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[SHVC] Blue-Eyes Support


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Aokime no Kenshi (Wise Knight with Eyes of Blue)
LIGHT/Spellcaster
Tuner
Level 1
800/1300
You can only use the (2) effect of “Aokime no Kenshi” once per turn.
(1) When this card is Normal Summoned: you can Special Summon 1 Level 1 Tuner monster from your hand.
(2) You can target 1 Effect Monster you contorl; send it to the Graveyard, and if you do, Special Summon 1 “Blue-Eyes” monster from your hand.

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Aokime no Gonshi (Guardian Knight with Eyes of Blue)
LIGHT/Spellcaster
Tuner
Level 1
0/1500
You can only use the (2) effect of “Aokime no Gonshi” once per turn.
(1) When this card is Normal Summoned: you can add 1 LIGHT Level 1 Tuner Monster from your Deck to your hand, except “Aokime no Gonshi”.
(2) You can discard this card, then target 1 Effect Monster you control; send it to the Graveyard, and if you do, Special Summon 1 “Blue-Eyes” monster from your Deck.

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White Spirit Dragon
LIGHT/Dragon
Level 8
2500/2000
This card’s name is always treated as a “Blue-Eyes” card.
(1) If this card is in your hand or Graveyard, it is treated as a Normal Monster.
(2) When this card is normal or Special Summoned: you can target 1 Spell or Trap Card the opponent controls; destroy it.
(3) During either player’s turn, if the opponent controls a monster: you can tribute this card; Special Summon 1 “Blue-Eyes White Dragon” from your hand.

 

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Blue-Eyes Spirit Dragon
LIGHT Level 9 Dragon Synchro Monster
1 Tuner + 1 or more non-Tuner “Blue-Eyes” monsters
(1): Neither player can Special Summon 2 or more monsters at once.
(2): Once per turn, when the effect of a card in the Graveyard activates: You can negate that activation.
(3): During either player’s turn: You can Tribute this Synchro Summoned card; Special Summon 1 Dragon-Type LIGHT Synchro Monster from your Extra Deck in face-up Defense Position, except “Blue-Eyes Spirit Dragon”. That monster is destroyed during the End Phase of this turn.

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LIGHT Level 8 Dragon Special Summon Monster
Cannot be Normal Summoned or Set. Can be Special Summoned (from the hand) by revealing 1 “Blue-Eyes White Dragon” in your hand to your opponent. You can only Special Summon “Blue-Eyes Alternative White Dragon” once per turn this way.
(1): This card’s name is treated as “Blue-Eyes White Dragon” while on the field on in the Graveyard.
(2): Once per turn: You can target 1 monster your opponent controls; destroy it. This card cannot attack the turn you activate this effect.

 

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Blue-Eyes Twin Burst Dragon
LIGHT/Dragon
Fusion/Effect
Level 10
3000/2500
“Blue-Eyes White Dragon” + “Blue-Eyes White Dragon”
This card cannot be Special Summoned, except by a Fusion Summon and the following method:
•You can send the above Fusion Materials you control in your Monsters Zones to the Graveyard and Special Summon this card from your Extra Deck (you do not use “Polymerization”)
(1) This card cannot be destroyed by battle.
(2) This card can attack twice during each Battle Phase.
(3) If this card did not destroy an opponent’s monster in battle, at the End of the Damage Step: banish that opponent’s monster.

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"Neither player can SS 2 or more monsters at once."

 

Well, if that isn't DM giving the middle finger to Pendulums then I don't know what is really. He also laughs at Kozmo's spaceships, BA, Shaddolls, and a funk tonne of other sheet. It's as if Konami looked at everything relevant, and said "make a monster to sheet on all of it".

 

It's also cute as hell that "Eyes of Blue" is now an archtype, and that the two new ones are designed to abuse Maiden to hell and back.

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Well, SIM only hurts Kozmo in the face of Badwitch, DOG Fighter, or Dark Destroyer, the rest of them are LIGHT. But this guy's (2) effect already shits on them anyways. And this deck could easily crap out a lot of synchros due to Maiden being so easy to abuse in this deck. You could quite easily make both Spirit and Azure in the same turn now.

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wise knight is intant azure-eyes/spirit dragon if you have 1 light tuner

 

guardian knight work with maiden to summon 2 blue-eyes for instant rank 8

 

white spirit dragon is nice i guess, alternative blue-eyes that also mst when summoned, it work with quickplay that revive normal dragon too, and can be sent to grave via dragon shrine

 

spirit dragon seems good....it stop pendulum (well most of it), negate floater and can summon azure-eyes /stardust spark for protection or offense during BP...

 

 

pretty good support....i think

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Well, SIM only hurts Kozmo in the face of Badwitch, DOG Fighter, or Dark Destroyer, the rest of them are LIGHT. But this guy's (2) effect already shits on them anyways. And this deck could easily crap out a lot of synchros due to Maiden being so easy to abuse in this deck. You could quite easily make both Spirit and Azure in the same turn now.

Azure REDMD is still a pretty potent force. Wonder if we'll get a BEUD retrain

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Blue-Eyes Twin Burst Dragon
LIGHT/Dragon
Fusion/Effect
Level 10
3000/2500
“Blue-Eyes White Dragon” + “Blue-Eyes White Dragon”
This card cannot be Special Summoned, except by a Fusion Summon and the following method:
•You can send the above Fusion Materials you control in your Monsters Zones to the Graveyard and Special Summon this card from your Extra Deck (you do not use “Polymerization”)
(1) This card cannot be destroyed by battle.
(2) This card can attack twice during each Battle Phase.
(3) If this card did not destroy an opponent’s monster in battle, at the End of the Damage Step: banish that opponent’s monster.


Did I hear that they're gonna have sheet summon a BEWD from the main ignoring summoning conditions?!?!?!?!

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No comment on the first tuner, second searches veiler. Shame it can't search itself.

 

The synchro would be a good out to Forerunner but it suffers from meteorburst syndrome of having stats that are a tad too low for that job. It's a good way to block pendulums and soul charge too.

 

As for the fusion somehow 2 heads are better than 3. Better hope it OTKs because with no removal protection its probably not gonna live long enough for a second turn.

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LIGHT Level 8 Dragon Special Summon Monster
Cannot be Normal Summoned or Set. Can be Special Summoned (from the hand) by revealing 1 “Blue-Eyes White Dragon” in your hand to your opponent. You can only Special Summon “Blue-Eyes Alternative White Dragon” once per turn this way.
(1): This card’s name is treated as “Blue-Eyes White Dragon” while on the field on in the Graveyard.
(2): Once per turn: You can target 1 monster your opponent controls; destroy it. This card cannot attack the turn you activate this effect.

 

0/15 can summon this

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I am so eager for this effect

LIGHT Level 8 Dragon Special Summon Monster

Cannot be Normal Summoned or Set. Can be Special Summoned (from the hand) by revealing 1 “Blue-Eyes White Dragon” in your hand to your opponent. You can only Special Summon “Blue-Eyes Alternative White Dragon” once per turn this way.

(1): This card’s name is treated as “Blue-Eyes White Dragon” while on the field on in the Graveyard.

(2): Once per turn: You can target 1 monster your opponent controls; destroy it. This card cannot attack the turn you activate this effect.

Milf maiden just got

 

God damn it black :3

 

Hoping the V-Jump promo next month does something to address Shining being so lackluster compared to the rest of the deck 

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