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{Archetype} Assimilat


Dova

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Hey, and welcome to my latest creation, the "Assimilat" Archetype, an Archetype which consists of "Assimilation" (Normal/Quickplay Spells/Traps and Extra), "Assimilated" (Some Monsters and controlled Monsters) and "Assimilating" (Other Monsters and Continuous Spells). This Archetype focuses on taking control of your opponent's monsters, and, if you bring out the Synchro, their Spells/Traps, and giving them new effects. Enjoy.

 

 

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After Damage Calculation, if this card battles an opponent's face-up monster: You can equip this card to that monster. If this card leaves the field: Destroy that monster. While this card is equipped to a monster, take control of that monster, also it becomes a "Assimilated" card, also it gains this effect:

-This card cannot attack. Once per turn, during your Standby Phase: Gain LP equal to half the ATK or DEF of this card (Your choice).

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Once per turn, this card cannot be destroyed by battle or by card effects. If this card battles an opponent's face-up monster, after Damage Calculation: Equip this card to that monster. If this card leaves the field: Destroy that monster. While this card is equipped to a monster, take control of that monster, also it becomes a "Assimilated" card, also it gains this effect:

-Once per turn, this card cannot be destroyed by battle or by card effects.

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Once per turn, you can look at one set card your opponent controls. If this card battles an opponent's face-up monster, after Damage Calculation: Equip this card to that monster. If this card leaves the field: Destroy that monster. While this card is equipped to a monster, take control of that monster, also it becomes a "Assimilated" card, also it gains this effect:

-Once per turn, you can look at one set card your opponent controls.

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Once per turn, you can look at one card in your opponent's hand. At the start of the Damage Step, if this card battles an opponent's face-up monster: Equip this card to that monster. If this card leaves the field: Destroy that monster. While this card is equipped to a monster, take control of that monster, also it becomes a "Assimilated" card, also it gains this effect:

-Once per turn, you can look at one card in your opponent's hand.

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This card gains 300 ATK for each "Assimilat" card you control. After Damage Calculation, if this card battles an opponent's face-up monster: Equip this card to that monster. If this card leaves the field: Destroy that monster. While this card is equipped to a monster, take control of that monster, also it becomes a "Assimilated" card, also it gains this effect:

-This card gains 300 ATK for each "Assimilat" card you control.

 

 

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 If this card is destroyed by battle while you control a face-up "Assimilat" card: The monster which destroyed this card loses 1000 ATK.

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Once per turn, if you control a face-up "Assimilat" card, you can discard one card: Destroy one card your opponent controls.

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Once per turn, if you control a face-up "Assimilat" card, you can discard 1 card: Special Summon 1 Assimilat from your hand or Graveyard, except "Assimilated Galaxion".

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If an "Assimilat" monster you control is targeted for an attack: You can Special Summon this card from your hand. Once per turn: This card cannot be destroyed by battle or card effects. If a card effect targets an "Assimilat" monster you control while this card is in your Graveyard, you can banish this card: Negate that effect.

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If this card attacks or is attacked, you can send one "Assimilat" card you control to the Graveyard: Draw 1 card. If you do not activate this effect, your opponent draws 1 card.

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If this card is Normal Summoned, you can target one "Assimilat" monster in your Graveyard: Special Summon it. Negate its effects, also banish it at the end of this turn. This card cannot be used for a Synchro Summon, except for the Summon of an "Assimilat" monster.

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Once per turn, you can banish one "Assimilat" card from your Graveyard: This card can attack all monsters your opponent controls once.

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If this card leaves the Monster Zone, you can pay 500 LP: Equip this card to a "Assimilat" monster you control. Once per turn, that target cannot be destroyed by battle or by card effects. If the equipped monster is equipped to another card, equip this card to the new card.

 

 

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1 "Assimilat" Tuner + 1 or more non-Tuner monsters

When this card is Summoned You can place one card on your opponent's side of the field on your side of the field. Once per turn, if your opponent activates a monster effect on the field, or activates a Spell/Trap card, you can banish one "Assimilat" card from your Graveyard: You can negate that effect, and, if you do, you can Set it to your side of the field.

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1 "Assimilat" Tuner + 1 or more non-Tuner monsters

After Damage Calculation, if this card battles an opponent's face-up monster: You can equip this card to that monster. If this card leaves the field: Destroy that monster. If a monster equipped with this card is equipped to a monster: You can equip this card to the new monster. The equipped monster gains ATK equal to half the combined original ATK of all monsters equipped to it. While this card is equipped to a monster, take control of that monster, also it becomes a "Assimilated" card, also it gains this effect:

-At the start of the Damage Step, if this card battles an opponent's face-up monster: You can equip this card to that monster.

 

 

 

[spoiler=Spells][spoiler=Field Spells]

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"Assimilated" monsters gain 300 ATK and DEF. Once per turn, you send any number of "Assimilat" Spells/Traps you control to Graveayard: Draw 1 card for each card sent.

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Once per turn, if your opponent would destroy one of your face-up Spells: It is not destroyed. When an "Assimilating" monster you control attacks or is attacked, you can activate one of these effects:

-Your opponent cannot activate cards or effects until the end of the Damage Step, also he cannot activate card or effects in response to this effect.

-Any battle damage you take from a battle involving that monster this turn is halved.

 

 

[spoiler=Continuous Spells]

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Once per turn, you can banish one "Assimilat" card from your Graveyard, and target one face-up monster your opponent controls: Take control of it, also it is treated as an "Assimilated" card. If this card is destroyed, destroy all cards this card has targeted. You can only control one face-up "Assimilating Controller".

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Once per turn, you can banish one "Assimilat" card from your Graveyard, and target one monster in your opponent's Graveyard: Special Summon it to your side of the field, also it is treated as an "Assimilated" card. Banish it when it leaves the field. If this card is destroyed: Destroy all monsters Special Summoned with this effect. You can only control one face-up "Assimilating Database".

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Once per turn, you can target one face-up monster your opponent controls: Banish this card, also take control of that target, also it is treated as an "Assimilated" card. If that card is removed from the field, return this card to the field, You can only have one face-up "Assimilating Entity" either on the field or banished by its own effect.

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Once per turn, you can banish one "Assimilat" monster from your Graveyard: Tribute one monster your opponent controls, and, if you do, Special Summon one "Assimilated" monster from your Deck. You can only control one face-up "Assimilating Hive".

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Once per turn, you can banish one "Assimilat" card from your Graveyard, and target one face-up monster your opponent controls: Banish it. During your next Standby Phase after activation, Special Summon that card to your side of the field, also it is treated as an "Assimilated" card. You can only control one face-up "Assimilating Stalker".

 

 

[spoiler=Other Spells]

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Return one card you control to your opponent's control: Add one "Assimilat" card to your hand, except for "De-Assimilation".

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Return three of your banished "Assimilat" cards to your Graveyard.

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Send one face-up "Assimilat" Spell/Trap you control to the Graveyard: Draw 2 cards.

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If you control four or more cards that your opponent owns: Destroy all cards they control, OR send their entire hand to the Graveyard.

 

 

 

[spoiler=Traps]

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Banish one "Assimilat" card from your Graveyard, then target monster your opponent controls: Equip one "Assimilating" monster from your deck to that monster.

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Banish all "Assimilat" monsters from your Graveyard (min. 2) then send all monsters you control to the Graveyard: Take control of all monsters your opponent controls.

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Tribute all monsters you control (min. 1): Your opponent selects one monster they control, and you take control of it.

 

 

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These things are cool, I like mechanical monsters, plus they are also manipulators but my concern is on "Assimilated Insect", isn't 2400 attack too much?

Yes, I probably should nerf that. Each Assimilated monster is based on a real YGO counterpart. In this case, "Chainsaw Insect". But, because you can negate it, the ATK should be lowered. 2100 is what it's gonna be.

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  • 3 weeks later...

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