually can Pendulum, probably for the other shinchu.

I feel testing 1 or 2 would be fortuitous, at least.

 

Shinchu L is just blanket protection for 1 monster when you clearly don't need it, especially this format. The deck needs to be offensive during your turn and Daibak delivers.

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Might I recommend Memory Loss over Fiendish Chain? Fiendish Chain clogs up your backrow whereas Memory Loss doesn't, and Memory Loss has the ability to hit Kozmo spaceships and Majespecters. Putting them in DEF also softens them up so you can deal with them on your turn.

done

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I like Misak better than Daibak. I just find it easier to summon and to be more practical with its Catastor effect. Also, have you tried Divine Wind of Mist Valley? I like it because it allows me to keep field presence with Shinchu L after all monsters return to hand.

Daibak actually lets your regular ones kill 3000 ATK monsters along with the 1000 booster, without any tributes needed in the Pendulum Slot. Plus that helps get around things indestructable by card effects by just killing them in battle.

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Sorry about Double Posting, but I realized you have 2 Necrovalley and 1 Commandment. Why not make it 3 valley? Deck thinning, or what?

Because then i wont draw 3 necrovalley over the course of the game, i'll only ever get 1 dead draw instead of 2.

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