tonisanoob Posted April 7, 2008 Report Share Posted April 7, 2008 blue eyes x3summoed skull x3geme warped warwolf x3gemini elf x3saber saurus x3renge gatekeeper of dark world x3gladiator beast andal x3 SPELLSheart of the underdog x3lightning vortex x3heavy stormmstdark factory of mass production x2monster rebornpremnon spellcasting area x22 man cell battle x2 TRAPSskill drain x3torrential tributeultimate offeringjusti break help plox? ^_^ Link to comment Share on other sites More sharing options...
CrabHelmet Posted April 7, 2008 Report Share Posted April 7, 2008 If you want to make a Skill Drain deck, Normal Monsters are not the way to go. Link to comment Share on other sites More sharing options...
tonisanoob Posted April 7, 2008 Author Report Share Posted April 7, 2008 ah but its normal / skill drain to gain advantage via heart of the underdog but like if you couls improve it for more normal and improve it for more skill drain that would be cool o.O Link to comment Share on other sites More sharing options...
CrabHelmet Posted April 7, 2008 Report Share Posted April 7, 2008 HOTU isn't really worth it. With half monsters, you need to keep it alive for three turns on average before it becomes a +1. And with 0 Counter Traps, keeping it alive is no mean feat. Also, where are Birthright/Swing? And BEWD is bad, especially with no Special Summon power (other than Reborn/Prem). Link to comment Share on other sites More sharing options...
tonisanoob Posted April 7, 2008 Author Report Share Posted April 7, 2008 ah theese are very good points im guessing skill drain is better then? Link to comment Share on other sites More sharing options...
CrabHelmet Posted April 7, 2008 Report Share Posted April 7, 2008 Skill Drain is much better than Vanilla, especially since it blocks DMoC/DAD. Link to comment Share on other sites More sharing options...
tonisanoob Posted April 7, 2008 Author Report Share Posted April 7, 2008 ah righ tokay then so what stuff should i be adding then just incase im forgetting anything? Link to comment Share on other sites More sharing options...
CrabHelmet Posted April 7, 2008 Report Share Posted April 7, 2008 For a Skill Drain non-Normal build? Effect Monsters that aren't harmed by Skill Drain. Link to comment Share on other sites More sharing options...
Abstract [Atrocity] Posted April 7, 2008 Report Share Posted April 7, 2008 Vanilla Drain deck: Looks OK, but could be much better. Two-Man Cell Battle, Non-Spellcasting Area, Common Charity, Birthright, Swing of Memories & maybe Ancient Rules. Recoil Drain: Giant Orc, Goblin Attack Force, Elite Goblin Attack Force, Indom Fighter Leilei, Fusiler, CyDra, and in japan Beastgod Machineking - Barbaros Ur Link to comment Share on other sites More sharing options...
CrabHelmet Posted April 7, 2008 Report Share Posted April 7, 2008 Recoil Drain: Giant Orc' date=' Goblin Attack Force, Elite Goblin Attack Force, Indom Fighter Leilei, Fusiler, CyDra, and in japan Beastgod Machineking - Barbaros Ur[/quote'] Aside from Cydra and possibly Barbaros Ur, most of these cards aren't worth using. Link to comment Share on other sites More sharing options...
Abstract [Atrocity] Posted April 7, 2008 Report Share Posted April 7, 2008 Then what would you suggest for a Recoil drain? Those were the first things that came to my mind. Link to comment Share on other sites More sharing options...
CrabHelmet Posted April 7, 2008 Report Share Posted April 7, 2008 Then what would you suggest for a Recoil drain? Those were the first things that came to my mind. Exiled Force, Sangan, searchers, and other good Effect Monsters that aren't negated by Skill Drain. Bad Skill Drain decks use cards like Giant Orc, and fail if they can't draw into Skill Drain. Good Skill Drain decks work fine without Skill Drain. Link to comment Share on other sites More sharing options...
Abstract [Atrocity] Posted April 7, 2008 Report Share Posted April 7, 2008 Lol how could I forget effects that activate in the grave? I must really need some food.I guess the Barbaros Ur thing got me thinking about power of effects. Link to comment Share on other sites More sharing options...
.:pyramid:. Posted April 7, 2008 Report Share Posted April 7, 2008 you need Majestic Mech - Ohka, Fusilier Dragon, the Dual - Mode Beast, even Sangan will work. i prefer though Fair drain. its fun and works abit better than normal/skill drain type decks. also dark world beat down works very well with skill drain coz they can be special summoned from graveyard which bypasses skill drain effect. Link to comment Share on other sites More sharing options...
Gravitize Me Cap'n! Posted April 7, 2008 Report Share Posted April 7, 2008 Just play Common Charity/Allure Return. Link to comment Share on other sites More sharing options...
pizzaman Posted April 8, 2008 Report Share Posted April 8, 2008 How about Zombies?It's OCG only and hurts not to be able to use Zombie Master, but thanks to Mezuki, the swarming power is still there. Plus, both Goblin Zombie and Pyramid Turtle can still be used. Barbaros is also a popular option in OCG land, because it's still usable as a 1900 beatstick if you can't draw Skill Drain. Link to comment Share on other sites More sharing options...
Gravitize Me Cap'n! Posted April 8, 2008 Report Share Posted April 8, 2008 I love how posts in this f***ing topic occurs in the f***ing future!!1!ONElim x->0, sin(x)/x Jarai Gumo' date=' Giant Kozaky, Chainsaw Insect, Prohibition (I dunno, Heavy?), DH-D, the list goes on.[/quote']Jarai Gumo' date=' Giant Kozaky, Chainsaw Insect, Prohibition (I dunno, Heavy?), DH-D, thelist goes on.[/quote'] "thelist" seems to be comprised solely of cards that should never be used. No edits. Link to comment Share on other sites More sharing options...
Fh-Fh Posted April 8, 2008 Report Share Posted April 8, 2008 Jarai Gumo, Giant Kozaky, Chainsaw Insect, Prohibition (I dunno, Heavy?), DH-D, the list goes on. Link to comment Share on other sites More sharing options...
CrabHelmet Posted April 8, 2008 Report Share Posted April 8, 2008 Jarai Gumo' date=' Giant Kozaky, Chainsaw Insect, Prohibition (I dunno, Heavy?), DH-D, thelist goes on.[/quote'] "thelist" seems to be comprised solely of cards that should never be used. Link to comment Share on other sites More sharing options...
tonisanoob Posted April 8, 2008 Author Report Share Posted April 8, 2008 why souldnt i use cards liek that crab ^_^ Link to comment Share on other sites More sharing options...
CrabHelmet Posted April 8, 2008 Report Share Posted April 8, 2008 why souldnt i use cards liek that crab ^_^ Because if you do, the deck completely falls apart if you don't immediately draw Skill Drain. That's why decent Effect Monsters that aren't negated by Skill Drain - Exiled Force, Cyber Dragon, D.D. Survivor, and so on - are the best cards to use, because then your deck will still work even if Skill Drain isn't active. Link to comment Share on other sites More sharing options...
tonisanoob Posted April 8, 2008 Author Report Share Posted April 8, 2008 aaaah right so its more of a shut your opponent down deck Link to comment Share on other sites More sharing options...
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