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UWb Dragon Control V.4


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4 Wall of Omens
3 Dragonlord Ojutai
3 Restoration Angel


4 Think Twice
4 Path to Exile
3 Lingering Souls
3 Spell Snare
2 Supreme Verdict
2 Logic Knot
2 Silumgar's Scorn
1 Murderous Cut
1 Wrath of God
1 Go for the Throat
1 Negate


4 Celestial Colonnade
4 Polluted Delta
4 Flooded Strand
3 Mutavault
2 Hallowed Fountain
2 Watery Grave
2 Glacial Fortress
3 Island
2 Plains


//Sideboard
2 Negate
2 Dispel
2 Stony Silence
2 Engineered Explosives
1 Pearl Lake Ancient
1 Elspeth, Sun's Champion
1 Supreme Verdict
1 Timely Reinforcements
1 Dismember
1 Celestial Purge
1 Disenchant

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Losing Rev's lifegain is rough. What do you do when life total gets low?

 

Or do the walls more or less mitigate such a risk?

 

Sorry, I am just really out of my element with this deck.

Lifegain is rogh, but you were gain 3-4 life on average which Walls can pretty much do the same, but gain collective value over time with Resto and slow down decks for me to stabilize.You have to be more wary of your life total, but Wall gains more life early on than Sphinx's Rev would ever.

 

No worries, mate. I am still working on a matchup analysis for my last iteration and I'll write about this version as well.

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