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"Tellarknight" Xyz Pendulum Build


Sin TCG

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I have been a fan of yu-gi-oh my hole life but ive been out of the loop for awhile ive gotten some new products and i am trying to build a tellarknight Xyz Pendulum deck but need some help.

i do have some Synchros at the moment cuz the cards in this deck im about to list is close to all i have.

 

EXTRA DECK

Stellarknight Delteros  x2

Stellarknight Triverr  x1

Dark Rebellion Xyz Dragon  x1

Bujinki Amaterasu  x1

Castel, the Skyblaster Musketeer  x1

Number 102: Star Seraph Sentry  x1

Number 39: Utopia  x 1

Armades, Keeper of Boundaries  x1

T.G. Hyper Librarian  x1

MONSTERS

Satellarknight Capella  x3

Satellarknight Vega  x3

Satellarknight Sirius  x1

Satellarknight Betelgeuse  x1

Satellarknight Procyon  x1

Satellarknight Unukalhai  x1

Satellarknight Zefrathuban  x1

Foucault's Cannon  x 1

Performapal Cheermole  x1

Flash Knight  x1

Effect Veiler  x2

Guiding Light  x1

Honest  x1

D.D. Warrior Lady  x1

The Calibrator  x1

Majesty's Fiend  x1

SPELLS

Mystical Space Typhoon (MST)  x2

The Warrior Returning Alive  x1

Reinforcement of the Army  x1

Dark Hole  x1

Dimensional Fissure  x1

Book of Moon  x1

Stellarknight Alpha  x1

Hexatellarknight  x1

Monster Reincarnation  x1

TRAPS

Mirror Force  x2

Shadow Spell  x2

Solemn Warning  x1

Bottomless Trap Hole  x1

Stellarnova Alpha  x1

Breakthrough Skill  x1

Stellarnova Wave  x1

Call of the Haunted  x1

Dimensional Prison  x1

 

let me know what you think its my first try at a competitive deck also let me know what you would add/remove from the deck.

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Tellars don't run as well with Pendulums, but if you do decide that route, Cheermole and Foucault don't exactly have the most synergy. If you run 3 Reinforcement of the Army there are other pendulums you can search out, as well as it searches the Tellar effect monsters. 

 

And Tellars really like Deneb/Altair.

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For the record, the following may not be 100% accurate since I'm not a Tellar player, but this comes from what I have watched, read and learned about them:

 

You need to run at least the following cards, think of it as the backbone of any Tellar deck:

 

Monsters:

x3 Altair

x3 Deneb

x2 Vega

x2 Unuk

 

Spells

x3 Reinforcement of the Army

x0~2 Duality

 

Traps:

x3 Stellarnova Alpha

x3 Fiendish Chain

x3 Call of the Haunted

x1~2 Oasis of Dragon Souls

x1 Vanity's Emptiness

 

Extra:

x1 Delteros

x2 Triverr

x1 Ptolemaeus

x1 Stellaknight Constellar Diamond

 

Then, there is a recently released card, Norden, who could really benefit the deck, so add to the above:

 

Spells:

x1~2 Instant Fusion

 

Extra:

x1~2 Norden

 

The rest of the deck is filled with more backrow (Bottomless Trap Hole, Warning, Book of Moon, Torrential, etc.) techs (Raigeki, Soul Charge, Honest, etc.), meta calls (Anti-Spell Fragrance against Pendulums, Maxx C, Veiler, etc.), and Rank4s such as:

- Castel (you already got this one)

- Emeral

- Bujintei Tsukuyomi

- Exciton Knight

- Heroic Champion Rhongoymiad

 

- Heroic Champion Excalibur

- Abyss Dweller

- Giant Hand

- Rhapsody

- Ragnazero

- Constellar Omega

- #101: S.H.Ark

 

Mix and match the last batch depending on your local competitive environment. For instance, if Qliphorts are not around, Excalibur and perhaps Ragnazero may not be as essential.

 

Now, if what you want is a Pendulum approach, then Zefratellarknights (Zefrathuban and Zefraxciton) may be your best bet, so you have to look for 3 copies of each. Also, Oracle of Zefra and Terraforming should be handy for further thinning and speeding up the deck if desired.

 

 

So... I would say you still have a long way to go for fixing your deck. I don't know if you even have access to those card IRL, but if you can, considering getting them.

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