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All Aboard the Murder Train! [Trains]


~Faytl~

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Heavy Freight Train Derricrane x3

Machina Fortress x2

Machina Gearframe x2

Malefic Cyber End Dragon

Mathematician

Night Express Night x3

Ruffian Railcar x3

Scrap Recycler x2

 

Foolish Burial

Forbidden Chalice x2

Limiter Reoval

MST

RUM - Argent CHaos Force

Revolving Switchyard x3

Shuffle Reborn

Soul Charge

Special Schedule x2

Terraforming x3

Twin Twister

 

Compulsory Evacuation Device

Fiendish Chain

Ring of Destruction

Solemn Notice x2

Trap Stun x2

 

Cyber End Dragon

Castel

CXyz: Skypalace Babylon

Dark Rebellion Xyz Dragon

Gear Gigant X

Big Eye

Rhapsody in Berserk

Number 81: Superdreadnought Rail Cannon Superior Dora x3

Number C9: Chaos Dyson Sphere

Skypalace Gangaridia

Superdimensional Robot Galaxy Destroyer

Gustv Max x2

 

Rebuilt this deck after going a while without playing it, I forgot just how fun this thing is. Suggestions and feedback are welcome, I'm a little torn on what to take out for the even 40, maybe Trap Stun, but that comes in handy when attacking with Dora and they chain a Compulse or something in response to him protecting himself from another trap.

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It would help a lot to bolster your monster count in the deck line-up. Maxing out on the Machinas would help a lot, and to round out the numbers I think you can get away with a second Malefic Cyber End if that's your style. The additional Gearframes will also help with making your Rank 4 plays involving Shuffle Reborn a little more consistent as well as making Recycler's draw effect more live more often. Gearframe is also a +1 play that helps with consistency, deck thinning, and giving you clear discard fodder for Switchyard via Fortress. Overall a strong duo of monsters to max out on. I strongly suggest giving Hustle Rustle a try, since it triggers Switchyard's effect and is incredibly good for setting up plays and plussing if you do the play correctly, but if Malefic Cyber End is working out for you then I would stick to that.

 

To compensate for the additional monsters, and to get the deck number down to 40 for optimalness, I would cut down on the S/T's a little. Ring of Destruction is a redundant card to run since Dora and Derricrane do the same thing but better. Same with Compulsory. Trap Stun is a card I would maybe not run in such a build. Although it can be useful, it's going to end up being a little cloggy. Limiter Removal is lolzy and can end a duel a lot sooner, but it's honestly a winmoar in this deck considering the stats you're working with and the amount of damage you can throw on a board without it. Foolish Burial is also something you can do without, since you already run 2 Recyclers and a Mathematician, as well as how the rest of the deck works in terms of consistency and thinning, it's a card you can do without.

 

As for the Extra Deck, if you decide to run a second Malefic Cyber End, I would take out Rhapsody in Berserk since, again, you will be working with incredibly beefy monsters already and you will probably never need that stat boost.

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