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[Leaderboard] [Sudden Death] Aez vs. Aman Indra


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Rules:
All Leaderboard rules apply.
PM the card to me, please.
Cards are due 48 hours after the challenger has been accepted.

Voting Deadlikne is 72 hours after the cards have been posted.
If there are no votes after the deadline, next vote wins.
All voters must elaborate on their votes.
My opponent and I have the right to refuse votes, but must explain why we don't accept it.
Written cards are allowed. (Must be in written format, cards with blank pictures are not acceptable)

The Challenge: Make a "Fishborg" monster.


Card A:


Fishborg Builder
Level 4/ WATER
Fish/ Effect
If you have a "Fishborg" monster in your Graveyard, except "Fishborg Builder": You can send 1 Level 4 or lower Fish-Type monster from your Deck to the Graveyard; Special summon this card from your Graveyard. You can only Special Summon "Fishborg Builder" this way once per turn. If this card is used as Synchro Material for a WATER Synchro Monster: it gains 400 ATK.
400 ATK/ 500 DEF


Card B:


Fishborg Lancer
WATER/Fish/Tuner/Effect
Level 4
800 ATK / 800 DEF
When a "Fishborg" monster you control is banished (except during the damage step); You can Special Summon this card from your hand or Graveyard, but Banish it when it leaves the field. You can only Special Summon "Fishborg Lancer" once per turn this way. A WATER Synchro Monster that used this card as a Synchro Material is unaffected by other card effects during the turn it is Synchro Summoned.

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I might as well end this fight, even though I avoided this one due to this not being my cup of tea.

 

Card A can set up with Doctor for Rank 4 plays if you so choose (mill it, SS this card and then revive Doctor via its effect), however that requires you to have another Fishborg already in the Graveyard. Well, I guess you could already have that in the Graveyard first, then mill something else and trigger. That, and a small boost.

 

To be honest, while the boost helps the monster to run over certain threats, given the current WATER pool. not too many things this can make.

I see this more for Xyz plays, like noted above (although at least it won't banish itself if it leaves the field for whatever Synchro you make).

 

----

Card B has a bit more flexibility on its end, being summonable via the hand OR Graveyard.

 

Granted, it does require that a Fishborg gets banished, but you can just chain it off of Launcher/Doctor's effects after you make a Synchro or something, or however else you get cards banished in whatever Deck you use this in. Being immune to card effects on its summoning turn helps it evade backrow and guarantees that either it'll kill something or activate whatever effect it has successfully. Effect immunity is better than stat boosting for the most part.

 

 

So yeah, I'll give it to B this time for being more useful.

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I might as well end this fight, even though I avoided this one due to this not being my cup of tea.

 

Card A can set up with Doctor for Rank 4 plays if you so choose (mill it, SS this card and then revive Doctor via its effect), however that requires you to have another Fishborg already in the Graveyard. Well, I guess you could already have that in the Graveyard first, then mill something else and trigger. That, and a small boost.

 

To be honest, while the boost helps the monster to run over certain threats, given the current WATER pool. not too many things this can make.

I see this more for Xyz plays, like noted above (although at least it won't banish itself if it leaves the field for whatever Synchro you make).

 

----

Card B has a bit more flexibility on its end, being summonable via the hand OR Graveyard.

 

Granted, it does require that a Fishborg gets banished, but you can just chain it off of Launcher/Doctor's effects after you make a Synchro or something, or however else you get cards banished in whatever Deck you use this in. Being immune to card effects on its summoning turn helps it evade backrow and guarantees that either it'll kill something or activate whatever effect it has successfully. Effect immunity is better than stat boosting for the most part.

 

 

So yeah, I'll give it to B this time for being more useful.

Thank you Sakura. 

 

Anyways that's game, Indra. GG, u win dis round.

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