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Spellbook of Judgement


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During the End Phase of the turn this card was activated, add "Spellbook" Spell Cards from your Deck to your hand, except "Spellbook of Judgment", up to the number of Spell Cards activated after this card's resolution, then, you can Special Summon from your Deck 1 Spellcaster-Type monster whose Level is less than or equal to the number of cards added to your hand by this effect. You can only activate 1 "Spellbook of Judgment" per turn.

 

 

Ban Jowgen limit this card.

 

Creates a solid tier 2 deck. 

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Let me write a haiku about the OP:

No no no no no

No no no no no no no

No no no f*** no.

Tell me why. 

 

What are you going to get with Judgment. Maiden? Kycoo? Neither of which really locks the opponent out of playing. 

 

Since it's limited you can't use one and set another

 

Jowgen is the problem cancer card not Judgment

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I would really prefer it if a deck did not have access to a +6 play. Thing with Spellbooks is that even if it's limited, it's still showing up every game with easy recycling. I really would rather not see this unlimited; it's not the right answer for bringing an old Tier 1 deck back to relevancy, nor does that even need to happen.

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Tell me why. 

 

What are you going to get with Judgment. Maiden? Kycoo? Neither of which really locks the opponent out of playing. 

 

Since it's limited you can't use one and set another

 

Jowgen is the problem cancer card not Judgment

It's literally "add 5 cards to your hand" often, and you can summon justice. The SS effect wont even matter when you have junon + fodder for her + a million spellbooks to support her.

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Actually, if you look at the lore of Spellbooks, it technically spells out that Judgement may never come back. The Spellbook of Judgement was used to seal off the Reaper of Prophecy (A devil created unintentionally by the Fool unlocking the Book of Master...... Sound familiar?) and was sealed afterward. Stories aside, my beef with this card is it's kinda easy to continuously looping to have 2-3 spells each turn to activate. I mean, the SS feels like a bonus if I would be completely honest. Fate is still a damn good card, just attached to an eh Deck. This card makes Fate ridiculously consistent, and as such..... Yeah, far far away it goes.

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It's literally "add 5 cards to your hand" often, and you can summon justice. The SS effect wont even matter when you have junon + fodder for her + a million spellbooks to support her.

So you add 5? Why. You're gonna end up discarding quite a few of them, randomly fueling fate esp when you only really have 1 judgment at any given time isn't ideal. You'd add 2-3 normally, summon justice or maiden and sit on that. 

 

Junon Targets, destroyed, and needs to be special summoned...plenty of vulnerability there. 

 

Also this was a pre-mistake and search hate era, literally the only cancer in the deck is Jowgen which has always been a problem card whenever it was used in ANY meta deck

 

 

I would really prefer it if a deck did not have access to a +6 play. Thing with Spellbooks is that even if it's limited, it's still showing up every game with easy recycling. I really would rather not see this unlimited; it's not the right answer for bringing an old Tier 1 deck back to relevancy, nor does that even need to happen.

 

 

+6 play is awful. If Judgment was at three, you wouldn't give a f*** since you can just flip one on your opponents turn, and sit on Jowgen backed fate, now you can't do that at all. There's really no lockdown card you can summon since Kycoo doesn't hurt enough decks. Nobody wants it unlimited, that ruins the point of choosing when to use it, limiting it (one) is what makes books a decent tier 2 deck

 

 

tbh you create a solid tier 2 deck by letting them have 3 fate, not by giving them 1 judgment. Deck seems fine as it is rn anyway since the deck lost the actual unfair factor but gained 3 of the strongest removal in the game.

 

They lack consistency. Blue Boy is slow, and the current meta won't you set up fast enough. Like I don't think people realize the only reason Starhall.dek was good was cause you can make Jowgen a decent sized beater. With sheet like Twin Twisty coming out, setting one fate and hoping is bad ygo

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So you add 5? Why. You're gonna end up discarding quite a few of them, randomly fueling fate esp when you only really have 1 judgment at any given time isn't ideal. You'd add 2-3 normally, summon justice or maiden and sit on that. 

 

Junon Targets, destroyed, and needs to be special summoned...plenty of vulnerability there. 

 

Also this was a pre-mistake and search hate era, literally the only cancer in the deck is Jowgen which has always been a problem card whenever it was used in ANY meta deck

Once again: Does it matter if I'm gonna discard a few of them, if I'm preparing my entire hand to explode as hard next turn? Especially if two of those cards are Spellbook of Fate and Spellbook of Eternity which let me re-use Spellbook of Judgment and find another batch of cards?

 

You look pretty stuck up on saying it's Jowgen's fault, which just isn't true in the slightest. "Mistake and search hate exists" isn't an argument to let a broken card loose.

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it's a +6 that can be activated literally every turn so long as you run tower. and there exist so many cards that can go nuts off of this that you would truly be foolish to bring it back. not to mention tempest magician after a +6 of spellbooks with magical exemplar(s) out...

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Once again: Does it matter if I'm gonna discard a few of them, if I'm preparing my entire hand to explode as hard next turn? Especially if two of those cards are Spellbook of Fate and Spellbook of Eternity which let me re-use Spellbook of Judgment and find another batch of cards?

 

You look pretty stuck up on saying it's Jowgen's fault, which just isn't true in the slightest. "Mistake and search hate exists" isn't an argument to let a broken card loose.

How're you gonna explode? Summon Junon. Pop one, Equip a power or two? Is that "exploding"

 

I'm saying it's Jowgen's fault cause Jowgen is a literal you cannot play YGO card, meanwhile Judgment is just a I can play a crappy deck a little better card. You can keep searching all you want, but it's empty +'s is the point, you cannot capitalize on your +'s enough as long as there's not field lock going on. 

 

 

it's a +6 that can be activated literally every turn so long as you run tower. and there exist so many cards that can go nuts off of this that you would truly be foolish to bring it back. not to mention tempest magician after a +6 of spellbooks with magical exemplar(s) out...

 

 

K, I'll bite, describe this broken +6 play please.

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How're you gonna explode? Summon Junon. Pop one, Equip a power or two? Is that "exploding"

 

I'm saying it's Jowgen's fault cause Jowgen is a literal you cannot play YGO card, meanwhile Judgment is just a I can play a crappy deck a little better card. You can keep searching all you want, but it's empty +'s is the point, you cannot capitalize on your +'s enough as long as there's not field lock going on. 

What's Junon? Also card advantage that leads to more card advantage that leads to even more card advantage is just asking for trouble. 

 

How can a potential +4/5/6 be "empty pluses", especially if it keeps fueling now unlimited Spellbook of Fate and lets you reuse Spellbook of Judgment over and over?

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What's Junon? Also card advantage that leads to more card advantage that leads to even more card advantage is just asking for trouble. 

 

How can a potential +4/5/6 be "empty pluses", especially if it keeps fueling now unlimited Spellbook of Fate and lets you reuse Spellbook of Judgment over and over?

Because he thinks that Spellbooks just circle jerk their cards with no win condition, which is understandable but not really true.

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Do you remember 2013 prime books that well, or even recall how they want to play? Because having spellbooks in the grave is a good thing for Spellbooks, and discarding 2 from a big hand is a pretty easy way to stack that setup. Not to mention that if it easily goes like +5/+6, then moderating yourself and going +3 a turn is no stretch and still generates ridiculous advantage. As Darkness explained, the summoning tutor is by and far away from being the biggest problem with this card.

 

How about decks reach higher-tier levels through the archetype being designed and well-balanced properly that way instead of because of one bonkers card mmkay?

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What's Junon? Also card advantage that leads to more card advantage that leads to even more card advantage is just asking for trouble. 

 

How can a potential +4/5/6 be "empty pluses", especially if it keeps fueling now unlimited Spellbook of Fate and lets you reuse Spellbook of Judgment over and over?

Empty += Thunder Dragon grab 2 +1, but no real advantage value, same thing with filling your hand up with ss1 books

 

Junon was the OCG name for High Pre.

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tbh you create a solid tier 2 deck by letting them have 3 fate, not by giving them 1 judgment. Deck seems fine as it is rn anyway since the deck lost the actual unfair factor but gained 3 of the strongest removal in the game.

this tbh

 

So you add 5? Why. You're gonna end up discarding quite a few of them, randomly fueling fate esp when you only really have 1 judgment at any given time isn't ideal. You'd add 2-3 normally, summon justice or maiden and sit on that. 

 

Junon Targets, destroyed, and needs to be special summoned...plenty of vulnerability there. 

 

Also this was a pre-mistake and search hate era, literally the only cancer in the deck is Jowgen which has always been a problem card whenever it was used in ANY meta deck

 

 
 

 

+6 play is awful. If Judgment was at three, you wouldn't give a f*** since you can just flip one on your opponents turn, and sit on Jowgen backed fate, now you can't do that at all. There's really no lockdown card you can summon since Kycoo doesn't hurt enough decks. Nobody wants it unlimited, that ruins the point of choosing when to use it, limiting it (one) is what makes books a decent tier 2 deck

 

 
 

They lack consistency. Blue Boy is slow, and the current meta won't you set up fast enough. Like I don't think people realize the only reason Starhall.dek was good was cause you can make Jowgen a decent sized beater. With s*** like Twin Twisty coming out, setting one fate and hoping is bad ygo

if you're playing spellbooks correctly then you only add as many books as you need, but with judgment that should end up being 4-5 anyways. the fact that you have a card giving you all the resources you could ever want means you have no fear overextending, and therefore lose nothing by setting your hand or throwing it on the board, since it'll just get refilled at the end of your turn anyways.

 

with cards like fate and tower, you have some of the most powerful removal in the game mixed in with one of the best refuel/draw cards to date.

 

jowgen is easy enough to run over in a format where every deck has at least one monster with more than 1300 atk and has enough independent searching to get to those cards without worry. honestly, it wouldn't create that much of a problem.

 

junon (high priestess) is fairly vulnerable, yes, but it's the only real boss monster the deck has besides world, and world is slower and more inconsistent since drawing it makes it practically dead.

 

and none of this is even beginning to talk about how horrible and unhealthy letting ANY deck have a mindless +5 in their arsenal is.

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this tbh

 

if you're playing spellbooks correctly then you only add as many books as you need, but with judgment that should end up being 4-5 anyways. the fact that you have a card giving you all the resources you could ever want means you have no fear overextending, and therefore lose nothing by setting your hand or throwing it on the board, since it'll just get refilled at the end of your turn anyways.

 

with cards like fate and tower, you have some of the most powerful removal in the game mixed in with one of the best refuel/draw cards to date.

 

jowgen is easy enough to run over in a format where every deck has at least one monster with more than 1300 atk and has enough independent searching to get to those cards without worry. honestly, it wouldn't create that much of a problem.

 

junon (high priestess) is fairly vulnerable, yes, but it's the only real boss monster the deck has besides world, and world is slower and more inconsistent since drawing it makes it practically dead.

 

and none of this is even beginning to talk about how horrible and unhealthy letting ANY deck have a mindless +5 in their arsenal is.

That's a pretty good summary I believe. I didn't even think of the fact that Jowgen is so weak that it can be overran with almost any normal summonable monster out there.

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Yes it's AznEyes but this is still a good demonstration.

Oh Ok. You oh added 7 cards to hand, discarded one and summon Jowgen opponent can't speci

 

OH wait...the +7 play leaves you so vulnerable it's not worth it at all, add 2-3 is the ideal play and in a largely reactive deck like books will be that's not a problem

 

Well bottom line Jowgen is quite reminecent of something akin to Djinn. Not sure what a can't play card no matter how irrelevant isn't a problem when compared to a card that fills your hand with empty +'s. Idk from what I remeber in March being able to set the second Judgment and summon fate backed Jowgen was what made the deck potent over something like Mermail. And powercreep has only gotten worse from that era

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Oh Ok. You oh added 7 cards to hand, discarded one and summon Jowgen opponent can't speci

 

OH wait...the +7 play leaves you so vulnerable it's not worth it at all, add 2-3 is the ideal play and in a largely reactive deck like books will be that's not a problem

Considering how badly AznEyes actually played though....

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Oh Ok. You oh added 7 cards to hand, discarded one and summon Jowgen opponent can't speci

 

OH wait...the +7 play leaves you so vulnerable it's not worth it at all, add 2-3 is the ideal play and in a largely reactive deck like books will be that's not a problem

this is why i say jowgen isn't a big deal

 

the part of the point you seem to have missed is that you're still going +7 for almost no cost, which is not fair at all. against most decks, if you end up going judgment + fate set turn 1, you win. yes, spellbooks are reactive, but no, you won't lose right away if you +7.

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this is why i say jowgen isn't a big deal

 

the part of the point you seem to have missed is that you're still going +7 for almost no cost, which is not fair at all. against most decks, if you end up going judgment + fate set turn 1, you win. yes, spellbooks are reactive, but no, you won't lose right away if you +7.

How is set fate any more deadly than set 3 solemns fill hand? Cause that deck is gonna hit TCG soon and nobody gives a funk? Jowgen less books will end up being in the same area as OCG Sam's with 2 gateway. Solid tier 2, gets laughed out of tier 1 due to over reliance on one card

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Well going +7 is generally a bad play....you can go +10 in M&m's there's a good reason why they stop at 3-5, any more and you're just killing your plays for the next turn and discarding a bunch

see the thing about that is that spellbooks can do exactly the same sheet with judgment

 

How is set fate any more deadly than set 3 solemns fill hand? Cause that deck is gonna hit TCG soon and nobody gives a f***? Jowgen less books will end up being in the same area as OCG Sam's with 2 gateway. Solid tier 2, gets laughed out of tier 1 due to over reliance on one card

set fate is more deadly than solemn because it can hit anything at any time and can only be outplayed by an empty field

but now i'm getting conflicting messages from you. first you say jowgen is op enough to warrent banning if this card was unbanned, but then you say summoning jowgen won't be enough to sway a game (in regards to your reaction to the azneyes video)??

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