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I don't know what i'm doing . . . (Phantom Knights + BA + Speedroids)


Kanashimi

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Like the title mentioned, trying out Phantom Knights but ended up mish-mashing BA and Speedroids into it . . .

List:
Main Deck Monsters (25):
2x Cir, Malebranche of the Burning Abyss
3x Speedroid Terrortop
2x Farfa, Malebranche of the Burning Abyss
1x Graff, Malebranche of the Burning Abyss
1x Tour Guide from the Underworld
3x Phantom Knighs of Rugged Glove
3x Scarm, Malebranche of the Burning Abyss
3x The Phantom Knights of Dusty Robe
2x Speedroid Taketomborg
1x Speedroid Tri-Eyed Dice
3x The Phantom Knights of Silent Boots
1x Rubic, Malebranche of the Burning Abyss

Main Deck Spells (4):
2x Galaxy Cyclone
2x Speed Recovery

Main Deck Traps (11):
2x Breakthrough Skill
3x The Phantom Wing
3x The Phantom Fog Blade
3x The Phantom Sword

Extra Deck (15):
1x Clear Wing Synchro Dragon
1x Virgil, Rock Star of the Burning Abyss
1x Dark Rebellion Xyz Dragon
2x Evilswarm Thanatos
1x Number 50: Blackship of Corn
1x Evilswarm Nightmare
3x The Phantom Knights of Breaksword
1x Leviair the Sea Dragon
3x Dante, Traveler of the Burning Abyss

Strategy itself is pretty straightforward, dump everything and let the party begins!!!
So yes, Dante is the main card here. (You can keep spamming Dante until you're running out tho . . . that way you can set-up your grave nicely).
Also Break Sword pop* itself and turn into Thanatos if you want monster eff protection and such ...
As for the Synchro, well Terrortop > Taketomborg > Tri-Eyed Dice never fails me :P
But still not sure about the ED cards (might be missing something, i dunno).

 

So far so good testing this deck (never been once lose a duel), but yes, thx to BA and Dante, this deck is faaaaaaaast!

So yea, suggestions and anything to improve this deck is appreciated, since i'm new to this Phantom Knights, especially Rank3Spam.dek (actually, 1st time using BA and Speedroids).

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  • 2 months later...

Well yes, its my old phantom deck . . . . and change already been made, like :

 

> Changing clear wing > trish

> Taking out rubic > den den

> Removing breakthrough > mischief (good card to counter pepe back then, before adjusted list)

> And changing leviair > beatrice

 

But duhh . . . lately never uses this deck again, seeing as a lot of people already using this deck at dn (ba + pk's stuff), and i do hate overused deck (back when im the only one uses this deck, but yea not anymore). But thanks for the reply anyway.

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This doesn't make sense...

 

  Why would you throw a really good Mill-and-Summon Deck away just because it became a norm?

Just like Yuzu's father told Yuya once: "Even if people start using Pendulums, who are the one who brought them into light - you're the one who will guide them!"

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This doesn't make sense...

 

  Why would you throw a really good Mill-and-Summon Deck away just because it became a norm?

Just like Yuzu's father told Yuya once: "Even if people start using Pendulums, who are the one who brought them into light - you're the one who will guide them!"

Well casting some trivial anime references aside, you don't need BA. The reason is cause you only just need a fast way of getting Dante, and the Speedroid are just fine at that. The only reason OCG could do all 3 was cause they had 3 TGU.

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This doesn't make sense...

 

  Why would you throw a really good Mill-and-Summon Deck away just because it became a norm?

Just like Yuzu's father told Yuya once: "Even if people start using Pendulums, who are the one who brought them into light - you're the one who will guide them!"

Well, i dunno, i just ummmm . . . maybe its just me, i'm not trendy nor likes "trend" as a general. When something is overused, it doesn't feel it special anymore, nor unique (at least for me). I'm not throwing that deck, its just i'm not using it anymore 'cause of "a lot of people already uses it", maybe i'll use it again if this deck has lost its popularity (thats also part i'm not really into metagame, cause of same deck over and over, boring). Deckbuilding is part of fun ways i'm enjoying this game, more than playing and dueling itself, so yes, i'm trying to build something new mish-mash again, in hope it works as a whole deck.

 

I dont know it myself, i just hate playing a decks that a lot of people uses it atm, my irl habit . . . when A becomes so popular im turning away and trying B instead, maybe that's how creativity does? dunno. You may call it weird, but that's me anyway.

 

Well casting some trivial anime references aside, you don't need BA. The reason is cause you only just need a fast way of getting Dante, and the Speedroid are just fine at that. The only reason OCG could do all 3 was cause they had 3 TGU.

The main reason of using BA is solely 1, easy access of Beatrice, another Laval and can disrupt opponent's play (dumping mischief or farfa) or maybe setting up grave for future plays (dump pk's or speed recovery). She's still OCG right?

 

But yes you dont really need BA tbh, aside from Beatrice access, empty field terror + taketom = dante is easy, and it doesnt even eat your NS. (also there's kagemucha knight if you want more speed and consistency, but i dont really like it, since it doesnt give you search and plus like pk's or speedroid does).

 

Maybe i should try BA-less version like Komaeda said

 

And also thanks for the reply guys, much appreciated~

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Why are you not maining Twin Twisters in this? It's miles better than Galaxy Cyclone, especially in Phantom Knights, given that every discatd can net you a revival or a search.

 

Ghost Ogre is a good addition to the deck as well cause E-Tele.

 

You also lack staples like Raigeki / Upstart.

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Because :

1. opening terrortop, gives boost to the play you make, possibly 2 or maybe 3 dante 1st turn. the mill power is real, and since twin twister doesnt have grave eff, kinda sort of waste, but dunno its just my bad-logic-theory, maybe ill try it. (the discard is nice tho), also galaxy cyclone has saved me many times from dominion ED lock

 

2. umm, ghost ogre . . . dunno, sounds like staple meet staple, and dunno then if someone start to recommend instant fusion . . . becomes staple.dek, but ill try instead.

 

3. Yes, since im running hella 3 of all for pk's, and yes the drawback is it get cloggy and slow sometimes (opening too much pk's), possibly want to reduce glove and the pk's s/t to make a space for raigeki and such.

 

But yes like i said above, i rarely use this deck atm since its overused by so many people, but doesnt mean i wont use it at all . . .

And thanks for the reply/feedback/advice.

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Because :

1. opening terrortop, gives boost to the play you make, possibly 2 or maybe 3 dante 1st turn. the mill power is real, and since twin twister doesnt have grave eff, kinda sort of waste, but dunno its just my bad-logic-theory, maybe ill try it. (the discard is nice tho), also galaxy cyclone has saved me many times from dominion ED lock

 

The deck needs Twin Twisters to get rid of dead PK's / PK S/T's from the hand.

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