ÆƵ– Posted September 19, 2015 Report Share Posted September 19, 2015 [spoiler=old deck] It's almost 1 AM here so no deck list but I will post one if asked. CnC? Link to comment Share on other sites More sharing options...
Bringerofcake Posted September 19, 2015 Report Share Posted September 19, 2015 no speed rebirth? Seems pretty useful in a deck like this Link to comment Share on other sites More sharing options...
ÆƵ– Posted September 19, 2015 Author Report Share Posted September 19, 2015 no speed rebirth? Seems pretty useful in a deck like this Oh yeah, that's a thing. What should I ditch for it? Link to comment Share on other sites More sharing options...
Bringerofcake Posted September 19, 2015 Report Share Posted September 19, 2015 1-2 Iron Call/Oasis, and just drop Ohjakid altogether to put yourself at 40. Link to comment Share on other sites More sharing options...
Spinny Posted September 19, 2015 Report Share Posted September 19, 2015 Why would you play Karakuri without De-Synchro o.o Link to comment Share on other sites More sharing options...
goodfusion Posted September 19, 2015 Report Share Posted September 19, 2015 You may want to try something like this: Here's what to do: Beigomax in hand, Red-Eyed Dice in Grave.SS Beigomax, search Double Yoyo.Normal Summon Double Yoyo, Special Summon Dice from Graveyard.Dice makes Yoyo Level 6.Synch Yoyo and Dice into "Burei", Special Summon "Saizan"Synch "Saizan" with Beigomax for a second "Burei" and summon "Shinkuro".Overlay the 2 "Burei" for Number 42: Galaxy Tomahawk.Detach 2 materials to summon 3 Level 6 Machine-Type Tokens.Synch "Shinkuro" and a Token for "Bureido". Special Summon another "Shinkuro".Synch "Shinkuro" and a Token for "Bureido". Special Summon a third "Shinkuro".Synch "Shinkuro" and a Token for "Bureido". Special Summon "Nishipachi"."Nishipachi" changes its Battle Position. Draw 3 cards from the effects of all 3 "Bureido". Now, you can either:Overlay all 3 "Bureido" into Coach King Giantrainer and detach to draw 3 more cards.OROverlay 2 of the "Bureido" into a Rank 8 e.g Felgrand and Synch the "Nishipachi" and "Bureido" into Star Eater. Obviously, this combo is impressive but inconsistent. It requires you to have 3 "Shinkuro" in your deck and no-where else, which obviously causes consistency problems. However, even if you don't go into Tomahawk, it still gets out 2 "Burei"! As for your current build, I would go with what Bringerofcake says.I would also drop Magic Planter, it seems very inconsistent with so few targets for it. Speedroid Taketonborg could be a nice addition as it is a free Special Summon searchable off Beigomax, even if you don't use its Tribute effect.In the Extra Deck, I would replace a Clear Wing, Chanbarider or Hastorr for a Naturia Beast, which is amazing against so many decks. Black Rose Dragon could be great for clearing the field, I would try and add 1 in. Link to comment Share on other sites More sharing options...
Catterjune Posted September 19, 2015 Report Share Posted September 19, 2015 Karakuri are one of my favourite archetype! That being said... I hate all of the Karakuri cards you're playing. Karakuri work best (in my opinion ;D) by keeping them in the deck and only summoning them with the Synchros. If they're in your hand because of Cache or with Merchant Inashichi then you kinda screwed up somewhere. I'd recommend... - All your Karakuri cards + 3x Karakuri Strategist + 3x Karakuri Watchdog + 3x Machina Gearframe + Max out Machina Fortress And second'ing what others have said. Drop Planter. I'd probably drop Oasis all together but IDK. Just my thoughts. Link to comment Share on other sites More sharing options...
ÆƵ– Posted September 19, 2015 Author Report Share Posted September 19, 2015 Why would you play Karakuri without De-Synchro o.o/because this is speedykuris, and speedykuris tend to run out of kuris really quickly, though I suppose i don't have to use it on my kuri synchs You may want to try something like this: Here's what to do: Beigomax in hand, Red-Eyed Dice in Grave.SS Beigomax, search Double Yoyo.Normal Summon Double Yoyo, Special Summon Dice from Graveyard.Dice makes Yoyo Level 6.Synch Yoyo and Dice into "Burei", Special Summon "Saizan"Synch "Saizan" with Beigomax for a second "Burei" and summon "Shinkuro".Overlay the 2 "Burei" for Number 42: Galaxy Tomahawk.Detach 2 materials to summon 3 Level 6 Machine-Type Tokens.Synch "Shinkuro" and a Token for "Bureido". Special Summon another "Shinkuro".Synch "Shinkuro" and a Token for "Bureido". Special Summon a third "Shinkuro".Synch "Shinkuro" and a Token for "Bureido". Special Summon "Nishipachi"."Nishipachi" changes its Battle Position. Draw 3 cards from the effects of all 3 "Bureido". Now, you can either:Overlay all 3 "Bureido" into Coach King Giantrainer and detach to draw 3 more cards.OROverlay 2 of the "Bureido" into a Rank 8 e.g Felgrand and Synch the "Nishipachi" and "Bureido" into Star Eater. Obviously, this combo is impressive but inconsistent. It requires you to have 3 "Shinkuro" in your deck and no-where else, which obviously causes consistency problems. However, even if you don't go into Tomahawk, it still gets out 2 "Burei"! As for your current build, I would go with what Bringerofcake says.I would also drop Magic Planter, it seems very inconsistent with so few targets for it. Speedroid Taketonborg could be a nice addition as it is a free Special Summon searchable off Beigomax, even if you don't use its Tribute effect.In the Extra Deck, I would replace a Clear Wing, Chanbarider or Hastorr for a Naturia Beast, which is amazing against so many decks. Black Rose Dragon could be great for clearing the field, I would try and add 1 in.Yeah, planter is defs. dropable since i only have 2 real targets for it. Taketon is a good idea though. and so is beast, except for the fact that I need an EARTH tuner (since I'm switching my deck around I won't be having 1 anymore) Karakuri are one of my favourite archetype! That being said... I hate all of the Karakuri cards you're playing. Karakuri work best (in my opinion ;D) by keeping them in the deck and only summoning them with the Synchros. If they're in your hand because of Cache or with Merchant Inashichi then you kinda screwed up somewhere. I'd recommend... - All your Karakuri cards + 3x Karakuri Strategist+ 3x Karakuri Watchdog+ 3x Machina Gearframe+ Max out Machina Fortress And second'ing what others have said. Drop Planter. I'd probably drop Oasis all together but IDK. Just my thoughts.Yeah, I suppose karakuris do work best when coming from the deck. I guess I'm so used to playing a karapureis that I thought the nini into cash into ina into cash into blah balh balh was a good idea. But with the kuris you suggested, I would have to redo my entire extra (bluh), so no. Anyways, thanks for the suggestions, OP updated Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.