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Demise, King of Armageddon and Chimeratech Overdragon


Which Should be Banned  

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  1. 1. Which Should be Banned

    • Demise, King of Armageddon
    • Chimeratech Overdragon


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and he can destroy three monsters right when he's summoned.

Assuming that you have no other support' date=' which you would.

[/quote']

 

What's that supposed to mean?

 

After Special Summoning DAD, you can still Normal Summon Armageddon Knight or do something else that would add more DARKs to the grave.

 

I mean IMMEDIATELY after you summon DAD. Then you summon Armageddon Knight.

 

CO can have like 28' date='000 ATK like right here: http://www.youtube.com/watch?v=vJYb4PF0suA-.

[/quote']

 

lolatk

 

Also, note that DAD only needs three monsters; Chimeratech Overdragon needs many.

 

Actually, you can choose how many monster CO needs.

 

Chimeratech needs a lot of monsters if you plan to OTK.

Depends on how many monsters you dump. He can have 4000 ATK and you could still OTK. All that matters is destroying DAD.

 

Anyway' date=' CO can also attack A LOT of times.

[/quote']

And DAD wins the game instantly.

 

Not unless you destroy DAD first with CO.

 

DAD doesn't give you a chance; he wins the turn he hits the field, so he isn't still alive for Chimeratech to attack.

Only in certain cases. You could take heavy damage, but still survive. Then you unleash CO.

 

You just need four machines' date=' then he can destroy DAD and attack three more times.

[/quote']

If DAD is on the field, your opponent already won the duel. Or have you not noticed what the game has been like since PTDN was released?

 

No, I haven't, since there aren't that many people that play the game where I live, and my friends that do don't get the new cards. I do know that many people have created DARK Decks, and I'm sure that almost all of them are based around DAD.

 

Well, let me fill you in on something: Dark Armed Return OTK decks have dominated the meta from the moment that PTDN came out. To give you an idea of its speed, it usually wins on the player's second or third turn.

 

Wow, that fast? What monsters to them summon with DAD.

 

An OTK is possible right there.

And with DAD' date=' an OTK is as good as guaranteed, and for far less effort, and without requiring the opponent to overextend for it to work.

[/quote']

 

True, it's easier to get DAD out, but I think by now, people would try to make sure their opponent doesn't have exactly three DARK monsters in their graveyard.

 

You don't have a choice.

 

Unless you have good cards to keep your opponent's graveyard over or below three.

 

That depends on what cards are in your hand. You can use Future Fusion and Overload Fusion' date=' but you might choose to be careful if your opponent has any traps set.

[/quote']

 

1. Chimeratech doesn't clear backfield.

2. Both of those cards are Limited, so it can't be used consistently, or with the speed of DAD.

1. I never said he does

2. Yeah, but you could use Future Fusion to send a few to many cards to the graveyard then use Overload Fusion to remove them play.

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and he can destroy three monsters right when he's summoned.

Assuming that you have no other support' date=' which you would.

[/quote']

 

What's that supposed to mean?

 

After Special Summoning DAD, you can still Normal Summon Armageddon Knight or do something else that would add more DARKs to the grave.

 

I mean IMMEDIATELY after you summon DAD. Then you summon Armageddon Knight.

 

But DAD doesn't exist in a vacuum.

 

CO can have like 28' date='000 ATK like right here: http://www.youtube.com/watch?v=vJYb4PF0suA-.

[/quote']

 

lolatk

 

Also, note that DAD only needs three monsters; Chimeratech Overdragon needs many.

 

Actually, you can choose how many monster CO needs.

 

Chimeratech needs a lot of monsters if you plan to OTK.

 

Depends on how many monsters you dump. He can have 4000 ATK and you could still OTK. All that matters is destroying DAD.

 

If DAD is already on the field, you have no Life Points left, so you won't be destroying anything. Also, 4000 ATK will only OTK if the opponent overextends or if the opponent has Marshmallon and you use H-Heated Heart.

 

Anyway' date=' CO can also attack A LOT of times.

[/quote']

And DAD wins the game instantly.

 

Not unless you destroy DAD first with CO.

 

DAD doesn't give you a chance; he wins the turn he hits the field, so he isn't still alive for Chimeratech to attack.

Only in certain cases. You could take heavy damage, but still survive. Then you unleash CO.

 

No. DAD wins the turn he hits the field. The only defense is to run something like Waboku or Threatening Roar, and those cards block Chimeratech just as much.

 

You just need four machines' date=' then he can destroy DAD and attack three more times.

[/quote']

If DAD is on the field, your opponent already won the duel. Or have you not noticed what the game has been like since PTDN was released?

 

No, I haven't, since there aren't that many people that play the game where I live, and my friends that do don't get the new cards. I do know that many people have created DARK Decks, and I'm sure that almost all of them are based around DAD.

 

Well, let me fill you in on something: Dark Armed Return OTK decks have dominated the meta from the moment that PTDN came out. To give you an idea of its speed, it usually wins on the player's second or third turn.

 

Wow, that fast? What monsters to them summon with DAD.

 

A combination of a D-Hero engine and PTDN DARK support. Check out a few decklists from recent SJC's.

 

An OTK is possible right there.

And with DAD' date=' an OTK is as good as guaranteed, and for far less effort, and without requiring the opponent to overextend for it to work.

[/quote']

 

True, it's easier to get DAD out, but I think by now, people would try to make sure their opponent doesn't have exactly three DARK monsters in their graveyard.

 

You don't have a choice.

 

Unless you have good cards to keep your opponent's graveyard over or below three.

 

...like what?

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The entire DAD deck is basically a bunch of cards that manipulate the number of cards in the Graveyard. Prometheus, Strike Ninja, etc. remove monsters in your Graveyard from play. Armageddon Knight, Dark Grepher, etc. add to the number of monsters in your Graveyard. The opponent can do very little to prevent DAD from getting out. The best option right now is probably the teching of Waboku and Threatening roar.

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Unless you have good cards to keep your opponent's graveyard over or below three.

 

such as?

 

Soul Release' date=' Rainbow Dragon, maybe even Exchange of Spirit. Cloak and Dagger would stop your opponent from even doing real damage with it.

[/quote']

 

Soul Release can't activate during the opponent's turn (the graveyard often fills in a single turn), you've seriously misread Rainbow Dragon's effect, and Cloak and Dagger can easily be destroyed (and would, incidentally, still allow DAD's effect to activate once).

 

Exchange of the Spirit is banned.

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and he can destroy three monsters right when he's summoned.

Assuming that you have no other support' date=' which you would.

[/quote']

 

What's that supposed to mean?

 

After Special Summoning DAD, you can still Normal Summon Armageddon Knight or do something else that would add more DARKs to the grave.

 

I mean IMMEDIATELY after you summon DAD. Then you summon Armageddon Knight.

 

But DAD doesn't exist in a vacuum.

 

I mean that when you summon him, there's three in your graveyard. THEN you summon Armageddon Knight.

 

CO can have like 28' date='000 ATK like right here: http://www.youtube.com/watch?v=vJYb4PF0suA-.

[/quote']

 

lolatk

 

Also, note that DAD only needs three monsters; Chimeratech Overdragon needs many.

 

Actually, you can choose how many monster CO needs.

 

Chimeratech needs a lot of monsters if you plan to OTK.

 

Depends on how many monsters you dump. He can have 4000 ATK and you could still OTK. All that matters is destroying DAD.

 

If DAD is already on the field, you have no Life Points left, so you won't be destroying anything. Also, 4000 ATK will only OTK if the opponent overextends or if the opponent has Marshmallon and you use H-Heated Heart.

 

You know, it is possible that you can still have Life Points while DAD is on the field, and that includes before your opponent attacks. Anyway, your opponent would probably have an army of DARK monsters for CO to attack.

 

Anyway' date=' CO can also attack A LOT of times.

[/quote']

And DAD wins the game instantly.

 

Not unless you destroy DAD first with CO.

 

DAD doesn't give you a chance; he wins the turn he hits the field, so he isn't still alive for Chimeratech to attack.

Only in certain cases. You could take heavy damage, but still survive. Then you unleash CO.

 

No. DAD wins the turn he hits the field. The only defense is to run something like Waboku or Threatening Roar, and those cards block Chimeratech just as much.

Okay, it's getting annoying that you keep boasting about DAD's power. You even proved yourself wrong by mentioning Waboku and Threatening Roar. Also, Hallowed Life Barrier and Thunder of Ruler work.

 

You just need four machines' date=' then he can destroy DAD and attack three more times.

[/quote']

If DAD is on the field, your opponent already won the duel. Or have you not noticed what the game has been like since PTDN was released?

 

No, I haven't, since there aren't that many people that play the game where I live, and my friends that do don't get the new cards. I do know that many people have created DARK Decks, and I'm sure that almost all of them are based around DAD.

 

Well, let me fill you in on something: Dark Armed Return OTK decks have dominated the meta from the moment that PTDN came out. To give you an idea of its speed, it usually wins on the player's second or third turn.

 

Wow, that fast? What monsters do they summon with DAD.

 

A combination of a D-Hero engine and PTDN DARK support. Check out a few decklists from recent SJC's.

 

Okay, but I understand that DAD OTK Decks are pretty popular.

 

Unless you have good cards to keep your opponent's graveyard over or below three.

 

such as?

 

Soul Release' date=' Rainbow Dragon, maybe even Exchange of Spirit. Cloak and Dagger would stop your opponent from even doing real damage with it.

[/quote']

 

Soul Release can't activate during the opponent's turn (the graveyard often fills in a single turn), you've seriously misread Rainbow Dragon's effect, and Cloak and Dagger can easily be destroyed (and would, incidentally, still allow DAD's effect to activate once).

 

Exchange of the Spirit is banned.

 

Soul Release: You could activate it during your turn if your opponent didn't summon DAD yet.

Rainbow Dragon: Yes, I did.

Cloak and Dagger: Just make sure it's protected. Also, DAD would be removed from play by it's effect the instant it's summoned.

Exchange of Spirit: I forgot, but who said you had to play in Advanced Format?

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CO can have like 28' date='000 ATK like right here: http://www.youtube.com/watch?v=vJYb4PF0suA-.

[/quote']

 

lolatk

 

Also, note that DAD only needs three monsters; Chimeratech Overdragon needs many.

 

Actually, you can choose how many monster CO needs.

 

Chimeratech needs a lot of monsters if you plan to OTK.

 

Depends on how many monsters you dump. He can have 4000 ATK and you could still OTK. All that matters is destroying DAD.

 

If DAD is already on the field, you have no Life Points left, so you won't be destroying anything. Also, 4000 ATK will only OTK if the opponent overextends or if the opponent has Marshmallon and you use H-Heated Heart.

 

You know, it is possible that you can still have Life Points while DAD is on the field, and that includes before your opponent attacks. Anyway, your opponent would probably have an army of DARK monsters for CO to attack.

 

No. If DAD has been summoned, you have lost. He doesn't drop you to 900 LP and then say "lol ill keel j00 next turnn".

 

Anyway' date=' CO can also attack A LOT of times.

[/quote']

And DAD wins the game instantly.

 

Not unless you destroy DAD first with CO.

 

DAD doesn't give you a chance; he wins the turn he hits the field, so he isn't still alive for Chimeratech to attack.

Only in certain cases. You could take heavy damage, but still survive. Then you unleash CO.

 

No. DAD wins the turn he hits the field. The only defense is to run something like Waboku or Threatening Roar, and those cards block Chimeratech just as much.

Okay, it's getting annoying that you keep boasting about DAD's power. You even proved yourself wrong by mentioning Waboku and Threatening Roar. Also, Hallowed Life Barrier and Thunder of Ruler work.

 

In case you hadn't noticed, those stop Chimeratech too. Also, remember DAD's speed; unless you fill your deck with -1's like those, you won't be able to survive consistently.

 

DAD's win record and speed speak for themselves.

 

You just need four machines' date=' then he can destroy DAD and attack three more times.

[/quote']

If DAD is on the field, your opponent already won the duel. Or have you not noticed what the game has been like since PTDN was released?

 

No, I haven't, since there aren't that many people that play the game where I live, and my friends that do don't get the new cards. I do know that many people have created DARK Decks, and I'm sure that almost all of them are based around DAD.

 

Well, let me fill you in on something: Dark Armed Return OTK decks have dominated the meta from the moment that PTDN came out. To give you an idea of its speed, it usually wins on the player's second or third turn.

 

Wow, that fast? What monsters do they summon with DAD.

 

A combination of a D-Hero engine and PTDN DARK support. Check out a few decklists from recent SJC's.

 

Okay, but I understand that DAD OTK Decks are pretty popular.

 

And for a good reason: They're good.

 

Unless you have good cards to keep your opponent's graveyard over or below three.

 

such as?

 

Soul Release' date=' Rainbow Dragon, maybe even Exchange of Spirit. Cloak and Dagger would stop your opponent from even doing real damage with it.

[/quote']

 

Soul Release can't activate during the opponent's turn (the graveyard often fills in a single turn), you've seriously misread Rainbow Dragon's effect, and Cloak and Dagger can easily be destroyed (and would, incidentally, still allow DAD's effect to activate once).

 

Exchange of the Spirit is banned.

 

Soul Release: You could activate it during your turn if your opponent didn't summon DAD yet.

Rainbow Dragon: Yes, I did.

Cloak and Dagger: Just make sure it's protected. Also, DAD would be removed from play by it's effect the instant it's summoned.

Exchange of Spirit: I forgot, but who said you had to play in Advanced Format?

 

And then the turn after you use Soul Release, the opponent puts 3 DARKs in the grave and wins. As I said before, DAD decks can fill the grave in a single turn.

 

Protect Cloak and Dagger with what, Solemn Judgment? Also, it still allows DAD to use its effect once; learn what Priority is.

 

Traditional Format is broken and isn't worth discussing, so it's assumed that all discussions are about Advanced unless it is stated otherwise.

 

By the way, have you noticed how your poll topic is coming along?

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[quote=ShadowRoxas]
[quote=Crab Helmet]
[quote=ShadowRoxas]
[quote=Crab Helmet]
[quote=ShadowRoxas]
[quote=CrabHelmet]
[quote=ShadowRoxas]
and he can destroy three monsters right when he's summoned.
[/quote]
Assuming that you have no other support, which you would.
[/quote]

What's that supposed to mean?
[/quote]

After Special Summoning DAD, you can still Normal Summon Armageddon Knight or do something else that would add more DARKs to the grave.
[/quote]

I mean IMMEDIATELY after you summon DAD. Then you summon Armageddon Knight.
[/quote]

But DAD doesn't exist in a vacuum.
[/quote]

I mean that when you summon him, there's three in your graveyard. THEN you summon Armageddon Knight.

[quote=CrabHelmet]
[quote=ShadowRoxas]
[quote=CrabHelmet]
[quote=ShadowRoxas]
[quote=CrabHelmet]
[quote=ShadowRoxas]
CO can have like 28,000 ATK like right here: [url]http://www.youtube.com/watch?v=vJYb4PF0suA-[/url].
[/quote]

lolatk

Also, note that DAD only needs three monsters; Chimeratech Overdragon needs many.
[/quote]

Actually, you can choose how many monster CO needs.
[/quote]

Chimeratech needs a lot of monsters if you plan to OTK.
[/quote]

Depends on how many monsters you dump. He can have 4000 ATK and you could still OTK. All that matters is destroying DAD.
[/quote]

If DAD is already on the field, you have no Life Points left, so you won't be destroying anything. Also, 4000 ATK will only OTK if the opponent overextends or if the opponent has Marshmallon and you use H-Heated Heart.
[/quote]

You know, it is possible that you can still have Life Points while DAD is on the field, and that includes before your opponent attacks. Anyway, your opponent would probably have an army of DARK monsters for CO to attack.

[quote=CrabHelmet]
[quote=ShadowRoxas]
[quote=CrabHelmet]
[quote=ShadowRoxas]
[quote=CrabHelmet]
[quote=ShadowRoxas]
Anyway, CO can also attack A LOT of times.
[/quote]
And DAD wins the game instantly.
[/quote]

Not unless you destroy DAD first with CO.
[/quote]

DAD doesn't give you a chance; he wins the turn he hits the field, so he isn't still alive for Chimeratech to attack.
[/quote]
Only in certain cases. You could take heavy damage, but still survive. Then you unleash CO.
[/quote]

No. DAD wins the turn he hits the field. The only defense is to run something like Waboku or Threatening Roar, and those cards block Chimeratech just as much.
[/quote]
Okay, it's getting annoying that you keep boasting about DAD's power. You even proved yourself wrong by mentioning Waboku and Threatening Roar. Also, Hallowed Life Barrier and Thunder of Ruler work.

[quote=CrabHelmet]
[quote=ShadowRoxas]
[quote=CrabHelmet]
[quote=ShadowRoxas]
[quote=CrabHelmet]
[quote=ShadowRoxas]
You just need four machines, then he can destroy DAD and attack three more times.
[/quote]
If DAD is on the field, your opponent already won the duel. Or have you not noticed what the game has been like since PTDN was released?
[/quote]

No, I haven't, since there aren't that many people that play the game where I live, and my friends that do don't get the new cards. I do know that many people have created DARK Decks, and I'm sure that almost all of them are based around DAD.
[/quote]

Well, let me fill you in on something: Dark Armed Return OTK decks have dominated the meta from the moment that PTDN came out. To give you an idea of its speed, it usually wins on the player's second or third turn.
[/quote]

Wow, that fast? What monsters do they summon with DAD.
[/quote]

A combination of a D-Hero engine and PTDN DARK support. Check out a few decklists from recent SJC's.
[/quote]

Okay, but I understand that DAD OTK Decks are pretty popular.

[quote=Crab Helmet]
[quote=ShadowRoxas]
[quote=uzumakinaruto93]
[quote=ShadowRoxas]
Unless you have good cards to keep your opponent's graveyard over or below three.
[/quote]

such as?
[/quote]

Soul Release, Rainbow Dragon, maybe even Exchange of Spirit. Cloak and Dagger would stop your opponent from even doing real damage with it.
[/quote]

Soul Release can't activate during the opponent's turn (the graveyard often fills in a single turn), you've seriously misread Rainbow Dragon's effect, and Cloak and Dagger can easily be destroyed (and would, incidentally, still allow DAD's effect to activate once).

Exchange of the Spirit is banned.
[/quote]

Soul Release: You could activate it during your turn if your opponent didn't summon DAD yet.
Rainbow Dragon: Yes, I did.
Cloak and Dagger: Just make sure it's protected. Also, DAD would be removed from play by it's effect the instant it's summoned.
Exchange of Spirit: I forgot, but who said you had to play in Advanced Format?
[/quote]

Soul: as he said he fills up and hits the field the same turn many times
Cloak: he would still be able to activate his effect once

but lets stop quoting the entire thing its getting really long
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No. If DAD has been summoned' date=' you have lost. He doesn't drop you to 900 LP and then say "lol ill keel j00 next turnn".

[/quote']

Actually, that might be possible.

 

And then the turn after you use Soul Release' date=' the opponent puts 3 DARKs in the grave and wins. As I said before, DAD decks can fill the grave in a single turn.

 

Protect Cloak and Dagger with what, Solemn Judgment? Also, it still allows DAD to use its effect once; learn what Priority is.

 

Traditional Format is broken and isn't worth discussing, so it's assumed that all discussions are about Advanced unless it is stated otherwise.

[/quote']

1. Okay, I'll admit, that's true.

2. Yeah, protect Cloak and Dagger with a lot of Counter cards. Also, I cannot believe I have to do this, but let me tell you the last part of Cloak and Dagger's effect: "If your opponent Normal Summons, Special Summons, or flips that monster(s) face-up, remove that monster(s) and this card from play." This means that right when DAD is summoned, he's removed from play.

3. Oh, okay.

 

By the way' date=' have you noticed how your poll topic is coming along?

[/quote']

 

Yeah, I saw. Seems that almost everyone agrees DAD is broken

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DAD always wins the turn he hits the field; he doesn't attack and do 7100 damage, then stop. Of course, we're assuming that he's being used by someone who actually knows how to play.

 

Bottomless Trap Hole and Cloak and Dagger will both allow Dark Armed Dragon to use his effect once. It's called "priority". Learn it.

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You have to remember that this is the format of Deck Equals Hand. Even with Bottomless or Cloak blocking one DAD, the opponent will have a second one in hand half the time.

 

Oppression Gadgets gained sudden popularity specifically because it was anti-DAD, anti-DDT, and anti-Explosion, but it still can't compete with the Big Three and do well, even though Royal Oppression doesn't let DAD's effect activate even once.

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Oh yeah' date=' so Pulling the Rug won't work.

[/quote']

 

ah chimeratech gains ATK and DEF for the fusion mateiral monsters used for the summon thus only activating when he is summoned so by but yeah DAD stays out well trap hole still works or offerings to the doomed

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Oh yeah' date=' so Pulling the Rug won't work.

[/quote']

 

ah chimeratech gains ATK and DEF for the fusion mateiral monsters used for the summon thus only activating when he is summoned

 

No, that's a Continuous Effect. However, the part about nuking your own field does activate when Special Summoned, but Pulling the Rug only applies to Normal Summons, so nobody cares.

 

so by but yeah DAD stays out well trap hole still works

 

Protip: It doesn't.

 

or offerings to the doomed

 

He still gets priority.

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