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Rank-Up-Magic Soul Shape Force (SPWR)


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Now who wants to bet people will now ONLY play RR for the CDI spam. Yay (Sarcasm)

 

Anyways, the card is excellent and i mean EXCELLENT. Hell they even buffed it from the anime and if Satellite Cannon Falcon gets a buff like this then us RR people might not be looked down on so much.

 

Force Strix into CDI, HAH. I'm going to enjoy this card majorly and might even accommodate by running Ultimate Mace now.

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The only Xyz actually worth going to from 4->6 are CDI and Revolution. I guess beyond is alright, but seems overkill when Revolution does the same but better normally.

 

Being 1-shot for any other Xyz is too little.

 

Even then, this seems like a 1-2 of at most, as it seems like it's too dead early. Like RUMS usually are.

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The only Xyz actually worth going to from 4->6 are CDI and Revolution. I guess beyond is alright, but seems overkill when Revolution does the same but better normally.

 

Being 1-shot for any other Xyz is too little.

 

Even then, this seems like a 1-2 of at most, as it seems like it's too dead early. Like RUMS usually are.

Well that is what a RUM is supposed to be, however, also because this card is the best designed RUM (by the fact that it does not require you to build your deck around, but actually get supported from it) and that it can help you come back, rather than just enhancing an already alright field (just like the manga RUM yuma uses), but generic RUMs tend to be dangerous of by unbalanced xyzs.

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Well that is what a RUM is supposed to be, however, also because this card is the best designed RUM (by the fact that it does not require you to build your deck around, but actually get supported from it) and that it can help you come back, rather than just enhancing an already alright field (just like the manga RUM yuma uses), but generic RUMs tend to be dangerous of by unbalanced xyzs.

it's not the best designed rum

 

the best designed rum is, and will always be (most likely), Limited Barian's Force. This is a bit too open ended in the long run.

 

That said, RUMs shouldn't be made as dead draws. They've been made in a way that you get punished with lower consistency for slightly more power. This fixes the power aspect some, but I doubt it will really be used at more than 1, if a deck is optimized.

 

And then it's just a topdeck and kinda defeats the point of the extra power.

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it's not the best designed rum

 

the best designed rum is, and will always be (most likely), Limited Barian's Force. This is a bit too open ended in the long run.

 

That said, RUMs shouldn't be made as dead draws. They've been made in a way that you get punished with lower consistency for slightly more power. This fixes the power aspect some, but I doubt it will really be used at more than 1, if a deck is optimized.

 

And then it's just a topdeck and kinda defeats the point of the extra power.

Except for the fact that one would rather use the extra card for another xyz instead of a RUM in most cases (if it is only a (-1) evolution of one xyz you control).

The fact this card is open ended is not the main point of it I refer to, I refer to the fact that it can use xyzs from the grave and Rank them Up, rather than being inconsistent on top of not really worth it.

Limited Barians Force is alright, however with its targets and the before mentioned problem it is not all that impressive.

Grave RUM in general are a solution for that problem, the require setup and reward you for it (whether they are open-ended or not (though I would not mind it being restricted to RR)).

This is honestly what Raptors Force should have been (however only 1 rank instead of paying half of ones life points (and RR restricted as it is)).

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Except for the fact that one would rather use the extra card for another xyz instead of a RUM in most cases (if it is only a (-1) evolution of one xyz you control).

The fact this card is open ended is not the main point of it I refer to, I refer to the fact that it can use xyzs from the grave and Rank them Up, rather than being inconsistent on top of not really worth it.

Limited Barians Force is alright, however with its targets and the before mentioned problem it is not all that impressive.

Grave RUM in general are a solution for that problem, the require setup and reward you for it (whether they are open-ended or not (though I would not mind it being restricted to RR)).

This is honestly what Raptors Force should have been (however only 1 rank instead of paying half of ones life points (and RR restricted as it is)).

well no sheet, but if RUMs weren't given to bricking, that would be less-so. It would be an investment, akin to CDI/S39:L, as opposed to an okay upgrade for a mediocre dead draw. It wouldn't reach those two, but better than it is now.

 

I never said it was impressive. It's the best designed. It is the most likely to be live and have a pool that's fair to use (though it should have been able to go CXyz as well), as opposed to Raid Force generally having 1. C104 and C101 are both decent, though the latter is mostly redundant.

 

Grave RUMs are not a solution to the problem. They make it cheaper, but they don't change the fact that they're super dead early. The problem with the mechanic isn't that it's resource intensive (Well, the ED space is, but that's not what we're talking about here), it's that it's too given to being dead weight that relies on your OTHER advantage to be useful. And unlike other power 'engines', like Star Seraph Scepter + Sovereignty, Spells don't have any additional benefits.

 

Actually, you know what? I'mma throw this out; The best designed 'rank-up' is Bujin Hiruko. It may be a little too good at what it does, but it offers a degree of versatility, and it directly synergizes with Susanowo (searching) and Amaterasu (retrieval), which means it fits into the deck more easily.

 

While not beyond flaws in Design, Pendulums should definitely be what RUMs should be. If the name Rank-Up-Magic can't be put onto a monster, then funk the spells. The monsters do it so much better, because they offer versatility, which the RUMs lack. They reward you for being devoted, but they don't punish you (by being a dead draw) for not being so.

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While not beyond flaws in Design, Pendulums should definitely be what RUMs should be. If the name Rank-Up-Magic can't be put onto a monster, then f*** the spells. The monsters do it so much better, because they offer versatility, which the RUMs lack. They reward you for being devoted, but they don't punish you (by being a dead draw) for not being so.

 

This would be an argument you could make for giving RuriRaptors Pendulums, but Shun doesn't seem to want to use them.

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