Frunk Posted June 28, 2007 Report Share Posted June 28, 2007 DECK UNDERGOING MAJOR CHANGES - THREAD VOID. Last Updated: 11 August 2007 Hello YCM Members,I've redone my deck, it now contains alot of old cards that used to be in my deck, but aren't anymore. My deck has previously received critasism due to the fact it doesn't revolve around one particular theme, well, I've done my best and I think I've done it. I present you my newest version of my main deck, still with alot of cards from prior to this edit. This deck consists of 43 cards and a 1 card Fusion Deck. I'd really like some help with making my deck the best it possibly can be, so I value any constructive critasism you have, and will do my best to implement any changes. Feel free to ask about any of the cards in my deck should you not know what they are. Fusion DeckDark Paladin Monsters = 19 Ritual MonstersPaladin of White Dragon Normal MonstersBlue-Eyes White DragonDark MagicianLuster DragonThe Dragon Dwelling in the Cave X3 Effect MonstersBuster BladerKaiser GliderLord of D.Troop Dragon X3Twin-Headed BehemothMasked Dragon X3Armed Dragon LV3Armed Dragon LV5 Spell Cards = 14NormalDragon's Gunfire X3Emblem of Dragon DestroyerFissureNobleman of CrossoutPolymerizationStamping Destruction X3EquipPremature BurialQuick-PlayMystical Space TyphoonShrinkRitualWhite Dragon Ritual Trap Cards = 10NormalMagic CylinderMichizureRing of DestructionTrap HoleContinuousDragon's BeadCall of the HauntedOrdeal of a TravelerUltimate OfferingCounterMagic Drain X2 In: Shrink, Armed Dragon LV3, Armed Dragon LV5, Twin-Headed Behemoth, Magic Drain X1, Nobleman of Crossout, The Dragon Dwelling in the Cave X2, Cave Dragon X3, Troop Dragon X3, Emblem of Dragon Destroyer, Trap Hole, Ultimate Offering, Michizure, Dragon's Bead, Ring of Destruction Out: Coffin Seller, Dark Blade, Pitch-Dark Dragon, Dark Hole, Chaos Sorceror, Robbin' Goblin, Robbin' Zombie, Black Pendant, Fruits of Kozaky's Studies, Precious Cards from Beyond, Element Dragon X2, Nobleman of Crossout X1, Blue-Eyes Ultimate Dragon, Blue-Eyes White Dragon X2, Polymerization X1, The Flute of Summoning Dragon X2, Stray Lambs, Shrink X1, Rush Recklessly, Soul Ressurection X2, Dragon's Rage, Koumori Dragon, Sakuretsu Armor X2, Swords of Revealing Light, Hammer Shot, Cave Dragon X3, Luster Dragon #2, Luster Dragon X1, Mirage Dragon I realise this deck has alot of problems. I really would like some help with it from anyone here who knows how to do so before I actually start duelling with it. I need to know what really isn't that useful.Cheers, Frunk. Link to comment Share on other sites More sharing options...
HORUS Posted June 28, 2007 Report Share Posted June 28, 2007 looks good and solid. that ordeal of a traveler should be very useful. it seems like a nooby card to use, but it can really help stop an opponent. you should probably have extra Dark Magicians and Buster Bladers, and also even another Dark Paladin. it increases your chances to get him out and do some damage. also, i see youve got a Dark Hole and a Chaos Sorcerer in there. do you play advanced format?? Link to comment Share on other sites More sharing options...
rscrash Posted June 28, 2007 Report Share Posted June 28, 2007 [align=center]I'm not a expert but thats a good deck but i agree with Horus about the more DMs and BBs...I used to play something along thwe line of that deck but i lost the whole deck in a duel...But in my opinion scrap the dark hole and put in a dark dust spirit...it is basically a re-usable dark hole...It may be a level 6 and so u hav to tribute but add some call of the mummies and it can get out automatically at the start of your turns...Then after you special summon it you can normal summon another monster so that when he returns to your hand at the end phase youve still got a monster left to fortify your lifepoints...But thats just my opinion![/align] Link to comment Share on other sites More sharing options...
Jace Young Posted June 28, 2007 Report Share Posted June 28, 2007 Very good deck I have seen great decks but none like that. Somthing wicked this way comes. Be warned Link to comment Share on other sites More sharing options...
JerryFreelance Posted June 28, 2007 Report Share Posted June 28, 2007 Okay, first, since you have 3 BEWDs, you need 3 Kaibamen. Next, Dark Hole is banned, and equips really don't help you that much. Nix the Stray Lambs for Scapegoat. You can UltiOff two BEWDs in one turn. Nail the Buster Blader and Dark Magician because they don't do much in this deck. Get a Mausoleum of the Emperor or two because you're running so many tribute monsters. Metamorph two BEWDs into CTDs, and sub the Fissure for a Smashing Ground. Fruits of Kozaky's studies doesn't help much because you're running so many cards in the deck. With all the damage you're inflicting already, you don't need the coffin seller either. The robbin's are good for hand and deck control, but in this deck, you want to strike hard and fast. You really don't have the time to top-deck one of those or draw it when a BEWD would secure victory. Take out a Stamping Destruction because three is kinda overkill... Pitch-Darkblade combo will rarely work whatwith all your cards, that isn't needed. so -1 Dark Hole-1 Black Pendant-1 Stray Lambs-1 Buster Blader-1 Dark Magician-1 Fissure-1 Fruits of Kozaky's Studies-1 Coffin Seller-1 Robbin' Goblin-1 Robbin' Zombie-1 Stamping Destruction-1 Pitch-Dark Dragon-1 Dark Blade +3 Kaibaman+1 Scapegoat+2 Mausoleum of the Emperor+2 Metamorphosis+2 Cyber Twin Dragon+1 Smashing Ground Before: [50] M: 20 S: 17 T: 13 After -: [37] M: 16 S: 12 T: 9 After +: [46] M: 19 S: 18 T: 9 There are a lot of things you need to add to this deck to get it competitive, but hopefully this'll be a start. Link to comment Share on other sites More sharing options...
Sartorius Posted June 28, 2007 Report Share Posted June 28, 2007 looks good and solid. that ordeal of a traveler should be very useful. it seems like a nooby card to use' date=' but it can really help stop an opponent. you should probably have extra Dark Magicians and Buster Bladers, and also even another Dark Paladin. it increases your chances to get him out and do some damage. also, i see youve got a Dark Hole and a Chaos Sorcerer in there. do you play advanced format??[/quote'] [align=center]I'm not a expert but thats a good deck but i agree with Horus about the more DMs and BBs...I used to play something along thwe line of that deck but i lost the whole deck in a duel...But in my opinion scrap the dark hole and put in a dark dust spirit...it is basically a re-usable dark hole...It may be a level 6 and so u hav to tribute but add some call of the mummies and it can get out automatically at the start of your turns...Then after you special summon it you can normal summon another monster so that when he returns to your hand at the end phase youve still got a monster left to fortify your lifepoints...But thats just my opinion![/align] Very good deck I have seen great decks but none like that. Somthing wicked this way comes. Be warned No offense meant. But as you can all tell, I am critical. First: I see you're sucking up to Frunk. I'd rate the deck 2/10 at best in Traditional. Second: There's only 3 good traditional decks - Yata Lock, Chaos and Magical Scientist FTK. This unfortunately is not one of them. Third: The idea alone is not brilliant, and I cannot give fixes for it, as you'd have to make a whole new deck. Finally: The spell/trap lineup is horribad. Try to play with staples in Traditional - Graceful Charity, Raigeki, Dark Hole, Pot of Greed, Monster Reborn, Mirror Force, Ring of Destruction and other good cards. Your friend, not foe, -Ash/ Link to comment Share on other sites More sharing options...
Silencerleader Posted June 28, 2007 Report Share Posted June 28, 2007 A strategy to play for all you Blue-eyes fans is...-Do future fusion-Summon Blue Eyes Ultimate in two turns-Play Swords of revealing light and set cards to protect future fusion-Then, when its summoned. Defuse them.-Either kill your opponent there or play Delta Attacker if hes barricading his field. -That should spell game.-With this you can give a 9000 ATK or 18000ATK. Link to comment Share on other sites More sharing options...
Sartorius Posted June 28, 2007 Report Share Posted June 28, 2007 A strategy to play for all you Blue-eyes fans is...-Do future fusion-Summon Blue Eyes Ultimate in two turns-Play Swords of revealing light and set cards to protect future fusion-Then' date=' when its summoned. Defuse them.-Either kill your opponent there or play Delta Attacker if hes barricading his field. -That should spell game.-With this you can give a 9000 ATK or 18000ATK.[/quote'] Or: -Future 5 Dragons for FHD-Dragons Mirror for summon-Dimension Fusion-Attack ftw. Link to comment Share on other sites More sharing options...
Silencerleader Posted June 28, 2007 Report Share Posted June 28, 2007 That too. Link to comment Share on other sites More sharing options...
darkguy00000 Posted June 29, 2007 Report Share Posted June 29, 2007 [align=center]I'm not a expert but thats a good deck but i agree with Horus about the more DMs and BBs...I used to play something along thwe line of that deck but i lost the whole deck in a duel...But in my opinion scrap the dark hole and put in a dark dust spirit...it is basically a re-usable dark hole...It may be a level 6 and so u hav to tribute but add some call of the mummies and it can get out automatically at the start of your turns...Then after you special summon it you can normal summon another monster so that when he returns to your hand at the end phase youve still got a monster left to fortify your lifepoints...But thats just my opinion![/align] Dark Dust is a Spirit and therefore cannot be Special Summoned. Your idea falls flat. Take out the Trad cards and make an Advanced Deck' date=' where this at least has an outside chance to do something significant. Also, you're all over the shop, Frunk. What kind of deck is this? Dark Paladin? Blue-Eyes Ultimate? Five-Headed Dragon? Here are my fixes: Fusion DeckBlue-Eyes Ultimate DragonDark Paladin Monsters Paladin of White DragonPitch-Dark DragonBlue-Eyes White Dragon X3Dark MagicianLuster Dragon #2Luster Dragon X2Dark BladeThe Dragon Dwelling in the CaveBuster BladerKaiser GliderChaos SorcererMirage DragonElement DragonMasked Dragon X3Lord of D. Spell CardsDark HoleFissureHammer ShotPolymerization X2Stamping Destruction X3Stray LambsSwords of Revealing LightThe Flute of Summoning Dragon X2Precious Cards from BeyondBlack PendantMystical Space TyphoonRush RecklesslyWhite Dragon Ritual Trap CardsFruits of Kozaky's StudiesMagic CylinderSakuretsu Armor X2Call of the HauntedCoffin SellerDragon's RageOrdeal of a TravelerRobbin' GoblinRobbin' ZombieSoul Resurrection X2Magic Drain Quote for ease of reading. Now, first the cuts. 1. Dark Hole + Chaos Sorceror: I'm remodelling this deck as Advanced for purposes of this fix. 2. Flute of Summoning Dragon + Lord of D.: Flute is way too situational, especially with only 1 Lord of D. Lord ain't that good anyway. 3. Luster Dragon #2, Dark Magician, Buster Blader, Dark Blade, and Pitch-Dark Dragon, Paladin of White Dragon, and White Dragon Ritual: All take up unnecessary room. With those gone, Dark Paladin's now redundant. He can go. 4. Fruits of Kozaky's Studies + Precious Cards from Beyond + Black Pendant + Element Dragon: What are these DOING here? Cut. 5. Dragon Dwelling in the Cave will be cut. There's gotta be something better than that. Dragon's Rage is also just not going to work here. 6. Soul Ressurection + Robbin' Zombie + Robbin' Goblin: Too slow. WAY too slow. Souls' only targets are BEWD and with what I'm putting in, you won't want him out the grave. 7. Stray Lambs, not good at 1. I'd say use Goats but I'm on the fence. I'll keep this in for time being. 8. Fissure + Hammer Shot = Outdated. There's better things that do their job for them. 9. Stamping's overkill at 3. Ordeals' nice and all but I'm sure there's something better for this deck. 10. Stuff I'm unsure about* Kaiser Glider* Stray Lambs* Rush Recklessly... actually, I'll take that out. Shrink = better. Ok! Let's have a look at the deck NOW: Fusion DeckBlue-Eyes Ultimate Dragon MonstersBlue-Eyes White Dragon X3Luster Dragon X2Kaiser GliderMirage DragonMasked Dragon X3 Spell CardsStamping Destruction X2Polymerization X2Swords of Revealing LightMystical Space Typhoon Trap CardsMagic CylinderSakuretsu Armor X2Call of the HauntedMagic Drain Ok, time to chuck stuff in! As many as you have: Five-God Dragon, Dragon Master Knight, King Dragun (I'll explain later). Monsters:3 x Troop Dragon: You can use Nimble Momonga here, but if you want to fill the grave full of Dragons fast, this'll help, at least.1-3 x Card Trooper: Ok, I really don't like him, but the plan is to dump Dragons, so this'll work. 1-3 x Magical Merchant: As above, and it also digs you Dragons' Mirror. No reason not to.3 x King of the Swamp: Fusion substitution, digs Poly for use in BEUD.1-3 x The Light-Hex Sealed Fusion: This works. It can really help. Also, if you want to try Cyber Dragons, that too. (In fact, you may not want to take out Lord of D. for use in King Dragun. But still.)1 x Twin-Headed Behemoth.+1 Mirage Dragon.3 x Cyber Dragon. 3 x Dragon's Mirror: Yeah. 'Nuff said.1 x Future Fusion: This is a matter of preference, really. 1 x Nobleman of Crossout1 x Confiscation 2 x Enemy Controller1 x Heavy Storm1-3 x Smashing Ground: As many as you can get. Playtest for how many you want to use. Traps: 1 x Ring of Destruction1 x Mirror Force (*cough*)A few more Magic Drains/Solemn Judgments would work.3 x Trap Dustshoot: Not necessary but very annoying for the opponent. Now, the deck: Fusion DeckBlue-Eyes Ultimate Dragon x 3 Dragon Master Knight x 3Five-Headed Dragon x 3 Monsters: 24Blue-Eyes White Dragon X3Cyber Dragon x 3 King of the Swamp x 3Luster Dragon X 2The Light Hex-Sealed Fusion x 2Magical Merchant x 2Mirage Dragon x 2 Masked Dragon X3Troop Dragon x 3Twin-Headed Behemoth x 1Card Trooper x 2 Spell Cards: 18Stamping Destruction X2Polymerization X2Swords of Revealing LightMystical Space TyphoonHeavy StormEnemy Controller x 2Nobleman of CrossoutConfiscationDragon's Mirror x 3Smashing Ground x 2Future FusionPremature Burial Trap Cards: 9Magic CylinderSakuretsu Armor X2Mirror ForceRing of DestructionTorrential Tribute Threatening Roar x 3 Now, of course, this is a very rough guide, and it's only my opinion. Take it, manipulate it, ignore it. Whatever you want. Your deck. Link to comment Share on other sites More sharing options...
Silencerleader Posted June 29, 2007 Report Share Posted June 29, 2007 Good strategy...use it wisely. Link to comment Share on other sites More sharing options...
Axiom_Nor Posted June 29, 2007 Report Share Posted June 29, 2007 I have a dragon deck... Add FHDAdd 3 troop dragons (great stall)Add 3 Masked Dragons (great stall)Add the entire cyberdark setAdd as many random lv3 and lower dragons as posible Link to comment Share on other sites More sharing options...
Frunk Posted June 29, 2007 Author Report Share Posted June 29, 2007 Wow! That's alot to take in. Thanks for the replies so far, I'll try to take it on board. I'll point out that this deck will mainly be for dueling my friends, and is nowhere near tournament quality. At my school, traditional only, which means only normal restrictions apply. Extra Buster Bladers and Dark Magicians, not to mention Dark Paladin, will be hard to obtain but I will do my best. Welcome to the site Jace, thanks for the compliment, I'm not quite sure what you meant by 'wicked things will come' though...? Stray Lambs is only in my deck because it can be tributed to easily summon a 7+ star monster, unlike Scapegoat, which cannot be tributed. BB and DM are the tribute material for Dark Paladin, which is the 'boss' of this deck, since apparently I can't be the boss of the deck I payed for and own. Coffin Seller will be removed, I was thinking that due to Dragon's Roar. On the subject on Pitch-Dark Dragon, I realise it is relatively useless, however, this card can be easily destroyed, just like Masked Dragon, which just creates more and more Dragons that are easily movable to the Graveyard, therfore pumping up Dark Paladin. Sartorius, I realise that this deck isn't very good at the moment, but 2/10 just makes your post sound even less constructive for me. I'm currently trying to get a Future Fusion, one of the other duelists at my school says he can get me one, but I'm also all over eBay. Link to comment Share on other sites More sharing options...
cyberdude Posted June 29, 2007 Report Share Posted June 29, 2007 Last Updated: 29 June 2007 Hello YCM Members' date='I've redone my deck, it now contains alot of old cards that used to be in my deck, but aren't anymore. My deck has previously received critasism due to the fact it doesn't revolve around one particular theme, well, I've done my best and I think I've done it. I present you my newest version of my main deck, still with alot of cards from prior to this edit. This deck is pretty large consisting of 51 cards and a 2 card Fusion Deck. I'd really like some help with making my deck the best it possibly can be, so I value any constructive critasism you have, and will do my best to implement any changes. Feel free to ask about any of the cards in my deck should you not know what they are. [b']Fusion Deck[/b]Blue-Eyes Ultimate DragonDark Paladin MonstersRitual and other monstersRitualPaladin of White DragonUnionPitch-Dark Dragon Normal MonstersBlue-Eyes White Dragon X3Dark MagicianLuster Dragon #2Luster Dragon X2Dark BladeThe Dragon Dwelling in the Cave Effect MonstersBuster BladerKaiser GliderChaos SorcererMirage DragonElement DragonMasked Dragon X3Lord of D. Spell CardsNormalDark HoleFissureHammer ShotPolymerization X2Stamping Destruction X3Stray LambsSwords of Revealing LightThe Flute of Summoning Dragon X2ContinuousPrecious Cards from BeyondEquipBlack PendantQuick-PlayMystical Space TyphoonRush RecklesslyRitualWhite Dragon Ritual Trap CardsNormalFruits of Kozaky's StudiesMagic CylinderSakuretsu Armor X2ContinuousCall of the HauntedDragon's RageOrdeal of a TravelerRobbin' GoblinRobbin' ZombieSoul Resurrection X2CounterMagic Drain In: Out: Coffin Seller I realise this deck has alot of problems, like the problem of to many Continuous Spell and Traps, and not many monsters. I really would like some help with it from anyone here who knows how to do so before I actually start duelling with it. I need to know what really isn't that useful, and also would like to know the names of some useful/powerful non-trubute dragons.Cheers, Frunk. ok here are my improvments frunk Fusion DeckBlue-Eyes Ultimate DragonDark Paladindark blaade the dragon knight five god dragon MonstersRitual and other monstersRitualPaladin of White DragonUnionPitch-Dark Dragon Normal MonstersBlue-Eyes White Dragon X3Dark MagicianLuster Dragon #2Luster Dragon X2Dark Blade x2 The Dragon Dwelling in the Cave Effect MonstersBuster BladerKaiser GliderChaos SorcererMirage DragonElement DragonMasked Dragon X3Lord of D. Spell CardsNormalFuture fusion FissureHammer ShotPolymerization X2Stamping Destruction X3Stray LambsSwords of Revealing LightThe Flute of Summoning Dragon ContinuousPrecious Cards from BeyondEquipBlack PendantQuick-PlayMystical Space TyphoonRush RecklesslyRitualWhite Dragon Ritual Trap CardsNormalFruits of Kozaky's StudiesMagic CylinderSakuretsu Armor X2mirror force ContinuousCall of the HauntedDragon's RageOrdeal of a TravelerRobbin' GoblinRobbin' ZombieSoul Resurrection X2 Link to comment Share on other sites More sharing options...
Silencerleader Posted June 29, 2007 Report Share Posted June 29, 2007 It would suck though if your opponent summoned Ultimate Tyranno or RUIN Queen of Oblivion. They'll kill, kill, kill ,and then when you run out of monsters, attack you directly. Link to comment Share on other sites More sharing options...
Shadow emperor Posted June 29, 2007 Report Share Posted June 29, 2007 i can see you like dragon cards. I myself like the remove from play monsters and Crystal Beast Cards. Link to comment Share on other sites More sharing options...
Sartorius Posted June 29, 2007 Report Share Posted June 29, 2007 i can see you like dragon cards. I myself like the remove from play monsters and Crystal Beast Cards. DON'T SPAM. Anyways >_<... "Something wicked this way comes" It originated from Macbeth by William Shakespeare. It was spoken by the Second Witch in Act 4' date=' Scene 1. And also it is the tagline of and a lyric in a song sung in the Harry Potter and the Prisoner of Azkaban film.[/quote'] Link to comment Share on other sites More sharing options...
Frunk Posted June 30, 2007 Author Report Share Posted June 30, 2007 Hmm...? What doe that mean in terms of my deck? Link to comment Share on other sites More sharing options...
the Snakey Wolf Lord Posted July 2, 2007 Report Share Posted July 2, 2007 OMG!!!!!!! thats the most powerful monsters in a deck with over lv 5 monsters!!!!!!!!! thats a bad thing!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! lol... i bet u wouldnt win with that but if u can replace some of those cardsthat r rip offs with monsters with 1900 atk points is good Link to comment Share on other sites More sharing options...
The Slime Lord Posted July 2, 2007 Report Share Posted July 2, 2007 I couldn't understand any of that :? Anyway, I've got a great combo for this deck. First, you need to have BEUD out. Attack with BEUD and activate De-Fusion (a quick-play card). Now you have 3 BEWD on your side of the field and you're free to attack with all of them. With this combo, you can give your opponent 13,500 damage if you manage to attack directly. Link to comment Share on other sites More sharing options...
Frunk Posted July 3, 2007 Author Report Share Posted July 3, 2007 Thanks, I'll look into De-Fusion, I could bring back Delta Attacker for theattacking directly part. Loopykitten, I'm completely disregarding everything you said. Edit: One new card in. Link to comment Share on other sites More sharing options...
Jerry OldMaster Posted July 3, 2007 Report Share Posted July 3, 2007 Well, Loopykitten has one point, you can plug more 1900 4-stars in your Deck. And then you could remove a Spell if you want. Or a high level monster. So maybe +1 Luster Dragon and then plug out the Robbin' Goblin. Or that Luster Dragon #2. You could, as everyone says, just make your Deck Advanced and delete the Forbidden one's. And.... don't forget the old good Draining Shields! And why Black Pendant while you have Axe of Despairs?! I say, get 1 or 2 and replace Black Pendant. Fissure - good....Hammershot - good....Stamping Destruction - good....Stray Lambs!? I agree with darkguy00000: take the Scapegoat!Swords of Revealing Light - good....The Flutes - good...Precious Cards from Beyond - I'll should cut that oneBlack Pendant - I told ye about itMystical Space Typhoon - good....Rush Recklessly - yeah, but Shrink is better (darkguy00000) White Dragon Ritual - good... And the traps:Fruits of Kozaky's Studies - where did ye get that one!?!?! Cut! Take a Big Eye!Magic Cylinder - good, but think about the Draining ShieldsSakuretsu Armor - good...Call of the Haunted - good...Dragon's Rage - good...Ordeal of a Traveler - good...Robbin' Goblin and Robbin' Zombie - I REALLY should cut those 2.Soul Resurrection - good....Magic Drain - VERY good.... I should have 2 or 3 of those. That's what I say. Link to comment Share on other sites More sharing options...
Frunk Posted July 4, 2007 Author Report Share Posted July 4, 2007 I've said it too many times, Stray Lambs is in there because they can be tributed! Scapegoat clearly states in the effect that they cannot be. I'm currently using Black Pendent to warm the spot for Axe of Despair that I'm going to be trading for when I get back to school. I also just got Shrink yesteday, I edited it in already. Thanks for the suggestions OldMaster. Link to comment Share on other sites More sharing options...
Master Hyperion Posted July 4, 2007 Report Share Posted July 4, 2007 How about Dragon Mirror?It allows you to Fusion Summon a Dragon-Type Fusion monster (Blue eyes Ultimate Dragon) from your fusion deck if you remove all fusion Material Monsters (the 3 Blue eyes white dragons) from play. Just suggesting Link to comment Share on other sites More sharing options...
Jerry OldMaster Posted July 4, 2007 Report Share Posted July 4, 2007 Oh sorry... I didn't read everything....What you can do, is to put in some Cave Dragons. And I don't recommend you to use Pitch-Black and Dark Blade.... just why?You have a Fusion of them.... RATS lost the name.... but I don't reccommend you it.. Blue-Eyes Ultimate Dragon - must haveDark Paladin - Should have 2. Paladin of White Dragon - Or you have 3 of these guys, or none.Pitch-Dark Dragon - I should cut it. Blue-Eyes White Dragon X3 - must haveDark Magician - more of themLuster Dragon #2 - Could be...Luster Dragon X2 - Yup. Add a third one maybe.Dark Blade - Told ye about it.The Dragon Dwelling in the Cave - good... you could also add a few of these.. Buster Blader - more of themKaiser Glider - good...Chaos Sorcerer - hmmmm..... good oneMirage Dragon - good... Element Dragon - I don't know, you can just put in another Luster Dragon and cut this one..Masked Dragon X3 - Your tDDitC? yup.Lord of D. - hmmmm.... he IS a bit weak.... but... So I should add a Cave Dragon.. I know it can be hard to get it in play.... but I should try. Also, maybe you will have place enough for the Armed Dragons serie.... I don't know much of Dragons, but this is what i could make of it... Link to comment Share on other sites More sharing options...
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