ihop Posted October 30, 2015 Report Share Posted October 30, 2015 I have very little idea of what I'm doing, but damn that's a lot of floodgates. This should be fun. Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted October 30, 2015 Report Share Posted October 30, 2015 Noden for the Rafflesia plays? Link to comment Share on other sites More sharing options...
ihop Posted October 30, 2015 Author Report Share Posted October 30, 2015 "IRL" Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted October 30, 2015 Report Share Posted October 30, 2015 "IRL"Almost. Regardless, Noden for the Synchro plays, and you CAN make Castel with it. Seem worth a few spots With Magican's on their way, the Single Tech Claus+Cycle might not be a bad idea with Herald Link to comment Share on other sites More sharing options...
ihop Posted October 30, 2015 Author Report Share Posted October 30, 2015 Well, the main problem with IF is that it's dead if you have Creation up and I'd like to imagine I can get Creation up fairly regularly. I'll look into Claus+Cycle but I'm still very concerned about drawing into Cycle. Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted October 30, 2015 Report Share Posted October 30, 2015 Well, the main problem with IF is that it's dead if you have Creation up and I'd like to imagine I can get Creation up fairly regularly. I'll look into Claus+Cycle but I'm still very concerned about drawing into Cycle.IF/Noden 1) True, but your opponent will likewise want to remove Creation from the field, so I don't think having a tech IF/Norden for the potential plays would be all that bad 2) Battle Resistant Herald should be your T1 play regardless, even if you do draw cycle, you'll get claus soon enough. I personally like DSF. 14 burn can clean out games 3) TG Hyper Lib...c'mon HOP 4) Soul Charge likewise 5) Stardusts. Vanity Spark and Skill/Mistake/IIW Regular are deadly af. 6) Considering Mind Control? Kozmo can dodge it I suppose, scratch that. Link to comment Share on other sites More sharing options...
ihop Posted October 30, 2015 Author Report Share Posted October 30, 2015 IF/Noden 1) True, but your opponent will likewise want to remove Creation from the field, so I don't think having a tech IF/Norden for the potential plays would be all that bad 2) Battle Resistant Herald should be your T1 play regardless, even if you do draw cycle, you'll get claus soon enough. I personally like DSF. 14 burn can clean out games 3) TG Hyper Lib...c'mon HOP 4) Soul Charge likewise 1)I disagree about Creation, I think if they're thinking straight they'll prioritise the floodgates as I just win if they stay on the field. 2) Oh, yeah. Herald. Right, that seems pretty neat. 3) Yeah, I'll get rid of Black Rose for it. 4) Oh, I guess that is pretty good. What to cut? Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted October 30, 2015 Report Share Posted October 30, 2015 1)I disagree about Creation, I think if they're thinking straight they'll prioritise the floodgates as I just win if they stay on the field. 2) Oh, yeah. Herald. Right, that seems pretty neat. 3) Yeah, I'll get rid of Black Rose for it. 4) Oh, I guess that is pretty good. What to cut? I would suggest one CoTH. Not sure if TCG's CoTH ruling is still in effect, but with Twin Twister around the corner the card is weakened quite a bit. Cycle the floodgates IMO. IIW vs Kozmo. Mistake vs Magician and Monarchs. L1T vs m&m's (f*** Pepe, I won't say it) I would honestly cut HTS and the BW for the Stardusts. Still say Dark Strike fighter is worth it though. For now I would Main IIW instead of L1T due to the infinite lv1 bastard. Get a double Stardust Lock going (not hard) and they can't run Regular Dust over by battle or nuke with DH or raigeki. I guess you're right on Noden. Link to comment Share on other sites More sharing options...
Wildflame Posted October 30, 2015 Report Share Posted October 30, 2015 You will need that extra Path. Matches drag out eternally with YZ, specially with a build like this one. And I'd probably play the third Jiaotu too. Librarian isn't that good in here, you rarely Synchro more than once per turn. I'd go with Catastor or Chanbarider if you really want that extra 5. Link to comment Share on other sites More sharing options...
Korosensei Posted October 31, 2015 Report Share Posted October 31, 2015 This deck pretty much shines pretty well for something made off the bat and planned to use as arsenal in the near future. Time Space and Mind Crush I see are good counters against Kozmos. To maximize the deck's power and survival, a third Jiaotu and Path are indeed necessary. I believe Flame-kun has already explained it well enough already. Perhaps a Soul Charge would not hurt fitting? It's a very powerful arsenal, but not useful at all until the very very lategame. Though there's no doubt it's already as good as it is~ Link to comment Share on other sites More sharing options...
ihop Posted October 31, 2015 Author Report Share Posted October 31, 2015 I would suggest one CoTH. Not sure if TCG's CoTH ruling is still in effect, but with Twin Twister around the corner the card is weakened quite a bit. Cycle the floodgates IMO. IIW vs Kozmo. Mistake vs Magician and Monarchs. L1T vs m&m's (f*** Pepe, I won't say it) I would honestly cut HTS and the BW for the Stardusts. Still say Dark Strike fighter is worth it though. For now I would Main IIW instead of L1T due to the infinite lv1 bastard. Get a double Stardust Lock going (not hard) and they can't run Regular Dust over by battle or nuke with DH or raigeki. I guess you're right on Noden. TCG's CotH ruling being the one that means things need to remain in the place where they're triggered to trigger? I'm in Europe so it doesn't apply and at any rate Yang Zings don't trigger on field so that ruling doesn't matter. Chaining CotH to MST will definitely trigger Yang Zings. I mean, I understand your logic with Twin Twister and Pepe or whatever but I need to play this deck for 3 months before any of that stuff comes out so I'll cross that bridge when I come to it. Stardusts seem pretty cool, and while I do like the idea of mained Iron Wall I'm not convinced by playing it instead of L1T. Maybe I could play 2 and 2 or something to avoid drawing multiples against bad matchups? You will need that extra Path. Matches drag out eternally with YZ, specially with a build like this one. And I'd probably play the third Jiaotu too. Librarian isn't that good in here, you rarely Synchro more than once per turn. I'd go with Catastor or Chanbarider if you really want that extra 5. I can get on board with 3 Path, but I really dislike Jiaotu as a card because having it negated means you have a pretty good chance of just straight up losing. I appreciate that it's also good just for being a level 2 tuner, but eh. I'll give it a test. This deck pretty much shines pretty well for something made off the bat and planned to use as arsenal in the near future. Time Space and Mind Crush I see are good counters against Kozmos. To maximize the deck's power and survival, a third Jiaotu and Path are indeed necessary. I believe Flame-kun has already explained it well enough already. Perhaps a Soul Charge would not hurt fitting? It's a very powerful arsenal, but not useful at all until the very very lategame. Though there's no doubt it's already as good as it is~ Thank you!Soul Charge is definitely going in as soon as I can find something to cut. Might well cut the CotHs for a 3rd Path and a Soul Charge, but we'll see. Link to comment Share on other sites More sharing options...
Diabolus ex Machina Posted October 31, 2015 Report Share Posted October 31, 2015 What is the budget for this deck anyway? Link to comment Share on other sites More sharing options...
ihop Posted October 31, 2015 Author Report Share Posted October 31, 2015 What is the budget for this deck anyway? Stuff like Eccentricks, Ghost Ogres and ASD are probably out of my budget, but everything else should be achievable. Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted October 31, 2015 Report Share Posted October 31, 2015 TCG's CotH ruling being the one that means things need to remain in the place where they're triggered to trigger? I'm in Europe so it doesn't apply and at any rate Yang Zings don't trigger on field so that ruling doesn't matter. Chaining CotH to MST will definitely trigger Yang Zings. I mean, I understand your logic with Twin Twister and Pepe or whatever but I need to play this deck for 3 months before any of that stuff comes out so I'll cross that bridge when I come to it. Stardusts seem pretty cool, and while I do like the idea of mained Iron Wall I'm not convinced by playing it instead of L1T. Maybe I could play 2 and 2 or something to avoid drawing multiples against bad matchups? Monarchs are the next big threat? IIW just hurts a lot more decks than LT1 does at, 2 and 2 does sound really nice though. A double Stardust lock on IIW should be able to clinch the Kozmo match Also L1T activate, do Kozmo still run Yuki Usagi? Something to fear maybe Link to comment Share on other sites More sharing options...
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