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[TCG] Dark Worlds


IQuitDolphin

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I'd suggest adding in more monsters tbh. Scarm, Beiige, Trance Archfiend, and Genex Ally Birdman are all good options. Draw power is good, but it doesn't seem like it'll be useful to you if you have little monsters to back yourself up. Neither will your discard outlets.

 

Also, you could try using a copy or two of Burgesstoma Dinomischus for the lulz. That's technically still a trap though.

 

Edit: For your Extra Deck, you could try R8 stuff like Felgrand, Galaxy-Eyes Tachyon/Photon/Full Armor Dragon, and Lancelot Ghost Knight of the Underworld. I'd recommend ditching the Dante and Minerva and replace them with some other, more useful R4s. If you decide to use GA Birdman, stuff like Star Eater, Clear Wing Synchro Dragon, PSY-Frame Lord Zeta, and Ancient Pixie Dragon are open to you.

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Omfg, I just realized something....I don't run Dark World Dealings.

 

HAHAHAHAHAHHAHAHAHAHHAHAHAAHAHHAHAHAHAHAHAHAHAHAHAHAAHHA...god, what is wrong with me :/

 

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I'm going turbo on this build, and 14 seems like a good #. Going overboard seems to take away from speed somewhat. Will take into consideration though.

 

EDIT: Remade deck from scratch.

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Alright, I'll try doing that instead. I never really had use for 2 Trade-Ins though (I realistically only ever drew it once with a Grapha, etc), so that's why I cut Trade-In instead of Upstart.

yeah but you want it more than you want a free +1k for the opponent in an OTK deck

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