Draco Straybyrn Posted April 6, 2008 Report Share Posted April 6, 2008 This tutorial requires Paint.NET and a knowledge of color schemes. 1. Open your Pokemon sprite, and expand the canvas a little bit. 2. Take samples and make marks of the colors used, so you can have reference points. 3. Make another line of samples, but this time, change the hues of the colors to those that you wish to recolor your pokemon to. Don't change the saturation. EX: The saturation is 92, R is F5, G is 65, and B is AD. You would only change R, G, and B to get your new color. That, or you can pick a color on the wheel and put in the correct saturation values. To get the darker and lighter shades and tints, just change saturation values to those of the colors that you're recoloring from. 4. Using the magic wand on zero tolerance, shift+click your first color. This will select all pixels of that color. 5. Take a sample of the color that you're using to replace, and fill in the selected pixels with the corresponding color that you chose. Repeat for all colors. 6. Yay, you have a recolor. If it didn't work for you, go read about colors. Link to comment Share on other sites More sharing options...
Cyber Altair Posted April 6, 2008 Report Share Posted April 6, 2008 lol, i do the same thing, i believe Paint.Net is THE best for splicing since it's interface is easier and the control of sprites and images is easier.f you want i have examples of very good recolours done with Paint.Net. Link to comment Share on other sites More sharing options...
Draco Straybyrn Posted April 6, 2008 Author Report Share Posted April 6, 2008 lol' date=' i do the same thing, i believe Paint.Net is THE best for splicing since it's interface is easier and the control of sprites and images is easier.f you want i have examples of very good recolours done with Paint.Net.[/quote'] Meh. Pics for the tut are all it's lacking. Link to comment Share on other sites More sharing options...
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