Med W Rage Posted November 26, 2015 Report Share Posted November 26, 2015 Le ebbin pepe is sheet maymay Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted November 26, 2015 Report Share Posted November 26, 2015 I thought Blazeman was all the rage? Link to comment Share on other sites More sharing options...
Med W Rage Posted November 26, 2015 Author Report Share Posted November 26, 2015 blazeman sucks, the fusions aren't strong enough atm to justify not floating into a shaddoll s/t. Inari Fire is better because rank 4 plays are better and it doesn't waste your normal summon. Link to comment Share on other sites More sharing options...
ihop Posted November 26, 2015 Report Share Posted November 26, 2015 Blazeman was only good with Rota at 3. Link to comment Share on other sites More sharing options...
Darj Posted November 26, 2015 Report Share Posted November 26, 2015 Really interesting choices here, such as Magical Spring and Ferret Flames. I suppose they are for stopping Luster plays and countering Kozmoships, respectively?So, the Blazeman approach was not the best after all, I guess it's time to rework the Shaddoll deck I have around. Still not fully convinced by the Inari Fire tech, the Nephe-Shaddoll fusions and CotHs, but hey, it the deck hit the top 4 then the cards may be doing a good job. Reptier feels random as well, but I suppose it's useful with handling Kozmos and whatnot. Link to comment Share on other sites More sharing options...
Med W Rage Posted November 26, 2015 Author Report Share Posted November 26, 2015 yeah magical springs is broken be like yo I got that sick wavering eyes read they do luster + snowcone kk keep going they search snowcone put another in pendulum zone lol def has wavering eyes chain magical spring to wavering eyes ayy lmao. also yeah ferret flames is probably just the best defensive card in the game like screw bouncing mirror force i dont want that sheet going back in your hand get rid of all of it. Link to comment Share on other sites More sharing options...
Med W Rage Posted November 26, 2015 Author Report Share Posted November 26, 2015 hold on was that the le ebbin edit my post maymay? equip spell fusion is good for making anoy if you have an abyss dweller with norden underneath for running over ships, more consistency in having fusion cards that can float, getting fire when you need to, etc. call is good because it helps synchro plays including making trishula and bringing back norden, some rnk4s feel necessary towards certain points of the game like daigusto. also why fire inari is better than other fire monsters for 1 of. dinosaur pendulum is broke because it runs over crappy cards by itself and you can synchro it with falco to make metaphys horus, negate kozmo town, take a ship. Link to comment Share on other sites More sharing options...
Darj Posted November 26, 2015 Report Share Posted November 26, 2015 Ah, that explains the Metaphys Horus as the Synchro6 of choice over, let's say, Psyhemuth. And yeah, more Shaddoll Fusion Spells in the deck is nice, plus I forgot about its Attribute-changing effect. Although the Equip Spell doesn't work as well early game, at least from my experience, as it sometimes led me to Normal Summoning a Shaddoll just to move forward, it looks like this variant with Bandits should have less trouble with cloggy nephe-Shaddoll Fusions. Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted November 26, 2015 Report Share Posted November 26, 2015 Ah, that explains the Metaphys Horus as the Synchro6 of choice over, let's say, Psyhemuth. And yeah, more Shaddoll Fusion Spells in the deck is nice, plus I forgot about its Attribute-changing effect. Although the Equip Spell doesn't work as well early game, at least from my experience, as it sometimes led me to Normal Summoning a Shaddoll just to move forward, it looks like this variant with Bandits should have less trouble with cloggy nephe-Shaddoll Fusions.I'm surprised the monk into Armageddon move isn't godly here. Guess that's maybe hindered by the Chain ban But yeah, gonna have to rework my Shaddoll deck now, with DMOC and CoTH suddenly seeming better! Link to comment Share on other sites More sharing options...
Darj Posted November 26, 2015 Report Share Posted November 26, 2015 I'm surprised the monk into Armageddon move isn't godly here. Guess that's maybe hindered by the Chain ban But yeah, gonna have to rework my Shaddoll deck now, with DMOC and CoTH suddenly seeming better! Yes, lack of Lavalval Chain affects potential Rank4 plays in TCG Shaddolls.Still skeptical on CotH personally, especially when DMOC (in OCG) won't hit the grave if it's removed from the field. Combos with Norden are nice of course, but still, I would rather test other cards and techs such as Raigeki Foolish Burial, Dark Renewal, etc. before going for CotH. As for Inari, I mostly wondered on why bother with a FIRE in the main Deck when there are already Core and Nephe-Shaddoll for FIRE substitutes, but I guess more fodder for Egrystal is desirable against Pendulum-based decks. Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted November 26, 2015 Report Share Posted November 26, 2015 Yes, lack of Lavalval Chain affects potential Rank4 plays in TCG Shaddolls.Still skeptical on CotH personally, especially when DMOC (in OCG) won't hit the grave if it's removed from the field. Combos with Norden are nice of course, but still, I would rather test other cards and techs such as Raigeki Foolish Burial, Dark Renewal, etc. before going for CotH. As for Inari, I mostly wondered on why bother with a FIRE in the main Deck when there are already Core and Nephe-Shaddoll for FIRE substitutes, but I guess more fodder for Egrystal is desirable against Pendulum-based decks.I don't get Kuribandit, the whole pt was to grab Super Poly or El -Shaddoll and chain in EP to maintain field advantage...that's even worse in TCG than OCG... Nephe seems vulnerable to Twin Twister, but I've been noticing the pain of drawing poly before blaze etc Link to comment Share on other sites More sharing options...
Med W Rage Posted November 26, 2015 Author Report Share Posted November 26, 2015 kuribandit is always OP if you get the effect off, and no one is playing veilers. kozmos dont do much to out kuribandit. ergo its good atm. also milling back jack put ferret farts on top is sick against everything. who cares if someone msts nephe, it has shaddoll in its name. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.