~Faytl~ Posted December 1, 2015 Report Share Posted December 1, 2015 Heavy Freight Train Derricrane x3Machina Fortress x2Machina Gearframe x2Malefic Cyber End DragonMathematicianNight Express Night x3Ruffian Railcar x3Scrap Recycler x2 Foolish BurialForbidden Chalice x2Limiter ReovalMSTRUM - Argent CHaos ForceRevolving Switchyard x3Shuffle RebornSoul ChargeSpecial Schedule x2Terraforming x3Twin Twister Compulsory Evacuation DeviceFiendish ChainRing of DestructionSolemn Notice x2Trap Stun x2 Cyber End DragonCastelCXyz: Skypalace BabylonDark Rebellion Xyz DragonGear Gigant XBig EyeRhapsody in BerserkNumber 81: Superdreadnought Rail Cannon Superior Dora x3Number C9: Chaos Dyson SphereSkypalace GangaridiaSuperdimensional Robot Galaxy DestroyerGustv Max x2 Rebuilt this deck after going a while without playing it, I forgot just how fun this thing is. Suggestions and feedback are welcome, I'm a little torn on what to take out for the even 40, maybe Trap Stun, but that comes in handy when attacking with Dora and they chain a Compulse or something in response to him protecting himself from another trap. Link to comment Share on other sites More sharing options...
VCR_CAT Posted December 2, 2015 Report Share Posted December 2, 2015 It would help a lot to bolster your monster count in the deck line-up. Maxing out on the Machinas would help a lot, and to round out the numbers I think you can get away with a second Malefic Cyber End if that's your style. The additional Gearframes will also help with making your Rank 4 plays involving Shuffle Reborn a little more consistent as well as making Recycler's draw effect more live more often. Gearframe is also a +1 play that helps with consistency, deck thinning, and giving you clear discard fodder for Switchyard via Fortress. Overall a strong duo of monsters to max out on. I strongly suggest giving Hustle Rustle a try, since it triggers Switchyard's effect and is incredibly good for setting up plays and plussing if you do the play correctly, but if Malefic Cyber End is working out for you then I would stick to that. To compensate for the additional monsters, and to get the deck number down to 40 for optimalness, I would cut down on the S/T's a little. Ring of Destruction is a redundant card to run since Dora and Derricrane do the same thing but better. Same with Compulsory. Trap Stun is a card I would maybe not run in such a build. Although it can be useful, it's going to end up being a little cloggy. Limiter Removal is lolzy and can end a duel a lot sooner, but it's honestly a winmoar in this deck considering the stats you're working with and the amount of damage you can throw on a board without it. Foolish Burial is also something you can do without, since you already run 2 Recyclers and a Mathematician, as well as how the rest of the deck works in terms of consistency and thinning, it's a card you can do without. As for the Extra Deck, if you decide to run a second Malefic Cyber End, I would take out Rhapsody in Berserk since, again, you will be working with incredibly beefy monsters already and you will probably never need that stat boost. Link to comment Share on other sites More sharing options...
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