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Zodiac/Celestial archtype


darkdhade12

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[spoiler=Monsters]

[spoiler=Effect]

[spoiler=Zodiac - Aquarius]

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During your End Phase, return this face-up card on the field to your hand if you do not control another face-up "Zodiac" monster other than "Zodiac - Aquarius". When this card is Summoned, you can Special Summon 1 Level 4 or lower "Zodiac" monster from your hand. You can only use this effect of "Zodiac - Aquarius" once per turn.

 

 

[spoiler=Zodiac - Aries]

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During your End Phase, return this face-up card on the field to your hand if you do not control another face-up  "Zodiac" monster other than "Zodiac - Aries". When this card is Summoned, you can banish 1 "Zodiac" monster from your Deck. This card cannot be destroyed by battle.

 

 

[spoiler=Zodiac - Cancer]

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During your End Phase, return this face-up card on the field to your hand if you do not control another face-up "Zodiac" monster other than "Zodiac - Cancer". Once per turn, you can banish 1 other face-up "Zodiac" monster you control, this gains ATK equal to half of that monster Attack, until the end of this turn.

 

 

[spoiler=Zodiac - Capricorn]

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During your End Phase, return this face-up card on the field to your hand if you do not control another face-up "Zodiac" monster other than "Zodiac - Capricorn". When this card is Summoned, you can return 1 removed from play "Zodiac" monster to the top of your Deck. If you control a "Zodiac" monster other then "Zodiac - Capricorn" you can Special Summon this card from your hand.

 

 

[spoiler=Zodiac - Gemini]

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During your End Phase, return this face-up card on the field to your hand if you do not control another face-up "Zodiac" monster other than "Zodiac - Gemini". When this card is Summoned, you can target 1 Celestial-type monster you control, this card's name, Attribute, Level, ATK and DEF becomes the same as that target. You can only use this effect of "Zodiac - Gemini" once per turn. When that target leaves the field, banish this card.

 

 

[spoiler=Zodiac - Leo]

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During your End Phase, return this face-up card on the field to your hand if you do not control another face-up "Zodiac" monster other than "Zodiac - Leo". Once per turn, this card gains an additional attack for each other face-up "Zodiac" monster you control. This card cannot attack directly the turn you activate this effect.

 

 

[spoiler=Zodiac - Libra]

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During your End Phase, return this face-up card on the field to your hand if you do not control another face-up "Zodiac" monster other than "Zodiac - Libra". Once per turn, you can target 1 "Zodiac" monster your control: Activate one of these effects.

 

 - Increase that target Level by up to 2, until the End Phase. 

 - Decrease that target Level by up to 2, until the End Phase.

 

 

[spoiler=Zodiac - Pisces]

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During your End Phase, return this face-up card on the field to your hand if you do not control another face-up "Zodiac" monster other than "Zodiac - Pisces". When this card is Summoned, you can add 1 "Celestial" Spell/Trap card from your Graveyard to your hand. You can only use this effect of "Zodiac - Pisces" once per turn.

 

 

[spoiler=Zodiac - Sagittarius]

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During your End Phase, return this face-up card on the field to your hand if you do not control another face-up "Zodiac" monster other than "Zodiac - Sagittarius". Once per turn, you can banish 1 other "Zodiac" monster you control, then destroy 1 Spell/Trap your opponent controls.

 

 

[spoiler=Zodiac - Scorpio]

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During your End Phase, return this face-up card on the field to your hand if you do not control another face-up "Zodiac" monster other than "Zodiac - Scorpio". Once per turn, banish 1 other face-up "Zodiac" monster you control, then destroy 1 monster your opponent controls. This card cannot attack the turn you activate this effect.

 

 

[spoiler=Zodiac - Taurus]

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During your End Phase, return this face-up card on the field to your hand if you do not control another face-up "Zodiac" monster other than "Zodiac - Taurus". When this card is Summoned, you can add 1 "Zodiac" monster from your Graveyard to your hand. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.

 

 

[spoiler=Zodiac - Virgo]

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During your End Phase, return this face-up card on the field to your hand if you do not control another face-up "Zodiac" monster other than "Zodiac - Virgo". Once per tun, you can banish 1 other face-up "Zodiac" monster you control to activate one of these effects:

 

 

[spoiler=Zodiac - Ophiuchus]

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This card cannot be Normal Summoned or Set. This card must be Special Summoned by the effect of "Seal of the 13th" and cannot be Special Summoned by other ways. Once per turn, you can Special Summon 1 removed from play "Zodiac" monster. Any monster(s) that was Special Summoned by this effect cannot be destroyed by cards or effects that target and by battle. You can only control 1 face-up "Zodiac - Ophiuchus".

 

 

 

 

 

[spoiler=Synchro]

[spoiler=Celestial Goddess Of Earth]

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When this card is Synchro Summoned, you can Special Summon 1 removed from play EARTH "Zodaic" Monster in face-up Defense Position. Once per turn, during either player's turn: You can banish 1 "Zodiac" monster you control, then target 1 face-up monster your opponent controls; halve that target's ATK, and if it does, its effects are negated. These effects last until the end of this turn.

 

 

[spoiler=Celestial Goddess Of Mars]

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When this card is Synchro Summoned, you can Special Summon 1 removed from play FIRE "Zodaic" Monster in face-up Defense Position. Once per turn, you can banish 1 "Zodiac" monster you control, inflict damage to your opponent equal to half of the banished monsters ATK. This card cannot attack the turn you activate this effect.

 

 

[spoiler=Celestial Goddess Of Neptune]

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When this card is Synchro Summoned, you can Special Summon 1 removed from play WATER "Zodaic" Monster in face-up Defense Position. Once per turn, you can banish 1 "Zodiac" monster you control, halve this card's ATK. If you do, this card can attack your opponent directly. These changes last until the end of this turn.

 

 

[spoiler=Celestial Goddess Of Saturn]

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When this card is Synchro Summoned, you can Special Summon 1 removed from play WIND "Zodaic" Monster in face-up Defense Position. Once per turn, you can banish 1 "Zodiac" monster you control, gain Life Points equal to half of the banished monsters ATK.

 

 

[spoiler=King Of The Zodiac]

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Must be Synchro Summoned, and cannot be Special Summoned by other ways. This card's Synchro Summon cannot be negated. This card gains 400 ATK and DEF for each non-Tuner "Zodiac" Synchro Material Monster used to Synchro Summon this card. Once per turn, you can Special Summon 1 removed from play "Zodiac" monster. When this card leaves the field, shuffle all monsters on the field into their owners Deck. You can only control 1 "King of the Zodiac".

 

 

 

 

[spoiler=XYZ]

[spoiler=Celestial Goddess Of The Moon]

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Once per turn, during either player's turn, when your opponent activates a Magic/Trap Card: You can detach 1 Xyz Material from this card; negate the activation, and if you do, set that card. Cards with that name, and their effects, cannot be used for the rest of this turn. While you control a face-up "Celestial Goddess of the Sun" this card cannot be destroyed by battle.

 

 

[spoiler=Celestial Goddess Of The Sun]

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Once per turn, during either player's turn, when your opponent activates a monster effect: You can detach 1 Xyz Material from this card; negate the activation, and if you do, set that card. Cards with that name, and their effects, cannot be used for the rest of this turn. While you control a face-up "Celestial Goddess of the Moon" this card cannot be destroyed by card effects.

 

 

 

 

 

 

[spoiler=Spells]

[spoiler=Celestial Body]

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When a "Zodiac" monster(s) leaves the field remove it from play. This card gains effect for each banished "Zodiac" monster:

2+ Once per turn, this card cannot be destroyed.
4+ Once per turn, you can draw 1 card.
6+ You take no damage from battles involving "Zodiac" monsters.
8+ Once per turn, Discard 1 "Zodiac" monster, destroy 1 spell/trap on the field.
10+ Once per turn, you can Special Summon 1 removed from play "Zodiac" monster.
12+ Send this card to the graveyard, add 1 "Celestial" card from your Deck or Graveyard to your hand.

 

 

[spoiler=Celestial Calling]

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Banish 2 "Zodiac" monster from your Graveyard, then add 1 "Zodiac" monster from your Deck to your hand.

 

 

[spoiler=Celestial Distress]

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If your opponent controls a monster and you control no monsters: Special Summon 1 Level 4 or lower "Zodiac" monster from your Deck or Graveyard. You cannot attack during the turn you activate this card. You can only activate 1 "Celestial Distress" per turn.

 

 

[spoiler=Celestial Passage]

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"Zodiac" monsters you control gain 200 ATK and DEF for each face-up "Zodiac" monster you control. Once per turn, you can activate one of these effect's:

- Special Summon 1 Level 4 or lower "Zodiac" Monster from your hand.
- Add 1 "Zodiac" monster from your Graveyard to your hand.
You can only use this effect of "Celestial Gateway" once per turn.

 

 

[spoiler=Celestial Recall]

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Add 1 removed from play "Zodiac" monster to your hand.

 

 

[spoiler=Celestial Recon]

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If you control 2 or more face-up "Zodiac" monsters, Special Summon 1 removed from play "Zodiac" monster in face-up Defense Position.

 

 

[spoiler=Celestial Return]

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Shuffle 2 removed from play "Zodiac" monsters into your Deck, then draw 1 card.

 

 

[spoiler=Celestial Fusion]

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Banish, from your side of the field or your Graveyard, the Fusion Material Monsters that are listed on an "Celestial Goddess" Fusion Monster Card, then Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.)

 

 

[spoiler=Seal Of The 13TH]

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(This card is always treated as a "Celestial" card.)
You can only activate this card if you have 12 or more "Zodiac" monsters currently removed from play, Special Summon 1 "Zodiac - Ophiuchus" from your hand, Deck or Graveyard. Magics, Traps, and card effects cannot be activated in response to this card's activation. You can only use 1 "Seal Of the 13th" effect per turn, and only once that turn.

 

 

 

 

[spoiler=Traps]

[spoiler=Celestial Hold]

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Banish 1 face-up "Zodiac" monster you control, this turn Celestial-Type monsters you control cannot be destroyed by card effects.

 

 

[spoiler=Celestial Incarnation]

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Activate when a "Zodiac" monster in you control leaves the field because of your opponent's card effect or being destroyed by battle: Special Summon 1 removed from play "Zodiac" monster in face-up Attack Position. You take no damage from battles involving that card this turn.

 

 

[spoiler=Celestial Judgement]

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When a monster would be Summoned, OR when a card effect is activated that includes an effect that Special Summons a monster(s): Banish 1 face-up "Zodiac" monster you control; negate the Summon OR activation, and destroy that card.

 

 

[spoiler=Celestial Punishment]

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Activate this card when your opponent activate a card effect that targets a card(s) you control, banish 1 "Zodiac" monster you control negate that cards effects and destroy it.

 

 

 

 

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Sagittarius isn't really matched with the sign personality. You made it attack obstacles instead of bypassing them. Technically, a sagittarius works through ignoring obstacles and focusing on the target. Something like cancer or pisces is more likely to worry about potential threats, whereas sagittarius should technically shut down monster effects and face them head-on.

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