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Gateway Of The Six


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Can someone legit explain, why is this card "scary and powerful" when there were cards like towers out there while this card was serving in jail ? i mean is it a loop. a combo or just plain bull logic ?

Indra stop being autistic. Fiber Jar recycling better does not make Pot of Avarice weak.

 

Something worse existing means NOTHING

 

Six Sam's have proven that 2 gateway can't even beat the tier 2 decks, that's why it should be unbanned. Not cause "stronger cards are legal"

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Indra stop being autistic. Fiber Jar recycling better does not make Pot of Avarice weak.

 

Something worse existing means NOTHING

 

Six Sam's have proven that 2 gateway can't even beat the tier 2 decks, that's why it should be unbanned. Not cause "stronger cards are legal"

GTFO you cruel child.

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GTFO you cruel child.

1) would you prefer cuddly?

2) lurk DGZ more

3) Savants existing basically makes this not a insult

 

But yeah planning to, not interested in watching Indra touch himself repeatedly

 

I agree, it's insulting to those people for them to be compared with Indra

Your last damn sentence proved my entire point right.

I proved gateway should be unbanned. Your logic is still as cringeworthy as Mido's was

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A lot of cards are banned on the TCG side because of the POTENTIAL and not necessarily because of the actual relevancy. Gateway of the Six Samurai is one of them. Six Samurai opening Gateway and any other reasonable things alongside it can create enough power to threaten lethal immediately with Shi-En stopping your opponent from stopping you. This creates an incredibly unfun and boring game state should this happen to you. These kind of gamestates are not healthy at all as it is the kind of thing that makes people hate playing the game, since passing from turn to turn between players is kind of the point of a game like this.

 

This is also the reason why banning the Djinn was the best thing to do, so it's pretty comparable except the Djinn has more answers theoretically.

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I have no idea why this is still banned when we have things like Pepes running around which searches better monsters and counter traps while doing it more consistently than this ever did.

 

Then again to Konami Stratos is as broken as Apoqliphort towers.

Someone who finally speaks english.

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A lot of cards are banned on the TCG side because of the POTENTIAL and not necessarily because of the actual relevancy. Gateway of the Six Samurai is one of them. Six Samurai opening Gateway and any other reasonable things alongside it can create enough power to threaten lethal immediately with Shi-En stopping your opponent from stopping you. This creates an incredibly unfun and boring game state should this happen to you. These kind of gamestates are not healthy at all as it is the kind of thing that makes people hate playing the game, since passing from turn to turn between players is kind of the point of a game like this.This is also the reason why banning the Djinn was the best thing to do, so it's pretty comparable except the Djinn has more answers theoretically.

That was before we had common played cards like Typhoon and Ghost Oger that unintentionally sheet on gateway.

 

There is no "right" answer here. OCG pretty much proved that hitting cycle to 1 was an equivalent hit to banning Djinn. Which one is "better" is but a matter of opinion and preference

 

Gateway can go to 2 due to Shi-en Beast set 3 not being as as good as it once was.

 

Gateway has no potential anymore. Just like beastiari no longer has any potential. At this point it's a matter of TCG disliking Gateway as a card for rewarding you for "just playing"

 

I have no idea why this is still banned when we have things like Pepes running around which searches better monsters and counter traps while doing it more consistently than this ever did.

 

Then again to Konami Stratos is as broken as Apoqliphort towers.

Stratos is non-targetting Twin Twister and would greatly harm the TCG mentality of playing if it were unbanned though. Not enough traps to let my jabroni free yet

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Aman Indra dude, in the OP you're asking whether it can come back, which indicates that you're in some way unsure about whether it can or can't come back. As soon as TEW says "oh yeah it's at 2 in OCG it should come back" you immediately jump on his thought and suddenly you're this massive proprietor of this "original idea" of Gateway to 2 to the point where you're saying established players like mido are making arguments "worse than arguing for terrorism" and basically insulting the intelligence of everyone who disagrees rather than responding to their actual points (some of which, I admit, are not the strongest). You literally took 1 post from Winter to turn from unsure to a cocky dude who thinks he knows something because of something one guy said, you're just making an ass of yourself here.

 

Regarding Gateway, it could come back and it probably wouldn't have much of an effect, but that doesn't mean I want it back. Opening 2 Gateway is as much of an autowin as it's always been and it basically creates a deck which is dog sheet except for the couple of instances where it opens Gateway and then probably wins if it's going first. I don't like Samurai as a deck, I don't want them back regardless of the extra addition of rogue diversity and I have no problem leaving this banned and Samurai as a 100% irrelevant deck. 

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I have no idea why this is still banned when we have things like Pepes running around which searches better monsters and counter traps while doing it more consistently than this ever did.

 

Then again to Konami Stratos is as broken as Apoqliphort towers.

 

This is talking about a card on the TCG banlist, over half that deck is OCG at the moment it's not an argument.

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To be fair it's mido logic. Not to mention that comment (even if it was poorly addressed by Amab Indra) also didn't take into account Konami's ability to print newer decks to take their place so Sams might still remain in obscurity in OCG.

 

In not a huge fan, why bring this back if six sams will just end up sucking.

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Guys, we had Gateway long before Legendary Sams were a thing. And you know the whole argument about "stupid cards shouldn't exist because it endangers the future"? Well it's totally true, because they went and made Legendary Sams, knowing full well that Gateway exists.

 

Just sayin'

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To be fair it's mido logic. Not to mention that comment (even if it was poorly addressed by Amab Indra) also didn't take into account Konami's ability to print newer decks to take their place so Sams might still remain in obscurity in OCG.

In not a huge fan, why bring this back if six sams will just end up sucking.

I mean I'll be the first one to admit OCG meta (tier 1) is cancer with pepe monarchs and BA

 

But the tier 2 is the main reason to play that format. This just makes for a more viberent tier 2 in TCG too and will appeal to semi-casuals while not hurting competitive players

 

There's something really fun from having everything from Tele-DAD to WU to Nekroz to Sam's to Rabbit on fairly equal footing dining it out haha

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actually talking about gateway.

 

I saw a Sam player get Kizan going and use Lavaval to Mill Shogun and then summon it off the 6 effect.

 

The Shogun -Shien pseudo lock is suprisingly deadly against Pepe IMO

 

Never seen the 6 effect be used before was all. Thoughts on that?

 

I beleive you can't even notice the Shien since that would be activating 2 s/t correct me if I'm wrong there

 

Cripple->Geezer gate at 4 search out Kizan. Shi-En. Summon Kizan. Get a second Kizan somehow. Gate at 6. Chain. Shogun. Revive. Half Tempts me to make Sam's and run grandmaster haha

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