Enguin Enguin Enguin Enguin Posted November 29, 2015 Report Share Posted November 29, 2015 3 Fluffal Dog3 Edge Imp Chain2 Fluffal Bear3 Edge Imp Scissors1 Edge Imp Saw2 King of the Swamp2 Fluffal Sheep3 Fluffal Mouse3 Fluffal Wings3 Frightfur Fusion1 Raigeki3 Polymerization2 Twin Twister2 Frightfur Factory3 Toy Vendor2 Frightfur Customisation3 Solemn Notice 1 Frightfur Mad Chimera2 Frightfur Saber Tiger2 Frightfur Leo1 Frightfur Bear3 Frightfur Wolf3 Frightfur Tiger3 Frightfur Sheep So like I don't really know what I'm doing and think I should drop the Owls for Swamp Kings but otherwise don't know about ratios and such. Customisation is alright since it's basically CotH that doesn't need to stay up and also makes Saber Tiger summons easier. Deck is really fun with the amount of ways it can OTK. Help pls. Link to comment Share on other sites More sharing options...
Spinny Posted November 30, 2015 Report Share Posted November 30, 2015 -1 Tomahawk-3 mouse-2 factory-1 of the trap you're using Max chain and bearPlay another sheepSolemn warning and maybe torrential tributePlay 1 or 2 swamp king that searches poly. Link to comment Share on other sites More sharing options...
Enguin Enguin Enguin Enguin Posted November 30, 2015 Author Report Share Posted November 30, 2015 Tomahawk is fairly crap so will be cutting it.I like Mouse as a discard outlet for Twister and Vendor since I don't care about it, and turning a Fluffal Tiger from a pop 2 to pop 4 at the cost of a normal is alright. Will probably just drop the traps altogether and at least 1 if not the 2 Factory.Already dropped the Owls out for King of the Swamps just after posting this.Shall go look at it now in light of these and make the changes. Link to comment Share on other sites More sharing options...
~Faytl~ Posted November 30, 2015 Report Share Posted November 30, 2015 Add the Owls back in IMO, it has the distinct advantage of being searchable by Dog or Vendor, and can be summoned off Vendor and recycled by the amazingness that is Sheep. Link to comment Share on other sites More sharing options...
Enguin Enguin Enguin Enguin Posted November 30, 2015 Author Report Share Posted November 30, 2015 It's just after happening to me that once I take the Owls out I keep Vendoring into SS'able Dogs that could search it. This deck OTKs so much it's ridiculous, won like 6 of my last 7 through OTKs. The Vendor-Wings play is just unfair, especially if Vendor pulls a Fluffal initially. Updated the OP. I really like Factory, extends plays and lets you go into Saber Wolf which is pure banter of a card reviving Sheeps and the odd Leo. Link to comment Share on other sites More sharing options...
evilfusion Posted November 30, 2015 Report Share Posted November 30, 2015 Fluffals are rapidly becoming my favorite Deck. They can do so much hilariously stupid stuff with simple combos. I personally still subscribe to the ideal that 3 Fluffal Wings is unneeded and 2 is all you really need, since Vendor might not be up, or a copy might get sent by other means. I'd definitely recommend running 1 or 2 Owls. Its main appeal is being a Fluffal for Vendor's SS effect, and Dog to search it. I don't like running 3 Sabres. I think 2 is enough, since it has the SS effect and Sheep can revive it, but there is the risk you'll banish it with Frightfur Fusion. I've almost never run into a scenario where I used all my Extra Deck option. I think 3 Wolf is completely overkill, as 1 is pretty much all you'll ever need, but running 2 is acceptable in case it fails the first time or if you simply use Poly for Wolf, Des-Toy Fusion for Wolf in one turn. Likewise with Sheep, I rarely ever have been in a Duel where I wanted 3 copies. Which if you cut those down to 2, you could fit in a Rank 4 like Castel or a Rank 3 for Leviair. Just a thought, but in no way is it necessary. The Deck doesn't Xyz very frequently. Link to comment Share on other sites More sharing options...
Enguin Enguin Enguin Enguin Posted December 1, 2015 Author Report Share Posted December 1, 2015 Fluffals are rapidly becoming my favorite Deck. They can do so much hilariously stupid stuff with simple combos. I personally still subscribe to the ideal that 3 Fluffal Wings is unneeded and 2 is all you really need, since Vendor might not be up, or a copy might get sent by other means. I'd definitely recommend running 1 or 2 Owls. Its main appeal is being a Fluffal for Vendor's SS effect, and Dog to search it. I don't like running 3 Sabres. I think 2 is enough, since it has the SS effect and Sheep can revive it, but there is the risk you'll banish it with Frightfur Fusion. I've almost never run into a scenario where I used all my Extra Deck option. I think 3 Wolf is completely overkill, as 1 is pretty much all you'll ever need, but running 2 is acceptable in case it fails the first time or if you simply use Poly for Wolf, Des-Toy Fusion for Wolf in one turn. Likewise with Sheep, I rarely ever have been in a Duel where I wanted 3 copies. Which if you cut those down to 2, you could fit in a Rank 4 like Castel or a Rank 3 for Leviair. Just a thought, but in no way is it necessary. The Deck doesn't Xyz very frequently. I prefer having the 3, there's essentially 8 Vendors so leaving it at 2 when it's basically the best card in the main isn't something I'm keen on. Plus it's another name in the grave or the hand for fusions which is no bad thing. Initially had 2 Owls in where the Kings of the Swamp now are but they were doing nothing as I'd tend to draw them with a Dog or with a Poly so they were serving no purpose. However once I dropped them I often found myself in scenarios where I'd get a Dog summoned off Vendor and desperately need an Owl only to not have it available and end up unable to further the play. So I'm torn on this. When you say 3 Sabres I presume you're on about Scissors, in which case I agree with you to a point. I don't find it particularly necessary to have 3 but having it at 3 increases the chances of drawing it and allows me to use Dog searches on things more beneficial than simply finding it to make a fusion and having nothing left. I do however draw it when I can't use it at all the odd time and those scenarios make me want to drop it back down to 2 where I had it before, but the problem is both Tiger and Wolf require it so I don't want to be unable make the 2 best fusions at any given time. Again uncertain. I've also been meaning to add a Castel or something but never bother. I have gone triple Sheep and doubles of all the others previously, I like the option of it and it's why I think Factory is actually a fantastic card, if you have Frightfur Fusion and Factory you basically win because you can go make a Tiger pop everything make a Sabres revive the Tiger swing and other such plays. Definitely not dropping Wolf to 1, had one duel particularly where I opened a Sabres, Sheep, Poly and FF and was able to OTK solely by being able go double Wolf for exactly 8000. Plus I like it a lot. Link to comment Share on other sites More sharing options...
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