Jump to content

Break me like a Geode


ÆƵ–

Recommended Posts

The main thing I'm noticing is the clash of textures. The bg is very sharp and real, and the painted over smoothness of the grey doesn't really mesh all that well. You can talk to Night about logo theory, but I'd venture to say simpler is better. Realistic picture-like bgs will often clash with the text, or the logo part, so I'd say go with a solid color bg, or simply transparent. That way you can emphasize the text and rest of the logo. The actually gem part is quite interesting, it's just the rest sort of distracts from that.

Link to comment
Share on other sites

The main thing I'm noticing is the clash of textures. The bg is very sharp and real, and the painted over smoothness of the grey doesn't really mesh all that well. You can talk to Night about logo theory, but I'd venture to say simpler is better. Realistic picture-like bgs will often clash with the text, or the logo part, so I'd say go with a solid color bg, or simply transparent. That way you can emphasize the text and rest of the logo. The actually gem part is quite interesting, it's just the rest sort of distracts from that.

Thank you and noted. Do you think the font is a good choice or no? Cause that's the main thing I've noticed about  logos is that a poor font choice can wreck shi,t

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...