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Darkness Prevails - Embodiment Archetype (10/10)


Aman Indra

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So this is just an archetype i decided to design after watching a B grade horror movie , Embodiment are shards of darkness and each represents a certain disturbing phase , and focus on synchro summoning and banishing and ss their banished monsters for furthur effects and plusses. This is a villainous archetype to be honest ( pun intended)

Comments and Criticisms are welcome.

 

Embodiment Of Death

DARK/Fiend/Effect

Level 4

1500 ATK /1200 DEF

When this card is normal summoned : Send 1 "Embodiment" monster from your deck to the graveyard.
When this card is special summoned from the banished zone by an "Embodiment" card effect : Target 1 monster on the field ; destroy it.
You can only use one effect of "Embodiment Of Death" per turn and only once that turn.
 
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Embodiment Of Despair
DARK/Fiend/Tuner/Effect
Level 3
1200 ATK / 1000 DEF
If this card is in your graveyard while you control a "Embodiment" monster : Special summon this card from your graveyard but banish it when it leaves the field.
When this card is special summoned from the banished zone by an "Embodiment" card effect : Target 1 spell/trap card on the field ; destroy it.
You can only use one effect of "Embodiment Of Despair" per turn and only once that turn.
 
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Embodiment Of Disease
DARK/Fiend/Effect
Level 4
1600 ATK / 1100 DEF
If you control a Fiend-type synchro monster ; you can special summon this card (from your hand) but banish it when it leaves the field.
When this card is special summoned from the banished zone by an "Embodiment" card effect : Target 1 face-up card your opponent controls ; negate it's effects until end of the turn.
You can only use one effect of "Embodiment Of Doom" per turn and only once that turn.
 
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Embodiment Of Doom
DARK/Fiend/Tuner/Effect
Level 2 
1000 ATK / 750 DEF
When an "Embodiment" monster you control is destroyed and sent to the graveyard ; special summon this card from your hand, if you do : Special summon a level 4 or lower "Embodiment" monster from your banished zone but banish both cards when they leave the field.
When this card is special summoned from the banished zone by an "Embodiment" card effect : Draw 1 card.
You can only use one effect of "Embodiment Of Doom" per turn and only once that turn.
 
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Master Embodiment 
DARK/Fiend/Synchro/Effect
Level 6
2500 ATK / 1900 DEF
1 Tuner + 1 non-Tuner Fiend type monster
When this card is synchro summoned : Change the battle position of all face-up monster(s) your opponent controls , their battle positions cannot change until end of your opponent';s next turn.
When this card is destroyed and sent to the graveyard : Special summon 1 of your banished "Embodiment" monster(s) in face-up defense position.
 
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Hell Embodiment
DARK/Fiend/Synchro/Effect
Level 7
2500 ATK / 2000 DEF
1 Tuner + 1 non-Tuner Fiend type monster
When this card is synchro summoned : Target face-up card(s)your opponent controls upto the number of monster(s) used for this monster's synchro summon ; Destroy them. Monster(s) other than this card cannot attack the turn you activate this effect.
Once per turn : You can Special summon 1 of your banished "Embodiment" monster(s) in face-up defense position.
 
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Purgation Embodiment
DARK/Fiend/Synchro/Effect
Level 9
3000 ATK / 2400 DEF
1 Tuner + 1 "Embodiment" Synchro monster
Once per turn, during either player's turn : Destroy a card your opponent controls. if you do ;  Special summon 1 of your banished "Embodiment" monster(s) in face-up defense position.
Unaffected by monster effect(s).
When this card leaves the field : Target upto 2 cards in your opponent's graveyard ; banish them.
 
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Arrival Of The Embodiment

Field Spell Card

When you synchro summon an "Embodiment" monster : Add 1 "Embodiment" spell/trap from your deck to your hand except "Arrival Of The Embodiment".
When an "Embodiment" synchro monster is destroyed and sent to the graveyard : Special summon 1 of your banished "Embodiment" monster(s) in face-up defense position.
You can only use 1 effect of "Arrival Of The Embodiment" per turn and only once that turn.
 
 
 
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Demonic Embodiment
Normal Trap Card
When an "Embodiment" monster is destroyed and sent to the graveyard ; deal damage to your opponent equal to it's defense, if you do : Special summon 1 of your banished "Embodiment" monster(s) in face-up defense position.
 
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Evil Embodiment
Continuous Spell Card
When this card is activated : Special summon  1 of your banished "Embodiment" monster(s) in face-up defense position.
Fiend-type synchro monster(s) cannot be targeted by card effects.
When this card is destroyed and sent to the graveyard ; Draw 1 card.
 
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"Purgation Embodiment" destroys  a card and special summons a monster on either player turn, I think you should give it a cost or restriction, like "During your turn...", these cards combo can  only activate when it is banished, and I don't really see a card viable to banish these cards... or when it it is destroyed, the cards are banished to the banish zone (leaves the field)?

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