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Summon Reactor SK


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(No image, sorry)

DARK - Level 5 - Machine/Effect - 2000/1400

The first time a monster(s) is Summoned to your opponent's side of the field each turn, inflict 800 damage to your opponent. During the Battle Phase of a turn this effect is activated, you can negate the attack of 1 monster your opponent controls. You can send 1 face-up "Spell Reactor Y FI", 1 face-up "Trap Reactor RE", and this card you control to the Graveyard to Special Summon 1 "Flying Fortress SKY FIRE" from your hand, Deck, or Graveyard.

 

Better known as "missed potential- the card".

 

The other Reactors can destroy the same thing they react to (Y FI is essentially 1 free Spell destruction, RE is a free Trap destruction, excepting the first one in a turn), but SK . . . negates an attack. Yay.

 

Discuss.

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Spell Reactor could be a pro anti-Pendulum card, but that's pushing it.

 

Now that pendulums are around-

Pendulums don't always make a Deck better, mind you. Pendulums only honestly "work" because they are played with other Pendulums. Since outside of that you are dedicating 2-ish potentially dead cards to a whole 1 oddly specific play that will either somehow go off, or will just crash and burn and leave you worse off then you were before. This is why Pendulums Scraps never honestly became a thing, despite how hyped everyone under the sun was; The Deck was just going to use them to play Golem, and that's about it.
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