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[MTG] Emeria Shepherd


Flame Dragon

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Seven mana, dies to everything, "busted as hell" doesn't seem like the right word. Good? Sure. But I wouldn't say busted.

 

 

I'm talking about commander, where being able to recur things is super important because the format is one of two things; A) Combo and kill everyone or B) Grind everyone out with more resources. This is the queen of the latter giving White based decks access to Eternal Witness and heavy white decks Profound Journey nearly every turn. Playing a land immediately after this comes into play means she already generates a ton of value and if you use a fetch land or even better already have one in play you start to swim in cards. She is even good in the former regard since she gets back combo pieces. Not to mention EDH also a format where 1 for 1 removal is minimized since trading 1 card for someone else is really bad in a group game.

 

This is obviously trash in standard, but most cards are so that isn't relevant.

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I also was talking about commander. Admittedly, commander is a lot faster where I play than most elsewhere.

Thats the thing about commander. Either someone combos off really fast or the game goes on for a while. In the former, most cards aren't going to be good while in the latter this is exactly the kind of card you want.

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So, this plus Sakurai Tribe Elder fetches all your plains.

 

I also think This + Sun Titan + Way to Sac Creatures + Way to Sac Lands gives you an infinite loop since you can sac Sun Titan with trigger on the stack so he is in the grave when the Plains comes back and sac both to keep abusing death and etb triggers on other things.

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