Flame Dragon Posted October 21, 2015 Report Share Posted October 21, 2015 I posted a few days ago about making an Iroas EDH deck and this is what I cam up with. This isn't a high priority to complete any time soon, but I started putting it together in my head so I figured I might as well run with it. Could certainly use a little more work, but I think this is a good starting point for the build. As always, click on the picture in enlarge. Also, since I'm going to need to buy a lot of these and I want to price check them to make sure nothing is TOO expensive (I don't go above $10 unless the card is really important for the deck like Sword) I'm going to need to write up a list of most the cards anyway. So, have the deck list too. [spoiler=Deck List] Commander Iroas, God of Victory Creatures (25) Gisela, Blade of Goldnight Elesh Norn, Grand Cenobite Emeria Shepherd Sun Titan Godo, Bandit Warlord Hellkite Charger Scourge of the Throne Aurelia, the Warleader Angelic Skirmisher Urabrask the Hidden Jor Kadeen, the Prevailer Balefire Liege Nobilis of War Stonehewer Giant Hero of Bladehold Odric, Master Tactician Archangel of Tithes Purphoros, God of the Forge Heliod, God of the Sun Marton Stromgald Angelic Field Marshal Brimaz, the King of Oreskos Mentor of the Meek Stoneforge Mystic Grand Abolisher Planeswalkers (7) Elspeth, Sun's Champion Nahiri, the Lithomancer Elspeth Tirel Elspeth, Knight-Errant Gideon, Ally of Zendikar Chandra, Pyromaster Ajani, Caller of the Pride Enchantments (10) True Conviction Martyr's Bond Berserkers' Onslaught Gratuitous Violence Outpost Siege Marshal's Anthem Unquestioned Authority Goblin Trenches Aggravated Assault Oblivion Ring Artifacts (15) Batterskull Avarice Amulet Bonehoard Assault Suit Spear of Heliod Hammer of Purphoros Sunforger Sword of Feast and Famine Lightning Greaves Sword of the Animist Vorrac Battlehorns Mind Stone Skullclamp Infiltration Lens Sol Ring Sorcery (1) Waves of Aggression Instant (5) Return to Dust Starstorm Boros Charm Final Fortune Swords to Plowshares Lands (36) Evolving Wilds Terramorphic Expanse Command Tower Boros Guildgate Boros Garrison Sacred Foundry Wind-Scarred Crag Temple of Triumph Clifftop Retreat Battlefield Forge Ancient Amphitheater Opal Palace Smoldering Crater Forgotten Cave Smoldering Spires Flamekin Village Spinerock Knoll Windbrisk Heights Mistveil Plains Emeria, the Sky Ruin Sunhome, Fortress of the Legion Slayers' Stronghold Temple of the False God Reliquary Tower Mountain x4 Plains x8 Link to comment Share on other sites More sharing options...
bury the year Posted October 21, 2015 Report Share Posted October 21, 2015 At first glance, your curve is really high and you don't have much ramp. I'd suggest throwing in Solemn Simulacrum and Burnished Hart, as well as a few mana rocks (Boros Signet and Commander's Sphere being the two best I can think of). Link to comment Share on other sites More sharing options...
Flame Dragon Posted October 21, 2015 Author Report Share Posted October 21, 2015 Yea, that was a problem I noticed when looking through the deck. Its how Mind Stone got added in since it wasn't there originally. Sword of the Animist was another way for me to try to solve that problem, but it still might not be enough. I don't think the curve is THAT high but Boros Signet is likely going to find its way in since jumping to 4 is REALLY important in this deck since thats where a lot of the action starts. If I were to add a second I think Solemn Simulacrum is the net best choice since 6 is another really important number for the deck. I could also go with Knight of the White Orchid since unless I'm going first it will always ramp and Foundry gives it extra utility in terms of fixing. For what I think I should cut Assault Suit is their mostly to keep me from being forced to sac Iroas but that might be too niche, especially since more mana means it won't be as hard to recast. The other card I was thinking of cutting was Martyr's Bond since while its powerful I don't really think its what this deck is trying to do. Link to comment Share on other sites More sharing options...
Sixty Posted October 21, 2015 Report Share Posted October 21, 2015 Doesn't look far off from what I had built a long time ago. World at War and Savage Beating might be up your alley. I like Final Fortune in this deck, it really adds to the whole "all in" aspect of such a massive aggro swing. Good Sunforger targets, albeit there's only four useful ones. The +4/+0 is a beating with double strike but maybe some other targets could find a way into here. Link to comment Share on other sites More sharing options...
Flame Dragon Posted October 21, 2015 Author Report Share Posted October 21, 2015 I considered both of them while making the deck. I ultimately went with the enchantments that double up things since while they aren't as strong adding devotion is really important to allow Iroas to stick around, even if something should happen to your creatures. I wouldn't mind more attack phases, the issue again is figuring out things to cut. My first instinct is to go for Avarice Amulet since while its really good on Iroas drawing an extra card a turn might not be as good as the damage output from World at War which I'd add before Savage Beating. The thing the deck wants to do is just kill you with Iroas and since its very easy to make a single hit from him do that having the ability to go kill you, take an extra turn, kill you was really appealing. Especially since Sunforger can find it. I might go gatherer diving to see if I can't find anymore targets for it (I'm torn on cutting O-ring for Oblation), but for the time being being able to put it on Iroas and just kill if I can double up the damage somehow makes me content. Link to comment Share on other sites More sharing options...
bury the year Posted October 22, 2015 Report Share Posted October 22, 2015 Another thing: you only have a few sources of creature removal (Elesh, Balefire, O-Ring, and StP) and only one source of art/ench hate (Return to Dust). I'd suggest throwing a few more of each. Austere Command is a real beating if you can afford the higher mana cost, so I'd consider that first, and one of Wrath of God or Razia's Purification for another boardsweeper. Link to comment Share on other sites More sharing options...
Flame Dragon Posted October 22, 2015 Author Report Share Posted October 22, 2015 With the high damage output I'm hoping my creatures will be the thing killing opposing creatures. But yea, thats another issue I've noticed. I'm hoping to figure out a few more cards to use Sunforger to toolbox for. Oblation is one I've considered already. Again, the issue is figuring out stuff to cut more so what to add. As for wraths I think I'd be interested in the ones that can maintain a board like Martial Coup or Hour of Reckoning. Link to comment Share on other sites More sharing options...
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