Spinny Posted December 11, 2015 Report Share Posted December 11, 2015 Daibak has to be mained cus 300 boost makes all the difference against dark destroyer in kozmo. Link to comment Share on other sites More sharing options...
Airride Posted December 18, 2015 Report Share Posted December 18, 2015 Just a few curiosities since I want to build Yosens IRL;Is Necrovalley basically just to stop Kozmos Alongside Daibak and 2 of the Booster?No Shinchu L?Upstart I found was a bit excessive With 3 Duality, Kama 3, and Training Grounds. Any reason why you kept it over more stun options?Is Fiendish > Mirror Force? (I assume Mirror is bad 'cause of Kozmos, but I'm not sure on how good Chain is.) Link to comment Share on other sites More sharing options...
Spinny Posted December 18, 2015 Author Report Share Posted December 18, 2015 Just a few curiosities since I want to build Yosens IRL;Is Necrovalley basically just to stop Kozmos Alongside Daibak and 2 of the Booster?No Shinchu L?Upstart I found was a bit excessive With 3 Duality, Kama 3, and Training Grounds. Any reason why you kept it over more stun options?Is Fiendish > Mirror Force? (I assume Mirror is bad 'cause of Kozmos, but I'm not sure on how good Chain is.)Necrovalley also makes the Infernoid matchup better. What would be the point of Shinchu L tho?Upstart is ok i think. If you dont like it though. fair enough.Chain is pretty good i thought. Link to comment Share on other sites More sharing options...
(GigaDrillBreaker) Posted December 18, 2015 Report Share Posted December 18, 2015 No L1T? Link to comment Share on other sites More sharing options...
Spinny Posted December 18, 2015 Author Report Share Posted December 18, 2015 No L1T?im not really sure how good it actually is this format, otherwise i wouldve put it in straight away, still testing. Link to comment Share on other sites More sharing options...
(GigaDrillBreaker) Posted December 18, 2015 Report Share Posted December 18, 2015 It is very good this format. Link to comment Share on other sites More sharing options...
Spinny Posted December 18, 2015 Author Report Share Posted December 18, 2015 It is very good this format.Ill probably cut the upstarts for it. Link to comment Share on other sites More sharing options...
Airride Posted December 18, 2015 Report Share Posted December 18, 2015 RE: Shinchu LHelps protect your monsters from stuff when you don't have the counter, let's you activate counter on the opponents turn more often, and it's searchable from training grounds unlike the counter. Link to comment Share on other sites More sharing options...
Spinny Posted December 18, 2015 Author Report Share Posted December 18, 2015 RE: Shinchu LHelps protect your monsters from stuff when you don't have the counter, let's you activate counter on the opponents turn more often, and it's searchable from training grounds unlike the counter.Yeah, daibak took it's spot is what i meant. Link to comment Share on other sites More sharing options...
Airride Posted December 18, 2015 Report Share Posted December 18, 2015 Yeah, daibak took it's spot is what i meant.Daibak only really functions the same as a Counter enabler. Shinchu still lets you protect things without having the counter, and if you have daibak and shinchu you actually can Pendulum, probably for the other shinchu.I feel testing 1 or 2 would be fortuitous, at least. Link to comment Share on other sites More sharing options...
Sander Posted December 26, 2015 Report Share Posted December 26, 2015 Daibak only really functions the same as a Counter enabler. Shinchu still lets you protect things without having the counter, and if you have daibak and shinchu you actually can Pendulum, probably for the other shinchu.I feel testing 1 or 2 would be fortuitous, at least. Shinchu L is just blanket protection for 1 monster when you clearly don't need it, especially this format. The deck needs to be offensive during your turn and Daibak delivers. Link to comment Share on other sites More sharing options...
IQuitDolphin Posted December 26, 2015 Report Share Posted December 26, 2015 Might I recommend Memory Loss over Fiendish Chain? Fiendish Chain clogs up your backrow whereas Memory Loss doesn't, and Memory Loss has the ability to hit Kozmo spaceships and Majespecters. Putting them in DEF also softens them up so you can deal with them on your turn. Link to comment Share on other sites More sharing options...
Spinny Posted December 26, 2015 Author Report Share Posted December 26, 2015 Might I recommend Memory Loss over Fiendish Chain? Fiendish Chain clogs up your backrow whereas Memory Loss doesn't, and Memory Loss has the ability to hit Kozmo spaceships and Majespecters. Putting them in DEF also softens them up so you can deal with them on your turn.done Link to comment Share on other sites More sharing options...
TF2_The_Scout Posted December 26, 2015 Report Share Posted December 26, 2015 I like Misak better than Daibak. I just find it easier to summon and to be more practical with its Catastor effect. Also, have you tried Divine Wind of Mist Valley? I like it because it allows me to keep field presence with Shinchu L after all monsters return to hand. Link to comment Share on other sites More sharing options...
~~~~ Posted December 26, 2015 Report Share Posted December 26, 2015 Why no side deck? Link to comment Share on other sites More sharing options...
Sander Posted December 26, 2015 Report Share Posted December 26, 2015 Why no side deck? TCG ranked singles? Link to comment Share on other sites More sharing options...
Airride Posted December 26, 2015 Report Share Posted December 26, 2015 I like Misak better than Daibak. I just find it easier to summon and to be more practical with its Catastor effect. Also, have you tried Divine Wind of Mist Valley? I like it because it allows me to keep field presence with Shinchu L after all monsters return to hand.Daibak actually lets your regular ones kill 3000 ATK monsters along with the 1000 booster, without any tributes needed in the Pendulum Slot. Plus that helps get around things indestructable by card effects by just killing them in battle. Link to comment Share on other sites More sharing options...
Airride Posted December 27, 2015 Report Share Posted December 27, 2015 Sorry about Double Posting, but I realized you have 2 Necrovalley and 1 Commandment. Why not make it 3 valley? Deck thinning, or what? Link to comment Share on other sites More sharing options...
Spinny Posted December 27, 2015 Author Report Share Posted December 27, 2015 Sorry about Double Posting, but I realized you have 2 Necrovalley and 1 Commandment. Why not make it 3 valley? Deck thinning, or what?Because then i wont draw 3 necrovalley over the course of the game, i'll only ever get 1 dead draw instead of 2. Link to comment Share on other sites More sharing options...
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