Cool Girl Posted December 14, 2015 Author Report Share Posted December 14, 2015 @Trebuchet MS: Alright, thanks. So, I got Rotom and I'm going to change it into Rotom Wash and I really don't know what its moveset should be. Here's the information needed. Rotom (Wash)Ability: LevitateNaughty NatureMoves: Hydro PumpThunderbolt?????? If you guys know any moveset I should add, let me know! ;) Link to comment Share on other sites More sharing options...
·Toot Posted December 14, 2015 Report Share Posted December 14, 2015 Wil o Wisp/Toxic and Volt Switch/Pain Split should suffice. Link to comment Share on other sites More sharing options...
Cool Girl Posted December 14, 2015 Author Report Share Posted December 14, 2015 Alright, thanks! Link to comment Share on other sites More sharing options...
Cool Girl Posted December 20, 2015 Author Report Share Posted December 20, 2015 So I got a Mawile and I was wondering what its moves should be. Here's the information needed. Mawile(Steel/Fairy Type) @ Mawilite (I don't have it at the moment, but if I do, I will use it. This is the moveset I thought about if it's going to be Mega Mawile)Ability: Sheer ForceRelax NatureMoves: Swords DanceIron HeadThunder PunchIce Punch Let me know what you guys think of this moveset! :) Link to comment Share on other sites More sharing options...
Flame Dragon Posted December 20, 2015 Report Share Posted December 20, 2015 This is the build I have on my Mawile Adamant Mawile EVs: 252 HP, 252 ATK, 4 SPD Play Rough, Sucker Punch, Sword Dance, Fire Fang Mawileite You can't do much about the Nature, and two of those moves are egg moves. The most important thing though is to have Play Rough. Steel is a pretty bad attacking type while Fairy is one of the best. Link to comment Share on other sites More sharing options...
Cool Girl Posted December 20, 2015 Author Report Share Posted December 20, 2015 Alright, so I have Play Rough. What are your other three suggested moves? Link to comment Share on other sites More sharing options...
Flame Dragon Posted December 20, 2015 Report Share Posted December 20, 2015 Since you can't get Fire Fang or Sucker Punch, what you have is fine. Link to comment Share on other sites More sharing options...
Cool Girl Posted December 20, 2015 Author Report Share Posted December 20, 2015 Alright, so I'll replace Iron Head with Play Rough. Link to comment Share on other sites More sharing options...
Flame Dragon Posted December 20, 2015 Report Share Posted December 20, 2015 Yep. Thats about it. Again, not having access to egg moves can be annoying at times. Link to comment Share on other sites More sharing options...
Cool Girl Posted December 20, 2015 Author Report Share Posted December 20, 2015 Actually, while playing, Mawile is about to learn Sucker Punch. Based on the moveset I have, which move should i replace to get Sucker Punch? In case you don't know what my moveset is, here it is. I think I might know, so let me know if this is right! Swords DancePlay RoughtSucker PunchIce Punch Link to comment Share on other sites More sharing options...
Flame Dragon Posted December 20, 2015 Report Share Posted December 20, 2015 I see what happened. Sucker Punch is an egg move, I just forgot that she also learns it via level up. I'd keep Ice Punch it covers more types. Link to comment Share on other sites More sharing options...
Cool Girl Posted December 20, 2015 Author Report Share Posted December 20, 2015 Alright, thanks! Link to comment Share on other sites More sharing options...
Cool Girl Posted December 20, 2015 Author Report Share Posted December 20, 2015 So, I got a Jolteon and I was thinking about its moveset. Jolted @ Choice Specs/Life OrbBrave NatureAbility: Volt AbsorbMoves:ThunderboltShadow BallSignal BeamVolt Switch Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted December 20, 2015 Report Share Posted December 20, 2015 Well, first thing I'll tell you is that its nature is terrible.Brave nature kills off its best aspect (Speed) while promoting something that it doesn't want (physical Attack). Best nature for Jolteon is Timid (the inverse of what you have now). ----------Also, I'd change Thunder Wave on your team to Volt Switch; at least you will be able to damage the opponent and get out before they do anything. For the item, you can keep Choice Specs (though being locked into one move isn't good unless your opponent will get killed by that and/or you can afford a switch turn).You can go for Life Orb if you want; won't be as powerful and will cut your HP, but you have free access to whatever moves you need. Link to comment Share on other sites More sharing options...
Cool Girl Posted December 20, 2015 Author Report Share Posted December 20, 2015 Alright, thanks! Link to comment Share on other sites More sharing options...
Flame Dragon Posted December 20, 2015 Report Share Posted December 20, 2015 Brave is the worse possible nature on Jolteon. It raises a stat you aren't using a lowers your best stat. In game you want to avoid stats on Jolteon that lower SPA or SPE and in competitive you want Timid. As for move set, Jolteon REALLY has slim pickings. If you can get a Hidden Power with a Grass or Ice type use that, otherwise you'll have to make due with Shadow Ball. T-Wave is also REALLY bad on a Choice set. Volt Switch is a much better option. Link to comment Share on other sites More sharing options...
Cool Girl Posted December 20, 2015 Author Report Share Posted December 20, 2015 Ok, so I got Buizel and I'm thinking about its moveset when it evolves into Floatzel. Here's the information neeeded Floatzel @ Choice BandTimid NatureAbility: Swift Swim (unless that changes)Moves:Aqua Tail/WaterfallIce PunchBrick Breack/Rock Tomb/Iron Tail/DigBulk Up Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted December 20, 2015 Report Share Posted December 20, 2015 Again, bad nature.You have a Modest nature, which cuts physical Attack (which your entire set runs on). Get another one that doesn't cut physical Attack or Speed; Jolly would be an ideal nature for you.That and Bulk Up doesn't help too much, considering its frailty. ----You can run a special set, but I'd advise against it because base 85 SpAtk isn't as great. Link to comment Share on other sites More sharing options...
Cool Girl Posted December 21, 2015 Author Report Share Posted December 21, 2015 So, I got a Munchlax and I was wondering what its moveset should be when it evolves into Munchlax. Here's the information needed. Snorlax @ LeftoversJolly NatureAbility: Thick Fat (unless that changes!)Moves:Double-EdgeRestSleep TalkCrunch Link to comment Share on other sites More sharing options...
Trebuchet MS Posted December 21, 2015 Report Share Posted December 21, 2015 Snorlax preferentially wants a nature that can boost either of its defenses while cutting its Speed which it will never need. I mean, CurseLax was valid. Snorlax is so tanky it shouldn't worry about not getting the first strike. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted December 21, 2015 Report Share Posted December 21, 2015 Jolly really doesn't do anything for Munchlax/Snorlax, since its base speed is pathetic anyway and a speed boost will not help.Remember, base 15/30 is slower than even a ton of first stage Pokes (or equal). It also doesn't use special attacks, so cutting SpAtk is of no consequence to it. But yeah, you should use a +Def/SpDef nature to make it harder to remove; if you cut Speed or SpAtk, that's fine as neither of them get used anyway.Speed cut works fine, because Trick Room. Link to comment Share on other sites More sharing options...
Cool Girl Posted December 21, 2015 Author Report Share Posted December 21, 2015 So, I caught a Heracross and I was wondering what its moveset should be. Here's the information needed. Heracross (with its Mega Stone, I don't know what the name is)Ability: SwarmMild NatureMoves: MegahornHorn AttackBrick BreakRock Slide Link to comment Share on other sites More sharing options...
Flame Dragon Posted December 21, 2015 Report Share Posted December 21, 2015 All Mega Stones are the Pokemon name with an "ite" at the end. So Heracrossite, Lucarioite, Metagrossite, etc. Anyway, Mild isn't a good nature for Hera. It isn't BAD, but not what you'd want. You also have the worse ability for a Heracross. Though if your using the Mega it isn't THAT important. If your using the Mega you'd want to take advantage of the ability, Skill Link. So, the best set to use is Pin Missile Close Combat Rock Blast Filler (normally Earthquake) Since you can't get Rock Blast, Stone Edge is your best bet, and if the 80% acc scares you Rock Slide is fine. Link to comment Share on other sites More sharing options...
Cool Girl Posted December 21, 2015 Author Report Share Posted December 21, 2015 Alright, thanks. I don't have the mega stone, yet, but I was just thinking ahead. Link to comment Share on other sites More sharing options...
Trebuchet MS Posted December 23, 2015 Report Share Posted December 23, 2015 As for its nature, it's preferentially Adamant or Jolly, considering how slow MegaCross is. If you can access Hidden Abilities, Moxie does wonders on Heracross as you can get an Attack buff by choosing not to Mega it as you finish off a weakened opponent. The resulting firepower after the Mega with just 1 boost is a sight to behold. Link to comment Share on other sites More sharing options...
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